Player Matchup

Athena
Athena
Disorius
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,497 Elo+
Party 3
Thanatos
Thanatos
MassaDun2x
Thanatos
Level 68
God Stats
1W - 0L
1,459 SR
Queue Stats
152W - 130L
1,507 Elo+
Solo
Ra
Ra
OmegaViisiion
Ra
Level 158
God Stats
8W - 4L
1,631 SR
Queue Stats
389W - 376L
1,505 Elo+
Party 2
Atlas
Atlas
Xfinity_Dropshot
Atlas
Level 156
God Stats
8W - 14L
1,351 SR
Queue Stats
315W - 325L
1,437 Elo+
Party 2
Artemis
Artemis
aD Mory
Artemis
Level 81
God Stats
83W - 54L
1,556 SR
Queue Stats
264W - 240L
1,509 Elo+
Party 3
Team Averages
Level 113
1,500 SR
1,491 Elo+

VS

Team Averages
Level 100
1,521 SR
1,470 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Ddrizzle7
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,276 Elo+
Party 1
Sol
Sol
True_Coconut
Sol
Level 146
God Stats
51W - 33L
1,606 SR
Queue Stats
392W - 394L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
tooturnttriscuit
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Disorius
Athena
8
1 / 0 / 8
5,312
531
3,130
6,447
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
MassaDun2x
Thanatos
9
4 / 3 / 3
5,627
563
3,912
7,006
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 1 / 5
6,484
648
6,248
5,240
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 0 / 3
6,230
623
2,593
3,614
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
aD Mory
Artemis
9
0 / 2 / 3
5,372
537
1,919
4,825
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 2 / 3
5,245
525
2,213
6,827
3,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
 
Poseidon
5
1 / 5 / 2
4,318
432
3,305
4,386
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
4
0 / 0 / 1
4,012
401
1,515
2,157
465
Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 4 / 1
5,319
532
5,230
5,869
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
tooturnttriscuit
Sun Wukong
8
2 / 5 / 1
5,100
510
1,802
7,156
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
6
6
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
3
1.25
L
Poseidon
 
Poseidon
1
5
2
0.4
L
Kali
0
0
1
0.5
W
Athena
Disorius
Athena
1
0
8
5
W
Thanatos
MassaDun2x
Thanatos
4
3
3
1.83
W
6
1
5
8.5
L
2
4
1
0.63
W
5
0
3
6.5
W
Artemis
aD Mory
Artemis
0
2
3
0.75
L
Sun Wukong
tooturnttriscuit
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
14,065
27,132
Taken
26,395
9,816
Mitigated
10,384
13,220
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,213
126
720
1,586
6,827
3,818
0
2,355
4,344
12,368
0
L
Poseidon
 
Poseidon
3,305
580
0
860
4,386
1,215
0
2,555
1,685
12,224
0
L
Kali
1,515
339
0
492
2,157
465
0
127
1,998
0
8,734
W
Athena
Disorius
Athena
3,130
571
473
2,038
6,447
2,915
72
2,623
3,744
10,370
0
W
Thanatos
MassaDun2x
Thanatos
3,912
1,480
0
5,183
7,006
2,038
0
1,416
5,439
0
27,079
W
6,248
1,028
648
2,952
5,240
1,782
258
2,409
2,631
34,269
0
L
5,230
1,704
0
1,413
5,869
1,626
0
2,507
3,350
22,260
3,125
W
2,593
1,102
0
638
3,614
1,787
510
1,242
2,188
18,558
4,504
W
Artemis
aD Mory
Artemis
1,919
888
0
1,288
4,825
1,294
0
2,123
2,652
0
24,628
L
Sun Wukong
tooturnttriscuit
Sun Wukong
1,802
337
0
878
7,156
3,260
0
3,757
3,319
0
13,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
23,994
266
Minions Killed
152
0
Camps Cleared
0
1,018,210
Distance Traveled
843,496
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,245
525
16
2
0
210,396
3
L
Poseidon
4,318
432
23
2
0
148,633
1
L
Kali
4,012
401
21
2
0
149,303
0
W
Athena
5,312
531
17
2
0
225,681
0
W
Thanatos
5,627
563
57
6
0
210,006
3
W
Ra
6,484
648
83
8
0
215,540
1
L
Sol
5,319
532
49
5
0
157,223
0
W
Atlas
6,230
623
51
5
0
196,409
3
W
Artemis
5,372
537
58
6
0
170,574
0
L
Sun Wukong
5,100
510
43
4
0
177,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role