Player Matchup

Atlas
Atlas
DeathGarrett
Atlas
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 253L
1,508 Elo+
Party 2
He Bo
He Bo
JoeCroby
He Bo
Level 100
God Stats
2W - 3L
1,329 SR
Queue Stats
110W - 100L
1,524 Elo+
Party 2
Janus
Janus
TheCoolChill
Janus
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
69W - 58L
1,492 Elo+
Party 2
Osiris
Osiris
berserked_dog
Osiris
Level 86
God Stats
1W - 1L
1,207 SR
Queue Stats
100W - 89L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
brotherlypyro
Hou Yi
Level 124
God Stats
2W - 3L
1,325 SR
Queue Stats
106W - 89L
1,552 Elo+
Party 2
Team Averages
Level 116
1,329 SR
1,513 Elo+

VS

Team Averages
Level 71
1,568 SR
1,364 Elo+
Ullr
Ullr
ABlackGoddess
Ullr
Level 128
God Stats
1W - 2L
1,502 SR
Queue Stats
221W - 187L
1,482 Elo+
Solo
Mulan
Mulan
BobbyBills
Mulan
Level 56
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 1
Serqet
Serqet
JustChosen
Serqet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,460 Elo+
Party 1
Sol
Sol
TheDiabetus
Sol
Level 54
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1
Charybdis
Charybdis
Xanzberry
Charybdis
Level 45
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 26
13,776
765
22,243
25,655
37,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
JoeCroby
He Bo
18
2 / 6 / 22
11,477
638
11,663
15,803
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 3 / 20
14,441
802
23,724
15,155
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 8 / 21
12,639
702
13,160
25,625
35,990
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 2 / 15
14,154
786
17,144
13,289
6,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 10
11,336
630
12,473
17,404
6,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
6 / 9 / 4
11,727
652
13,735
27,426
16,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
JustChosen
Serqet
20
4 / 6 / 9
11,067
615
11,938
16,679
13,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 8 / 7
11,601
645
15,712
19,105
7,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Xanzberry
Charybdis
19
3 / 8 / 8
11,249
625
15,384
16,185
6,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
60
38
Kills
22
23
Deaths
38
104
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
7
10
1.43
L
Mulan
6
9
4
0.89
W
6
4
26
4.75
W
He Bo
JoeCroby
He Bo
2
6
22
2.17
L
Serqet
JustChosen
Serqet
4
6
9
1.42
W
10
3
20
6.67
L
4
8
7
0.94
L
Charybdis
Xanzberry
Charybdis
3
8
8
0.88
W
7
8
21
2.19
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,934
Damage
69,242
95,527
Taken
96,799
91,028
Mitigated
49,819
28,995
Healing
24,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,473
4,182
0
3,738
17,404
6,998
0
10,966
6,332
0
25,010
L
Mulan
13,735
1,182
1,340
4,742
27,426
16,534
0
17,476
9,616
197
24,518
W
22,243
6,103
2,359
7,585
25,655
37,025
540
3,137
22,123
38,022
0
W
He Bo
JoeCroby
He Bo
11,663
1,346
1,121
1,897
15,803
5,762
450
3,613
12,043
19,704
0
L
Serqet
JustChosen
Serqet
11,938
1,622
1,631
3,479
16,679
13,202
0
8,691
7,876
0
16,621
W
23,724
1,377
1,890
4,158
15,155
6,206
1,892
2,571
10,870
54,787
0
L
15,712
4,066
1,483
5,262
19,105
7,062
0
9,901
9,036
37,710
0
L
Charybdis
Xanzberry
Charybdis
15,384
5,903
379
2,508
16,185
6,023
0
9,760
6,309
0
37,955
W
13,160
2,904
2,257
2,482
25,625
35,990
69
3,871
21,610
0
23,811
W
17,144
7,692
2,022
3,224
13,289
6,045
4,246
2,717
10,572
0
41,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,487
Gold Earned
56,980
173
Minions Killed
140
0
Camps Cleared
0
1,610,203
Distance Traveled
1,374,568
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,336
630
13
1
0
261,489
0
L
Mulan
11,727
652
31
2
0
275,021
1
W
Atlas
13,776
765
14
1
0
331,794
1
W
He Bo
11,477
638
16
1
0
299,513
1
L
Serqet
11,067
615
12
1
0
284,980
0
W
Janus
14,441
802
82
5
0
324,422
0
L
Sol
11,601
645
32
2
0
268,746
2
L
Charybdis
11,249
625
52
3
0
284,332
0
W
Osiris
12,639
702
9
1
0
339,968
0
W
Hou Yi
14,154
786
52
3
0
314,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role