Player Matchup

Cabrakan
Cabrakan
CavalierGraph9
Cabrakan
Level 125
God Stats
1W - 4L
1,418 SR
Queue Stats
149W - 128L
1,546 Elo+
Party 1
Tyr
Tyr
Polstrashkinov
Tyr
Level 107
God Stats
1W - 5L
1,346 SR
Queue Stats
216W - 195L
1,462 Elo+
Party 1
Hercules
Hercules
StoutPumpkin29
Hercules
Level 124
God Stats
19W - 18L
1,632 SR
Queue Stats
629W - 592L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StrolledRacer7
Morgan Le Fay
Level 106
God Stats
13W - 12L
1,615 SR
Queue Stats
269W - 230L
1,508 Elo+
Party 1
Fenrir
Fenrir
ztebekan
Fenrir
Level 67
God Stats
5W - 3L
1,625 SR
Queue Stats
181W - 136L
1,615 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,532 Elo+

VS

Team Averages
Level 110
1,590 SR
1,579 Elo+
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
KitsuneAhri2OP
Hercules
Level 104
God Stats
5W - 2L
1,761 SR
Queue Stats
188W - 116L
1,625 Elo+
Solo
Sylvanus
Sylvanus
Treewood
Sylvanus
Level 105
God Stats
6W - 7L
1,509 SR
Queue Stats
78W - 52L
1,619 Elo+
Party 2
Eset
Eset
Xxd34thisherexX
Eset
Level 125
God Stats
1W - 0L
1,712 SR
Queue Stats
31W - 25L
1,574 Elo+
Solo
Anhur
Anhur
gochigachidesu
Anhur
Level 118
God Stats
4W - 4L
1,467 SR
Queue Stats
73W - 71L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
2 / 2 / 2
8,667
1,083
4,810
15,193
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 2 / 3
6,948
869
3,996
9,750
8,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
13
2 / 3 / 2
7,630
954
6,712
11,984
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
StrolledRacer7
Morgan Le Fay
13
0 / 3 / 4
7,446
931
9,636
6,825
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ztebekan
Fenrir
12
1 / 2 / 0
7,020
878
5,195
10,531
4,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

257

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 3 / 9
8,054
1,007
8,258
7,821
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
14
5 / 0 / 7
8,533
1,067
11,461
8,408
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Treewood
Sylvanus
14
2 / 0 / 8
8,282
1,035
5,402
7,305
6,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 10
7,478
935
8,537
4,401
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 8
8,479
1,060
12,970
6,098
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
5
Kills
12
12
Deaths
5
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
9
2.17
L
Cabrakan
2
2
2
1.5
W
Hercules
5
0
7
8.5
L
0
2
3
0.75
L
Hercules
2
3
2
1
L
Morgan Le Fay
StrolledRacer7
Morgan Le Fay
0
3
4
0.67
W
Sylvanus
Treewood
Sylvanus
2
0
8
6
W
0
2
10
2.5
W
3
0
8
7
L
Fenrir
ztebekan
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
46,628
54,283
Taken
34,033
40,028
Mitigated
21,100
5,699
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,258
961
0
1,534
7,821
4,492
0
3,215
4,328
22,160
0
L
Cabrakan
4,810
401
0
955
15,193
17,688
0
6,419
8,276
13,551
0
W
Hercules
11,461
3,946
0
2,093
8,408
5,583
0
4,050
3,765
0
16,861
L
3,996
442
0
716
9,750
8,088
0
3,778
5,672
0
7,533
L
Hercules
6,712
254
0
1,892
11,984
6,644
0
6,363
5,373
0
14,666
L
Morgan Le Fay
StrolledRacer7
Morgan Le Fay
9,636
337
0
868
6,825
2,626
0
1,791
4,806
36,955
0
W
Sylvanus
Treewood
Sylvanus
5,402
259
4,092
2,150
7,305
6,595
0
2,981
4,058
10,884
0
W
8,537
862
1,366
385
4,401
1,928
0
1,589
2,732
27,716
0
W
12,970
7,363
0
821
6,098
2,502
0
2,611
3,411
0
32,495
L
Fenrir
ztebekan
Fenrir
5,195
1,028
0
1,268
10,531
4,982
0
3,264
6,048
0
11,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,711
Gold Earned
40,826
125
Minions Killed
151
3
Camps Cleared
9
754,868
Distance Traveled
780,932
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,054
1,007
39
5
1
130,001
0
L
Cabrakan
8,667
1,083
21
3
1
152,309
0
W
Hercules
8,533
1,067
15
2
3
168,732
0
L
Tyr
6,948
869
12
2
0
162,060
0
L
Hercules
7,630
954
20
3
1
161,620
0
L
Morgan Le Fay
7,446
931
55
7
0
160,203
0
W
Sylvanus
8,282
1,035
9
1
1
163,156
1
W
Eset
7,478
935
41
5
0
163,984
1
W
Anhur
8,479
1,060
47
6
4
155,059
2
L
Fenrir
7,020
878
17
2
1
118,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role