Player Matchup

Baron Samedi
Baron Samedi
A Fat Swine
Baron Samedi
Level 160
God Stats
1W - 5L
1,453 SR
Queue Stats
596W - 597L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Dr Rose 5844
Erlang Shen
Level 108
God Stats
1W - 6L
1,141 SR
Queue Stats
543W - 503L
1,546 Elo+
Solo
King Arthur
King Arthur
MasterMole96
King Arthur
Level 160
God Stats
23W - 31L
1,548 SR
Queue Stats
324W - 303L
1,610 Elo+
Party 1
Geb
Geb
aldobgar
Geb
Level 138
God Stats
4W - 5L
1,690 SR
Queue Stats
12W - 18L
1,428 Elo+
Party 1
Ullr
Ullr
itrli
Ullr
Level 132
God Stats
1W - 3L
1,743 SR
Queue Stats
27W - 32L
1,575 Elo+
Party 1
Team Averages
Level 140
1,515 SR
1,535 Elo+

VS

Team Averages
Level 139
1,558 SR
1,557 Elo+
Serqet
Serqet
Negrura352
Serqet
Level 160
God Stats
5W - 9L
1,459 SR
Queue Stats
801W - 711L
1,577 Elo+
Party 2
Izanami
Izanami
SunnyEclipse
Izanami
Level 159
God Stats
11W - 16L
1,499 SR
Queue Stats
345W - 316L
1,541 Elo+
Party 2
Sol
Sol
TheInsaneSoldier
Sol
Level 125
God Stats
116W - 65L
1,659 SR
Queue Stats
293W - 253L
1,562 Elo+
Party 3
Loki
Loki
Vantoris
Loki
Level 128
God Stats
51W - 48L
1,587 SR
Queue Stats
213W - 188L
1,514 Elo+
Party 3
Atlas
Atlas
Xeriat_Dex_Mote
Atlas
Level 124
God Stats
3W - 0L
1,584 SR
Queue Stats
213W - 211L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Fat Swine
Baron Samedi
12
4 / 6 / 0
7,667
511
8,413
9,742
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Dr Rose 5844
Erlang Shen
6
1 / 3 / 2
5,711
381
1,931
3,884
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MasterMole96
King Arthur
13
3 / 1 / 2
8,090
539
8,989
11,718
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 2
7,255
484
3,872
10,910
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
itrli
Ullr
13
1 / 3 / 2
7,313
488
2,193
6,657
1,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Negrura352
Serqet
14
6 / 2 / 4
8,894
593
6,284
9,479
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SunnyEclipse
Izanami
14
3 / 5 / 4
9,000
600
7,458
12,579
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 2
8,581
572
6,527
8,708
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
13
2 / 2 / 3
7,832
522
4,285
9,496
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 1
8,556
570
6,508
12,814
8,817
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
15
15
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Fat Swine
Baron Samedi
4
6
0
0.67
L
Erlang Shen
Dr Rose 5844
Erlang Shen
1
3
2
0.67
L
King Arthur
MasterMole96
King Arthur
3
1
2
4
W
Serqet
Negrura352
Serqet
6
2
4
4
W
Izanami
SunnyEclipse
Izanami
3
5
4
1
W
3
1
2
4
W
Loki
2
2
3
1.75
W
1
2
1
0.75
L
3
2
2
2
L
Ullr
itrli
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
31,062
42,911
Taken
53,076
22,815
Mitigated
21,647
10,868
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Fat Swine
Baron Samedi
8,413
226
0
2,081
9,742
3,715
0
783
8,424
39,402
0
L
Erlang Shen
Dr Rose 5844
Erlang Shen
1,931
1,015
146
1,196
3,884
1,467
0
0
3,884
0
14,135
L
King Arthur
MasterMole96
King Arthur
8,989
1,767
0
3,172
11,718
7,985
171
6,275
5,047
0
51,399
W
Serqet
Negrura352
Serqet
6,284
994
0
3,842
9,479
3,016
0
1,984
7,252
0
49,014
W
Izanami
SunnyEclipse
Izanami
7,458
4,771
0
4,883
12,579
4,649
44
5,378
6,740
0
70,761
W
6,527
2,286
0
6,291
8,708
2,263
1,416
1,802
6,813
59,585
0
W
Loki
4,285
1,107
304
1,876
9,496
2,902
261
1,810
7,573
0
54,749
W
6,508
1,936
0
4,780
12,814
8,817
600
1,031
11,046
55,503
0
L
3,872
376
0
3,078
10,910
7,736
0
3,905
6,768
17,282
0
L
Ullr
itrli
Ullr
2,193
702
0
1,195
6,657
1,912
0
2,192
4,465
0
39,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
42,863
322
Minions Killed
515
0
Camps Cleared
0
1,301,076
Distance Traveled
1,507,389
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,667
511
70
5
0
270,380
2
L
Erlang Shen
5,711
381
32
2
0
89,452
0
L
King Arthur
8,090
539
103
7
0
333,279
4
W
Serqet
8,894
593
91
6
0
324,371
5
W
Izanami
9,000
600
133
9
0
276,908
7
W
Sol
8,581
572
105
7
0
308,633
6
W
Loki
7,832
522
86
6
0
313,084
5
W
Atlas
8,556
570
100
7
0
284,393
0
L
Geb
7,255
484
25
2
0
315,655
3
L
Ullr
7,313
488
92
6
0
292,310
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role