Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KidShiftyyGaming
Artemis
Level 78
God Stats
1W - 0L
1,729 SR
Queue Stats
4W - 2L
1,367 Elo+
Party 1
Olorun
Olorun
Ricoruntz
Olorun
Level 114
God Stats
2W - 0L
1,641 SR
Queue Stats
4W - 5L
1,234 Elo+
Party 1
Ares
Ares
jeanss__
Ares
Level 107
God Stats
3W - 3L
1,658 SR
Queue Stats
4W - 6L
1,209 Elo+
Party 1
Team Averages
Level 107
1,632 SR
1,327 Elo+

VS

Team Averages
Level 79
1,538 SR
1,477 Elo+
Amaterasu
Amaterasu
Dannideluxe
Amaterasu
Level 15
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GhostIris
Ah Muzen Cab
Level 92
God Stats
1W - 3L
1,418 SR
Queue Stats
18W - 16L
1,515 Elo+
Party 2
Cerberus
Cerberus
Sumo_Saiyan_God
Cerberus
Level 50
God Stats
1W - 3L
1,656 SR
Queue Stats
7W - 11L
1,400 Elo+
Solo
Eset
Eset
kenette
Eset
Level 158
God Stats
28W - 25L
1,535 SR
Queue Stats
144W - 150L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 1 / 9
8,527
947
6,127
12,256
10,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 3
8,624
958
6,172
3,520
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Ricoruntz
Olorun
14
4 / 0 / 9
9,107
1,012
7,058
5,288
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
13
3 / 0 / 11
9,180
1,020
6,167
8,531
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dannideluxe
Amaterasu
11
0 / 4 / 0
6,912
768
1,590
8,347
5,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
GhostIris
Ah Muzen Cab
11
0 / 5 / 1
6,689
743
7,996
8,274
3,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
0 / 3 / 0
6,881
765
2,494
11,550
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
kenette
Eset
13
1 / 2 / 0
7,445
827
3,165
4,142
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
14
Kills
1
1
Deaths
14
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
9
7.5
L
Amaterasu
Dannideluxe
Amaterasu
0
4
0
0
L
Ah Muzen Cab
GhostIris
Ah Muzen Cab
0
5
1
0.1
W
4
0
3
5.5
W
Olorun
Ricoruntz
Olorun
4
0
9
8.5
L
Cerberus
0
3
0
0
W
Ares
3
0
11
8.5
L
Eset
kenette
Eset
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
15,245
29,595
Taken
32,313
24,023
Mitigated
17,958
13,007
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,127
2,493
1,344
3,419
12,256
10,123
620
1,617
10,186
0
21,400
L
Amaterasu
Dannideluxe
Amaterasu
1,590
149
738
1,136
8,347
5,018
0
1,741
6,606
0
12,822
L
Ah Muzen Cab
GhostIris
Ah Muzen Cab
7,996
1,170
0
965
8,274
3,702
0
4,856
3,418
0
24,210
W
6,172
3,784
0
1,511
3,520
1,576
2,708
1,202
2,318
0
27,257
W
Olorun
Ricoruntz
Olorun
7,058
3,485
1,520
2,969
5,288
3,332
3,135
741
4,547
37,182
2,897
L
Cerberus
2,494
156
25
1,837
11,550
7,719
186
5,037
6,513
17,831
0
W
Ares
6,167
193
0
2,244
8,531
8,992
240
2,356
6,175
12,449
0
L
Eset
kenette
Eset
3,165
84
0
613
4,142
1,519
0
1,363
2,779
24,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,438
Gold Earned
27,927
163
Minions Killed
151
10
Camps Cleared
5
821,263
Distance Traveled
647,267
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,527
947
27
3
2
232,636
2
L
Amaterasu
6,912
768
16
2
1
166,626
1
L
Ah Muzen Cab
6,689
743
40
4
2
155,784
2
W
Artemis
8,624
958
43
5
3
189,945
0
W
Olorun
9,107
1,012
82
9
4
194,260
0
L
Cerberus
6,881
765
41
5
0
146,708
0
W
Ares
9,180
1,020
11
1
1
204,422
0
L
Eset
7,445
827
54
6
2
178,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role