Player Matchup

Scylla
Scylla
Bubsduncan
Scylla
Level 14
God Stats
4W - 4L
1,540 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jnorth58
Cu Chulainn
Level 27
God Stats
2W - 4L
1,498 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 1
Arachne
Arachne
Martz_42
Arachne
Level 79
God Stats
65W - 54L
1,558 SR
Queue Stats
90W - 74L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
cheetocho
Danzaburou
Level 18
God Stats
2W - 1L
1,471 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
toddrcpilot
Cthulhu
Level 27
God Stats
7W - 12L
1,502 SR
Queue Stats
8W - 16L
1,317 Elo+
Party 1
Team Averages
Level 33
1,514 SR
1,416 Elo+

VS

Team Averages
Level 68
1,536 SR
1,487 Elo+
Mulan
Mulan
BrokenSteel75
Mulan
Level 48
God Stats
6W - 7L
1,385 SR
Queue Stats
40W - 33L
1,545 Elo+
Party 2
Loki
Loki
DP3-The-Goat
Loki
Level 67
God Stats
1W - 0L
1,569 SR
Queue Stats
48W - 62L
1,394 Elo+
Party 2
Izanami
Izanami
Trentyy
Izanami
Level 71
God Stats
7W - 5L
1,615 SR
Queue Stats
51W - 54L
1,483 Elo+
Party 2
Khepri
Khepri
blough4
Khepri
Level 47
God Stats
6W - 10L
1,610 SR
Queue Stats
29W - 40L
1,429 Elo+
Party 2
Poseidon
Poseidon
skgamer98
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bubsduncan
Scylla
17
1 / 6 / 5
10,995
407
11,947
16,952
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Jnorth58
Cu Chulainn
18
1 / 4 / 1
11,579
429
13,894
24,976
24,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Martz_42
Arachne
20
9 / 10 / 1
13,631
505
18,549
28,880
9,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
cheetocho
Danzaburou
15
1 / 12 / 3
10,082
373
9,661
22,266
3,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
toddrcpilot
Cthulhu
14
0 / 7 / 1
9,737
361
4,508
25,733
22,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 6
15,478
573
19,826
27,057
29,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 4 / 10
13,861
513
7,693
15,000
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Trentyy
Izanami
20
23 / 2 / 6
17,201
637
42,944
23,823
13,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
blough4
Khepri
19
0 / 1 / 27
14,245
528
5,730
15,534
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
skgamer98
Poseidon
20
8 / 2 / 12
16,542
613
20,657
14,258
7,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
12
Kills
39
39
Deaths
12
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Scylla
Bubsduncan
Scylla
1
6
5
0.58
W
4
4
10
2.25
L
Cu Chulainn
Jnorth58
Cu Chulainn
1
4
1
0.38
L
Arachne
Martz_42
Arachne
9
10
1
0.95
W
Izanami
Trentyy
Izanami
23
2
6
13
W
Khepri
blough4
Khepri
0
1
27
13.5
L
Danzaburou
cheetocho
Danzaburou
1
12
3
0.21
W
Poseidon
skgamer98
Poseidon
8
2
12
7
L
Cthulhu
toddrcpilot
Cthulhu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,559
Damage
96,850
118,807
Taken
95,672
65,630
Mitigated
79,732
20,662
Healing
39,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,826
1,559
0
10,821
27,057
29,533
781
2,963
22,606
14,893
97,426
L
Scylla
Bubsduncan
Scylla
11,947
1,319
0
662
16,952
4,864
294
5,437
11,405
64,959
0
W
7,693
1,194
0
6,336
15,000
7,277
18
2,434
12,504
0
84,437
L
Cu Chulainn
Jnorth58
Cu Chulainn
13,894
2,798
108
7,863
24,976
24,569
0
5,217
18,917
2,745
72,189
L
Arachne
Martz_42
Arachne
18,549
13,405
0
5,153
28,880
9,297
449
9,364
19,203
0
94,365
W
Izanami
Trentyy
Izanami
42,944
31,169
0
13,237
23,823
13,824
7,878
5,248
18,236
0
199,649
W
Khepri
blough4
Khepri
5,730
366
1,154
3,692
15,534
21,962
652
3,048
12,235
22,713
0
L
Danzaburou
cheetocho
Danzaburou
9,661
4,979
0
4,147
22,266
3,967
0
5,130
17,084
0
59,090
W
Poseidon
skgamer98
Poseidon
20,657
2,215
0
4,716
14,258
7,136
2,185
3,541
10,517
141,018
0
L
Cthulhu
toddrcpilot
Cthulhu
4,508
119
285
2,444
25,733
22,933
0
4,737
20,735
35,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,024
Gold Earned
77,327
560
Minions Killed
827
0
Camps Cleared
0
2,434,341
Distance Traveled
2,678,523
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,478
573
205
8
0
510,777
6
L
Scylla
10,995
407
115
4
0
481,608
0
W
Loki
13,861
513
128
5
0
559,729
0
L
Cu Chulainn
11,579
429
157
6
0
508,334
2
L
Arachne
13,631
505
132
5
0
468,522
0
W
Izanami
17,201
637
237
9
0
493,512
5
W
Khepri
14,245
528
21
1
0
554,583
6
L
Danzaburou
10,082
373
92
3
0
436,155
1
W
Poseidon
16,542
613
236
9
0
559,922
5
L
Cthulhu
9,737
361
64
2
0
539,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role