Player Matchup

Gilgamesh
Gilgamesh
Amodemo
Gilgamesh
Level 124
God Stats
6W - 2L
1,703 SR
Queue Stats
136W - 115L
1,523 Elo+
Party 2
Bellona
Bellona
DaBombz906
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
GhostChaser25
Cthulhu
Level 25
God Stats
0W - 3L
1,736 SR
Queue Stats
1W - 3L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
MFPsy
Ah Puch
Level 107
God Stats
0W - 1L
1,445 SR
Queue Stats
35W - 33L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
infinity3arc3
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,442 Elo+
Party 2
Team Averages
Level 60
1,577 SR
1,509 Elo+

VS

Team Averages
Level 58
1,644 SR
1,533 Elo+
Ra
Ra
Danielsaz
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 154L
1,563 Elo+
Party 3
Cerberus
Cerberus
DocSnipe
Cerberus
Level 35
God Stats
6W - 2L
1,685 SR
Queue Stats
26W - 25L
1,507 Elo+
Party 1
Bellona
Bellona
Plootow
Bellona
Level 4
God Stats
6W - 3L
1,744 SR
Queue Stats
11W - 8L
1,448 Elo+
Party 3
Bakasura
Bakasura
reszm
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,528 Elo+
Party 3
Artemis
Artemis
ringshotgaming
Artemis
Level 67
God Stats
14W - 5L
1,792 SR
Queue Stats
188W - 167L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amodemo
Gilgamesh
12
2 / 7 / 4
7,411
570
6,920
13,784
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
DaBombz906
Bellona
12
5 / 3 / 1
7,697
592
6,119
11,507
7,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
8
0 / 4 / 1
5,782
445
3,385
11,152
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
MFPsy
Ah Puch
11
0 / 4 / 1
6,757
520
6,546
7,679
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
infinity3arc3
Heimdallr
8
0 / 5 / 0
5,170
398
2,507
6,315
761
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
8,497
654
10,838
8,656
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DocSnipe
Cerberus
12
4 / 0 / 12
8,385
645
4,291
8,477
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Plootow
Bellona
12
2 / 2 / 0
7,182
552
2,780
5,950
4,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
reszm
Bakasura
11
0 / 3 / 5
6,951
535
5,335
8,477
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 1 / 3
9,079
698
13,525
8,860
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
23
23
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amodemo
Gilgamesh
2
7
4
0.57
L
Bellona
DaBombz906
Bellona
5
3
1
1.83
W
6
1
7
9.5
W
Cerberus
DocSnipe
Cerberus
4
0
12
10
L
Cthulhu
0
4
1
0.13
L
Ah Puch
MFPsy
Ah Puch
0
4
1
0.13
W
Bellona
Plootow
Bellona
2
2
0
1
L
Heimdallr
infinity3arc3
Heimdallr
0
5
0
0
W
Bakasura
reszm
Bakasura
0
3
5
0.83
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
36,769
50,437
Taken
40,420
18,819
Mitigated
21,143
11,044
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amodemo
Gilgamesh
6,920
2,274
0
2,569
13,784
4,213
0
4,620
8,904
0
36,240
L
Bellona
DaBombz906
Bellona
6,119
1,618
0
3,140
11,507
7,632
683
2,796
8,433
3,491
31,553
W
10,838
981
1,939
3,808
8,656
3,214
362
3,028
5,402
54,309
0
W
Cerberus
DocSnipe
Cerberus
4,291
554
0
2,743
8,477
7,376
0
4,070
4,249
25,147
0
L
Cthulhu
3,385
446
296
2,916
11,152
4,296
0
3,659
7,353
17,082
0
L
Ah Puch
MFPsy
Ah Puch
6,546
374
0
1,850
7,679
1,917
0
3,970
3,648
38,765
0
W
Bellona
Plootow
Bellona
2,780
661
0
1,980
5,950
4,398
630
0
5,950
6,249
19,396
L
Heimdallr
infinity3arc3
Heimdallr
2,507
875
0
273
6,315
761
0
484
5,621
0
18,877
W
Bakasura
reszm
Bakasura
5,335
3,785
0
1,159
8,477
2,672
409
103
8,374
0
37,353
W
13,525
7,626
0
4,165
8,860
3,483
1,108
2,509
6,317
0
62,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
40,094
309
Minions Killed
387
0
Camps Cleared
0
1,240,506
Distance Traveled
1,371,117
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,411
570
66
5
0
229,450
1
L
Bellona
7,697
592
79
6
0
277,603
0
W
Ra
8,497
654
93
7
0
276,893
3
W
Cerberus
8,385
645
51
4
0
317,701
2
L
Cthulhu
5,782
445
34
3
0
251,459
1
L
Ah Puch
6,757
520
85
7
0
257,807
3
W
Bellona
7,182
552
60
5
0
234,226
0
L
Heimdallr
5,170
398
45
3
0
224,187
0
W
Bakasura
6,951
535
81
6
0
305,785
2
W
Artemis
9,079
698
102
8
0
236,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role