Player Matchup

Izanami
Izanami
MattyBlaze420
Izanami
Level 89
God Stats
3W - 2L
1,644 SR
Queue Stats
268W - 169L
1,700 Elo+
Party 1
Khepri
Khepri
MungyNobbler
Khepri
Level 69
God Stats
8W - 5L
1,706 SR
Queue Stats
121W - 84L
1,687 Elo+
Party 1
Agni
Agni
nuttXbutt
Agni
Level 95
God Stats
12W - 5L
1,828 SR
Queue Stats
346W - 217L
1,715 Elo+
Party 1
Team Averages
Level 84
1,726 SR
1,701 Elo+

VS

Team Averages
Level 115
1,622 SR
1,576 Elo+
Neith
Neith
ELBlasian
Neith
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
108W - 84L
1,645 Elo+
Party 2
Gilgamesh
Gilgamesh
Sharkleberry
Gilgamesh
Level 123
God Stats
8W - 4L
1,673 SR
Queue Stats
60W - 39L
1,638 Elo+
Party 2
Ra
Ra
buffybuns
Ra
Level 93
God Stats
6W - 7L
1,490 SR
Queue Stats
28W - 44L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
8 / 1 / 3
12,770
709
21,159
14,888
7,145
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
17
3 / 0 / 9
12,996
722
7,121
19,357
30,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
16
2 / 4 / 9
11,398
633
24,970
12,596
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ELBlasian
Neith
14
3 / 3 / 1
10,413
579
17,462
13,738
4,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sharkleberry
Gilgamesh
13
0 / 6 / 4
9,743
541
12,131
26,452
28,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 4 / 1
10,293
572
9,820
17,402
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
5
5
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
ELBlasian
Neith
3
3
1
1.17
W
Izanami
8
1
3
9.5
W
Khepri
3
0
9
7.5
L
Gilgamesh
Sharkleberry
Gilgamesh
0
6
4
0.33
L
2
4
1
0.63
W
Agni
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,250
Damage
39,413
46,841
Taken
57,592
42,787
Mitigated
38,769
20,480
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ELBlasian
Neith
17,462
6,594
0
2,955
13,738
4,707
130
6,804
6,648
0
47,882
W
Izanami
21,159
14,482
0
4,692
14,888
7,145
2,491
3,779
10,919
0
103,249
W
Khepri
7,121
268
1,520
9,993
19,357
30,128
28
4,104
14,838
20,072
0
L
Gilgamesh
Sharkleberry
Gilgamesh
12,131
3,103
0
1,386
26,452
28,003
156
13,028
12,605
0
21,963
L
9,820
577
3,768
3,934
17,402
6,059
204
11,018
5,808
42,837
0
W
Agni
24,970
1,568
201
4,074
12,596
5,514
218
2,088
10,266
58,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
30,449
243
Minions Killed
189
11
Camps Cleared
4
991,916
Distance Traveled
1,012,720
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,413
579
93
5
1
290,842
2
W
Izanami
12,770
709
155
9
7
316,941
1
W
Khepri
12,996
722
24
1
3
345,398
4
L
Gilgamesh
9,743
541
17
1
2
347,766
4
L
Ra
10,293
572
79
4
1
374,112
4
W
Agni
11,398
633
64
4
1
329,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role