Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
QueenofTea
Cliodhna
Level 138
God Stats
17W - 12L
1,549 SR
Queue Stats
84W - 92L
1,505 Elo+
Solo
Odin
Odin
YoungOneAlways
Odin
Level 84
God Stats
5W - 1L
1,858 SR
Queue Stats
83W - 80L
1,449 Elo+
Solo
Xbalanque
Xbalanque
corte225
Xbalanque
Level 83
God Stats
7W - 1L
1,659 SR
Queue Stats
44W - 42L
1,445 Elo+
Solo
Thanatos
Thanatos
joaquin17cg
Thanatos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,807 Elo+
Solo
Team Averages
Level 95
1,613 SR
1,541 Elo+

VS

Team Averages
Level 103
1,400 SR
1,391 Elo+
Cthulhu
Cthulhu
KUSHKILLA1229
Cthulhu
Level 103
God Stats
0W - 2L
1,303 SR
Queue Stats
576W - 755L
1,384 Elo+
Party 2
Horus
Horus
Kwonck
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
LilithSenpai177
Baron Samedi
Level 83
God Stats
0W - 3L
1,220 SR
Queue Stats
39W - 64L
1,391 Elo+
Party 1
Scylla
Scylla
blasianGyrl
Scylla
Level 92
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 46L
1,410 Elo+
Party 1
Neith
Neith
buttersman83
Neith
Level 146
God Stats
8W - 10L
1,475 SR
Queue Stats
481W - 548L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 0 / 7
10,896
1,090
21,653
4,394
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
QueenofTea
Cliodhna
16
3 / 2 / 6
9,876
988
13,988
7,572
2,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 2 / 10
9,711
971
11,357
11,673
16,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
corte225
Xbalanque
16
5 / 2 / 8
10,298
1,030
13,250
9,236
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
joaquin17cg
Thanatos
16
0 / 3 / 7
9,333
933
5,484
8,395
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 7 / 5
9,751
975
11,537
22,912
10,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Kwonck
Horus
15
0 / 1 / 5
9,032
903
4,136
14,628
13,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
LilithSenpai177
Baron Samedi
15
1 / 3 / 4
9,185
919
8,985
8,749
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
15
2 / 2 / 4
9,641
964
5,230
16,105
5,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 1
9,925
993
6,780
9,206
3,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
16
Kills
9
9
Deaths
16
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
7
9.5
L
Cthulhu
2
7
5
0.64
L
Horus
Kwonck
Horus
0
1
5
2.5
L
Baron Samedi
LilithSenpai177
Baron Samedi
1
3
4
1
W
Cliodhna
QueenofTea
Cliodhna
3
2
6
3
W
2
2
10
3.5
L
Scylla
2
2
4
2
L
4
3
1
1.5
W
Xbalanque
corte225
Xbalanque
5
2
8
4.5
W
Thanatos
joaquin17cg
Thanatos
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,732
Damage
36,668
41,270
Taken
71,600
28,068
Mitigated
38,086
8,196
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,653
1,593
0
234
4,394
1,638
0
3,040
1,354
46,725
0
L
Cthulhu
11,537
207
459
1,001
22,912
10,041
0
7,779
14,420
23,980
0
L
Horus
Kwonck
Horus
4,136
1,910
2,977
3,549
14,628
13,414
0
3,121
11,160
0
10,522
L
Baron Samedi
LilithSenpai177
Baron Samedi
8,985
560
770
390
8,749
5,856
0
2,698
5,813
26,327
0
W
Cliodhna
QueenofTea
Cliodhna
13,988
802
0
2,011
7,572
2,924
0
5,317
2,255
0
27,938
W
11,357
1,659
0
879
11,673
16,621
0
5,973
5,700
0
14,501
L
Scylla
5,230
452
0
21
16,105
5,438
0
3,883
11,616
17,083
0
L
6,780
2,170
0
144
9,206
3,337
0
3,074
5,838
0
32,422
W
Xbalanque
corte225
Xbalanque
13,250
7,783
0
1,494
9,236
3,435
0
6,458
2,778
0
30,899
W
Thanatos
joaquin17cg
Thanatos
5,484
661
0
3,578
8,395
3,450
0
4,964
3,431
0
23,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
47,534
199
Minions Killed
153
6
Camps Cleared
8
941,901
Distance Traveled
937,740
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,896
1,090
83
8
0
192,062
1
L
Cthulhu
9,751
975
29
3
1
186,080
0
L
Horus
9,032
903
13
1
0
206,621
0
L
Baron Samedi
9,185
919
43
4
0
182,961
0
W
Cliodhna
9,876
988
33
3
0
203,597
0
W
Odin
9,711
971
7
1
3
193,520
0
L
Scylla
9,641
964
28
3
0
193,042
0
L
Neith
9,925
993
40
4
7
169,036
2
W
Xbalanque
10,298
1,030
38
4
0
167,099
0
W
Thanatos
9,333
933
38
4
3
185,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role