Player Matchup

Anubis
Anubis
KhalDoggy
Anubis
Level 69
God Stats
9W - 8L
1,394 SR
Queue Stats
35W - 67L
1,335 Elo+
Party 3
Bastet
Bastet
Legend Medoc
Bastet
Level 24
God Stats
25W - 26L
1,488 SR
Queue Stats
47W - 82L
1,383 Elo+
Party 3
Scylla
Scylla
Pinelle_Piv
Scylla
Level 40
God Stats
19W - 21L
1,514 SR
Queue Stats
43W - 89L
1,354 Elo+
Party 3
Atlas
Atlas
smoggy91
Atlas
Level 81
God Stats
4W - 3L
1,590 SR
Queue Stats
25W - 18L
1,538 Elo+
Party 1
Thanatos
Thanatos
ㅌ래ㅐㅐㅇㄴㅅ므ㅡㅔ
Thanatos
Level 29
God Stats
2W - 0L
1,505 SR
Queue Stats
13W - 8L
1,582 Elo+
Party 1
Team Averages
Level 49
1,498 SR
1,438 Elo+

VS

Team Averages
Level 51
1,504 SR
1,371 Elo+
Neith
Neith
Kazz Dengler
Neith
Level 123
God Stats
43W - 69L
1,391 SR
Queue Stats
500W - 523L
1,477 Elo+
Solo
Discordia
Discordia
Mishellyo_o
Discordia
Level 7
God Stats
1W - 1L
1,679 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
Sleepy_gaymerTTV
Gilgamesh
Level 100
God Stats
1W - 2L
1,347 SR
Queue Stats
19W - 21L
1,425 Elo+
Party 2
Merlin
Merlin
SukaDicaTwice
Merlin
Level 13
God Stats
3W - 3L
1,549 SR
Queue Stats
10W - 21L
1,274 Elo+
Party 2
Fenrir
Fenrir
Viewtiful_Dro
Fenrir
Level 11
God Stats
5W - 4L
1,553 SR
Queue Stats
8W - 9L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KhalDoggy
Anubis
17
5 / 0 / 17
10,156
1,016
15,671
4,964
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
17
7 / 2 / 11
10,421
1,042
11,656
10,160
4,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
18
6 / 1 / 18
10,761
1,076
15,446
5,343
1,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
smoggy91
Atlas
17
1 / 0 / 19
11,128
1,113
8,029
11,633
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
14 / 1 / 13
12,494
1,249
12,817
7,430
3,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,163
1,016
6,671
13,803
3,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Mishellyo_o
Discordia
15
0 / 7 / 3
8,838
884
3,198
12,119
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
14
0 / 0 / 0
7,750
775
0
0
0
14
1 / 9 / 2
8,937
894
7,861
15,313
5,018
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 13 / 2
8,787
879
9,115
26,001
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
13
33
Kills
4
4
Deaths
33
78
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Anubis
KhalDoggy
Anubis
5
0
17
13.5
W
Bastet
7
2
11
6.25
L
Discordia
Mishellyo_o
Discordia
0
7
3
0.21
W
Scylla
6
1
18
15
L
Gilgamesh
0
0
0
0
L
1
9
2
0.22
L
1
13
2
0.15
W
Atlas
smoggy91
Atlas
1
0
19
10.5
W
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,619
Damage
26,845
39,530
Taken
67,236
25,272
Mitigated
26,308
17,144
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,671
1,330
0
2,116
13,803
3,960
0
8,871
4,932
0
35,533
W
Anubis
KhalDoggy
Anubis
15,671
265
446
2,750
4,964
2,529
0
1,508
3,410
33,042
0
W
Bastet
11,656
3,192
198
1,473
10,160
4,326
0
3,062
7,016
0
20,543
L
Discordia
Mishellyo_o
Discordia
3,198
981
0
0
12,119
3,329
0
7,700
4,419
10,606
0
W
Scylla
15,446
948
0
0
5,343
1,870
0
935
4,240
28,391
0
L
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
7,861
1,459
0
290
15,313
5,018
0
9,195
6,118
13,658
0
L
9,115
3,856
0
1,480
26,001
14,001
0
13,380
12,621
0
15,633
W
Atlas
smoggy91
Atlas
8,029
3,480
266
3,909
11,633
13,389
0
4,245
7,079
30,436
0
W
12,817
2,859
0
8,102
7,430
3,158
0
1,309
5,083
0
36,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
44,475
207
Minions Killed
131
9
Camps Cleared
2
969,810
Distance Traveled
602,443
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,163
1,016
78
8
0
159,858
0
W
Anubis
10,156
1,016
52
5
0
200,822
0
W
Bastet
10,421
1,042
21
2
3
191,841
0
L
Discordia
8,838
884
24
2
1
147,427
0
W
Scylla
10,761
1,076
35
4
1
202,707
0
L
Gilgamesh
7,750
775
0
0
0
0
0
L
Merlin
8,937
894
22
2
0
139,943
0
L
Fenrir
8,787
879
7
1
1
155,215
0
W
Atlas
11,128
1,113
30
3
0
176,863
1
W
Thanatos
12,494
1,249
69
7
5
197,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role