Player Matchup

Yemoja
Yemoja
CosmicVibez
Yemoja
Level 145
God Stats
1W - 0L
1,472 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
DocLong
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hera
Hera
TrapBunnyEam
Hera
Level 106
God Stats
1W - 0L
1,794 SR
Queue Stats
17W - 10L
1,618 Elo+
Party 1
Raijin
Raijin
Voulg_
Raijin
Level 134
God Stats
1W - 0L
1,238 SR
Queue Stats
4W - 2L
1,631 Elo+
Party 1
Ravana
Ravana
godofmulch
Ravana
Level 109
God Stats
1W - 0L
1,583 SR
Queue Stats
10W - 10L
1,512 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,555 Elo+

VS

Team Averages
Level 39
1,508 SR
1,461 Elo+
Sun Wukong
Sun Wukong
FeistierEmu5577
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 2
Yemoja
Yemoja
Ownji
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,530 Elo+
Solo
Fafnir
Fafnir
TransonicVenus0
Fafnir
Level 119
God Stats
2W - 2L
1,647 SR
Queue Stats
84W - 80L
1,516 Elo+
Party 2
Agni
Agni
TucanJoe
Agni
Level 18
God Stats
0W - 2L
1,394 SR
Queue Stats
15W - 17L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Xtherosntank342
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 2 / 20
10,710
765
15,061
13,059
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
DocLong
Ne Zha
17
5 / 3 / 16
10,711
765
10,382
11,712
4,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 15
11,375
813
23,733
13,279
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Voulg_
Raijin
18
6 / 3 / 14
11,276
805
19,433
13,211
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
godofmulch
Ravana
17
5 / 5 / 14
11,577
827
8,450
15,483
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FeistierEmu5577
Sun Wukong
15
0 / 3 / 12
8,174
584
7,944
17,880
19,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
Ownji
Yemoja
14
1 / 6 / 11
9,073
648
5,652
17,671
18,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 5 / 9
9,865
705
7,684
21,225
29,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
18
7 / 7 / 6
11,536
824
16,847
14,812
7,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 9
9,813
701
16,874
10,552
5,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
25
Kills
15
15
Deaths
25
79
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
20
7
W
Ne Zha
DocLong
Ne Zha
5
3
16
4.33
L
Sun Wukong
FeistierEmu5577
Sun Wukong
0
3
12
2
L
Yemoja
Ownji
Yemoja
1
6
11
1.08
L
3
5
9
1.5
W
5
2
15
6.25
L
Agni
7
7
6
1.43
W
Raijin
Voulg_
Raijin
6
3
14
4.33
L
4
4
9
2.13
W
Ravana
godofmulch
Ravana
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,059
Damage
55,001
66,744
Taken
82,140
27,683
Mitigated
79,054
36,321
Healing
30,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
15,061
2,206
10,836
4,951
13,059
5,051
1,567
9,876
3,068
26,488
0
W
Ne Zha
DocLong
Ne Zha
10,382
1,716
830
1,967
11,712
4,633
1,895
7,153
4,367
0
23,024
L
Sun Wukong
FeistierEmu5577
Sun Wukong
7,944
608
2,341
5,716
17,880
19,197
0
11,468
6,229
0
10,171
L
Yemoja
Ownji
Yemoja
5,652
1,602
7,555
3,944
17,671
18,094
0
13,591
3,793
10,705
0
L
7,684
2,215
708
4,131
21,225
29,300
0
15,175
5,727
16,693
0
W
23,733
6,667
2,524
3,418
13,279
4,777
1,820
10,277
2,731
50,008
0
L
Agni
16,847
478
2,125
2,001
14,812
7,084
0
9,881
4,742
33,867
0
W
Raijin
Voulg_
Raijin
19,433
647
1,460
3,594
13,211
6,003
229
9,757
3,412
50,418
0
L
16,874
1,907
602
1,025
10,552
5,379
72
7,034
3,422
50,656
0
W
Ravana
godofmulch
Ravana
8,450
1,257
2,325
4,416
15,483
7,219
13
9,994
5,055
0
14,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
48,461
174
Minions Killed
113
0
Camps Cleared
0
1,289,828
Distance Traveled
1,236,426
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,710
765
16
1
0
258,344
0
W
Ne Zha
10,711
765
14
1
0
279,121
0
L
Sun Wukong
8,174
584
10
1
0
280,286
0
L
Yemoja
9,073
648
6
0
0
214,293
0
L
Fafnir
9,865
705
18
1
0
235,162
0
W
Hera
11,375
813
53
4
0
258,034
0
L
Agni
11,536
824
33
2
0
258,546
0
W
Raijin
11,276
805
70
5
0
241,221
1
L
Nu Wa
9,813
701
46
3
0
248,139
0
W
Ravana
11,577
827
21
2
0
253,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role