Player Matchup

Cu Chulainn
Cu Chulainn
Bladed Solace
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,531 Elo+
Party 1
Athena
Athena
Dyin_Hard-
Athena
Level 126
God Stats
0W - 1L
1,530 SR
Queue Stats
62W - 51L
1,527 Elo+
Solo
Chronos
Chronos
KOMSnarf
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 57L
1,527 Elo+
Party 1
Camazotz
Camazotz
YureiLepus
Camazotz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,518 Elo+
Party 1
Neith
Neith
aCanadien
Neith
Level 119
God Stats
4W - 4L
1,499 SR
Queue Stats
17W - 24L
1,487 Elo+
Party 1
Team Averages
Level 117
1,506 SR
1,518 Elo+

VS

Team Averages
Level 132
1,634 SR
1,525 Elo+
Hades
Hades
DrLightning2972
Hades
Level 148
God Stats
12W - 3L
1,813 SR
Queue Stats
464W - 417L
1,609 Elo+
Party 2
Izanami
Izanami
DrThunder2792
Izanami
Level 158
God Stats
7W - 4L
1,668 SR
Queue Stats
642W - 575L
1,581 Elo+
Party 2
Ymir
Ymir
Fvk_iT12
Ymir
Level 86
God Stats
18W - 9L
1,630 SR
Queue Stats
178W - 172L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Tsunami__Wolf
Guan Yu
Level 128
God Stats
22W - 18L
1,534 SR
Queue Stats
208W - 223L
1,454 Elo+
Party 2
Chang'e
Chang'e
batman12112Xx
Chang'e
Level 140
God Stats
20W - 21L
1,525 SR
Queue Stats
772W - 774L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bladed Solace
Cu Chulainn
16
2 / 5 / 1
10,067
438
18,873
25,514
18,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Dyin_Hard-
Athena
15
1 / 5 / 8
9,593
417
8,187
21,769
20,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
KOMSnarf
Chronos
19
3 / 2 / 1
11,888
517
16,201
18,443
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
YureiLepus
Camazotz
15
5 / 7 / 4
10,104
439
13,815
24,317
11,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
aCanadien
Neith
15
1 / 8 / 4
9,757
424
14,177
14,749
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
13,971
607
14,494
20,025
9,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
9 / 1 / 7
14,510
631
25,759
23,184
10,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
1 / 4 / 14
11,902
517
9,160
27,418
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
17
4 / 2 / 11
12,191
530
11,758
24,190
27,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
18
3 / 2 / 13
12,451
541
15,856
20,368
8,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
12
Kills
26
27
Deaths
12
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bladed Solace
Cu Chulainn
2
5
1
0.5
W
9
3
7
4.17
W
Izanami
9
1
7
12.5
L
Athena
Dyin_Hard-
Athena
1
5
8
1
W
Ymir
1
4
14
2
L
Chronos
KOMSnarf
Chronos
3
2
1
1.75
W
Guan Yu
4
2
11
4.75
L
Camazotz
YureiLepus
Camazotz
5
7
4
1
L
Neith
aCanadien
Neith
1
8
4
0.38
W
Chang'e
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,253
Damage
77,027
104,792
Taken
115,185
62,135
Mitigated
80,720
24,590
Healing
69,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bladed Solace
Cu Chulainn
18,873
2,549
0
5,137
25,514
18,924
120
8,388
16,282
11,509
66,825
W
14,494
1,280
1,565
10,143
20,025
9,780
1,391
3,350
14,784
99,409
0
W
Izanami
25,759
17,669
0
11,491
23,184
10,110
5,896
9,043
14,048
0
172,513
L
Athena
Dyin_Hard-
Athena
8,187
2,950
851
1,571
21,769
20,334
0
8,496
12,775
32,948
0
W
Ymir
9,160
2,369
0
8,401
27,418
24,830
209
7,490
19,215
36,624
0
L
Chronos
KOMSnarf
Chronos
16,201
4,803
0
5,717
18,443
6,440
780
4,004
14,273
91,585
10,611
W
Guan Yu
11,758
1,724
7,383
12,198
24,190
27,242
1,355
4,127
19,155
0
48,507
L
Camazotz
YureiLepus
Camazotz
13,815
3,682
0
9,173
24,317
11,585
28
8,169
15,540
0
60,605
L
Neith
aCanadien
Neith
14,177
3,703
0
2,141
14,749
4,852
0
9,734
4,840
0
72,959
W
Chang'e
15,856
1,915
8,106
10,023
20,368
8,758
1,967
4,004
16,315
86,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,409
Gold Earned
65,025
563
Minions Killed
622
0
Camps Cleared
0
2,047,019
Distance Traveled
2,254,094
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,067
438
131
6
0
420,937
2
W
Hades
13,971
607
152
7
0
473,682
3
W
Izanami
14,510
631
208
9
0
437,061
2
L
Athena
9,593
417
44
2
0
388,646
2
W
Ymir
11,902
517
46
2
0
415,177
8
L
Chronos
11,888
517
151
7
0
432,617
4
W
Guan Yu
12,191
530
85
4
0
487,973
5
L
Camazotz
10,104
439
96
4
0
437,278
3
L
Neith
9,757
424
141
6
0
367,541
2
W
Chang'e
12,451
541
131
6
0
440,201
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role