Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LavaMonster197
Chiron
Level 109
God Stats
0W - 1L
1,249 SR
Queue Stats
136W - 128L
1,466 Elo+
Party 2
Agni
Agni
RadiantFoal7436
Agni
Level 113
God Stats
1W - 1L
1,711 SR
Queue Stats
115W - 121L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Strwberymilk722
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,415 Elo+
Party 2
Serqet
Serqet
hopalot
Serqet
Level 87
God Stats
2W - 5L
1,406 SR
Queue Stats
111W - 100L
1,417 Elo+
Party 2
Team Averages
Level 88
1,473 SR
1,442 Elo+

VS

Team Averages
Level 84
1,495 SR
1,503 Elo+
Chernobog
Chernobog
DEVSTER141
Chernobog
Level 23
God Stats
1W - 1L
1,276 SR
Queue Stats
39W - 27L
1,551 Elo+
Party 1
Vulcan
Vulcan
ItsJustIggy
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,565 Elo+
Party 1
Bastet
Bastet
Reznov00
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 112L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
bballpwner
Zhong Kui
Level 129
God Stats
9W - 4L
1,720 SR
Queue Stats
157W - 150L
1,504 Elo+
Party 1
Ganesha
Ganesha
hellrazor1998
Ganesha
Level 122
God Stats
2W - 0L
1,478 SR
Queue Stats
23W - 21L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 10 / 5
10,268
790
8,027
19,244
14,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 9 / 5
10,478
806
12,224
16,629
5,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 11 / 7
10,279
791
10,486
14,722
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
2 / 10 / 6
8,940
688
11,469
15,147
5,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
hopalot
Serqet
15
5 / 9 / 3
9,548
734
7,153
19,187
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DEVSTER141
Chernobog
19
9 / 3 / 30
11,687
899
19,419
12,544
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
16
8 / 5 / 13
10,806
831
11,298
10,851
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Reznov00
Bastet
19
7 / 5 / 26
12,012
924
14,402
16,850
7,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
bballpwner
Zhong Kui
20
25 / 2 / 12
13,683
1,053
24,544
16,092
11,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
19
0 / 2 / 42
11,872
913
10,358
15,873
12,915
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
172
16
Kills
49
49
Deaths
17
26
Assists
123
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
10
5
0.55
W
Chernobog
DEVSTER141
Chernobog
9
3
30
8
W
Vulcan
8
5
13
2.9
L
3
9
5
0.61
L
3
11
7
0.59
W
Bastet
Reznov00
Bastet
7
5
26
4
L
Kukulkan
2
10
6
0.5
W
Zhong Kui
bballpwner
Zhong Kui
25
2
12
15.5
W
Ganesha
0
2
42
10.5
L
Serqet
hopalot
Serqet
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
80,021
84,929
Taken
72,210
42,316
Mitigated
41,381
14,217
Healing
35,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,027
829
903
2,726
19,244
14,908
0
9,087
9,867
0
18,458
W
Chernobog
DEVSTER141
Chernobog
19,419
9,538
2,728
2,912
12,544
5,241
3,026
3,165
9,082
0
34,967
W
Vulcan
11,298
2,629
1,692
1,098
10,851
4,749
499
3,672
6,909
23,067
0
L
12,224
3,515
476
2,681
16,629
5,786
0
8,118
8,273
0
29,343
L
10,486
310
748
775
14,722
5,080
0
7,691
6,965
23,079
0
W
Bastet
Reznov00
Bastet
14,402
3,464
2,521
6,023
16,850
7,020
219
5,657
10,999
0
28,232
L
Kukulkan
11,469
1,894
523
999
15,147
5,604
0
10,166
4,875
24,243
0
W
Zhong Kui
bballpwner
Zhong Kui
24,544
1,190
2,955
6,676
16,092
11,456
1,158
6,090
9,527
43,132
0
W
Ganesha
10,358
644
4,520
4,285
15,873
12,915
0
3,371
11,733
18,610
0
L
Serqet
hopalot
Serqet
7,153
1,200
547
3,839
19,187
10,938
0
10,369
8,726
0
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,513
Gold Earned
60,060
144
Minions Killed
144
0
Camps Cleared
0
947,165
Distance Traveled
1,327,187
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,268
790
26
2
0
224,030
0
W
Chernobog
11,687
899
25
2
0
258,205
0
W
Vulcan
10,806
831
24
2
0
241,949
1
L
Chiron
10,478
806
44
3
0
204,628
0
L
Agni
10,279
791
30
2
0
175,877
1
W
Bastet
12,012
924
31
2
0
303,867
3
L
Kukulkan
8,940
688
37
3
0
159,823
0
W
Zhong Kui
13,683
1,053
64
5
0
259,857
1
W
Ganesha
11,872
913
0
0
0
263,309
0
L
Serqet
9,548
734
7
1
0
182,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role