Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chronicastro
Heimdallr
Level 144
God Stats
7W - 3L
1,571 SR
Queue Stats
554W - 558L
1,561 Elo+
Party 1
Skadi
Skadi
Heatheretts
Skadi
Level 160
God Stats
1W - 1L
1,232 SR
Queue Stats
159W - 159L
1,521 Elo+
Solo
Scylla
Scylla
Skarlatax
Scylla
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,472 Elo+
Solo
Horus
Horus
hUmBoLdTHooV
Horus
Level 80
God Stats
2W - 3L
1,222 SR
Queue Stats
377W - 369L
1,533 Elo+
Party 1
Team Averages
Level 135
1,405 SR
1,517 Elo+

VS

Team Averages
Level 100
1,571 SR
1,542 Elo+
Ra
Ra
MrHollywoo
Ra
Level 106
God Stats
0W - 1L
1,581 SR
Queue Stats
3W - 2L
1,862 Elo+
Party 2
Serqet
Serqet
Qazzza
Serqet
Level 140
God Stats
0W - 1L
1,462 SR
Queue Stats
15W - 32L
1,300 Elo+
Solo
Erlang Shen
Erlang Shen
Tcsmith
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
UnknownstTasuko
Artemis
Level 129
God Stats
2W - 1L
1,812 SR
Queue Stats
98W - 92L
1,546 Elo+
Solo
Set
Set
Worgor
Set
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
3 / 4 / 17
10,977
784
9,749
23,792
43,167
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Chronicastro
Heimdallr
18
6 / 5 / 12
11,112
794
22,099
13,740
7,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 3 / 12
10,938
781
17,906
12,373
6,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Skarlatax
Scylla
20
7 / 1 / 13
11,656
833
23,182
11,514
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 19
10,455
747
7,272
24,471
36,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
9,693
692
14,110
13,241
9,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Qazzza
Serqet
15
0 / 2 / 8
9,016
644
3,970
11,835
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Tcsmith
Erlang Shen
17
3 / 4 / 7
9,602
686
12,087
22,878
31,399
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 5 / 10
9,586
685
21,162
14,939
8,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
Worgor
Set
17
8 / 7 / 6
10,162
726
19,592
23,554
18,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
22
Kills
15
15
Deaths
22
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
4
17
2.88
W
Heimdallr
Chronicastro
Heimdallr
6
5
12
2.4
W
6
3
12
4
L
2
4
9
1.63
L
Serqet
Qazzza
Serqet
0
2
8
2
W
Scylla
Skarlatax
Scylla
7
1
13
13.5
L
Erlang Shen
Tcsmith
Erlang Shen
3
4
7
1.63
L
2
5
10
1.4
L
Set
Worgor
Set
8
7
6
1.57
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,208
Damage
70,921
85,890
Taken
86,447
100,288
Mitigated
74,006
46,661
Healing
38,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,749
2,153
4,030
5,683
23,792
43,167
181
4,036
19,082
185
17,080
W
Heimdallr
Chronicastro
Heimdallr
22,099
4,325
2,308
901
13,740
7,336
1,311
1,954
11,575
0
36,368
W
17,906
7,084
1,614
2,531
12,373
6,976
1,242
2,819
9,462
0
36,843
L
14,110
909
13,277
6,036
13,241
9,232
76
3,963
9,278
36,263
0
L
Serqet
Qazzza
Serqet
3,970
538
1,631
3,552
11,835
6,542
0
3,327
8,508
0
4,197
W
Scylla
Skarlatax
Scylla
23,182
2,149
1,928
2,902
11,514
6,092
696
1,390
9,993
51,814
0
L
Erlang Shen
Tcsmith
Erlang Shen
12,087
4,806
774
4,324
22,878
31,399
93
6,569
16,309
3,196
15,914
L
21,162
6,791
1,473
1,127
14,939
8,288
0
4,296
10,643
0
41,814
L
Set
Worgor
Set
19,592
6,073
1,836
4,562
23,554
18,545
0
5,212
18,339
0
31,680
W
7,272
3,229
12,853
11,911
24,471
36,717
355
5,530
17,848
0
10,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,138
Gold Earned
48,059
155
Minions Killed
136
0
Camps Cleared
0
1,246,643
Distance Traveled
1,244,305
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,977
784
12
1
0
266,080
0
W
Heimdallr
11,112
794
33
2
0
263,363
0
W
Skadi
10,938
781
41
3
0
177,946
2
L
Ra
9,693
692
43
3
0
234,043
0
L
Serqet
9,016
644
5
0
0
202,060
0
W
Scylla
11,656
833
59
4
0
250,572
0
L
Erlang Shen
9,602
686
18
1
0
259,051
0
L
Artemis
9,586
685
42
3
0
238,343
0
L
Set
10,162
726
28
2
0
310,808
2
W
Horus
10,455
747
10
1
0
288,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role