Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond V
JackalTwitchh
Camazotz
Diamond V
Level 147
God Stats
2W - 0L
1,765 SR
Queue Stats
69W - 68L
2,007 MMR
Solo
Olorun
Olorun
Platinum II
Liam7789
Olorun
Platinum II
Level 69
God Stats
1W - 0L
2,098 SR
Queue Stats
25W - 15L
2,090 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
gillisprilli
Ah Muzen Cab
Diamond III
Level 152
God Stats
4W - 7L
1,452 SR
Queue Stats
629W - 606L
2,276 MMR
Solo
Hercules
Hercules
Platinum I
godofrng
Hercules
Platinum I
Level 149
God Stats
64W - 57L
1,597 SR
Queue Stats
274W - 251L
1,980 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,682 SR
1,971 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,695 SR
2,062 MMR
Thanatos
Thanatos
Diamond V
DrLangeweile
Thanatos
Diamond V
Level 160
God Stats
40W - 38L
1,650 SR
Queue Stats
198W - 202L
1,877 MMR
Solo
Anhur
Anhur
Platinum IV
FrankiiSND
Anhur
Platinum IV
Level 79
God Stats
6W - 18L
1,439 SR
Queue Stats
239W - 236L
1,857 MMR
Solo
Artemis
Artemis
Diamond IV
K4RMAx
Artemis
Diamond IV
Level 110
God Stats
2W - 1L
1,877 SR
Queue Stats
26W - 13L
2,467 MMR
Solo
He Bo
He Bo
Platinum III
pinkush72
He Bo
Platinum III
Level 160
God Stats
2W - 1L
1,625 SR
Queue Stats
163W - 153L
1,865 MMR
Solo
Nemesis
Nemesis
Masters
çentiskorch
Nemesis
Masters
Level 135
God Stats
2W - 1L
1,884 SR
Queue Stats
889W - 879L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 2 / 12
10,485
456
8,437
20,403
20,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
JackalTwitchh
Camazotz
18
11 / 4 / 4
12,835
558
10,650
20,381
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Liam7789
Olorun
17
8 / 5 / 3
12,013
522
17,271
21,220
6,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
gillisprilli
Ah Muzen Cab
17
3 / 9 / 6
11,536
502
15,501
21,482
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
godofrng
Hercules
17
1 / 4 / 5
11,299
491
13,709
22,899
19,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetLokiKaliAchilles

VS

Bans
SolCliodhnaFenrirTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrLangeweile
Thanatos
17
11 / 8 / 0
12,232
532
17,072
21,149
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
16
4 / 4 / 6
11,194
487
8,401
19,947
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
K4RMAx
Artemis
17
1 / 8 / 4
11,014
479
15,391
16,971
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
pinkush72
He Bo
20
2 / 3 / 4
12,860
559
7,169
11,236
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
çentiskorch
Nemesis
19
4 / 3 / 1
11,450
498
17,692
25,203
17,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
26
Kills
22
24
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
12
4.5
L
Thanatos
DrLangeweile
Thanatos
11
8
0
1.38
L
Anhur
4
4
6
1.75
W
Camazotz
JackalTwitchh
Camazotz
11
4
4
3.25
L
Artemis
K4RMAx
Artemis
1
8
4
0.38
W
Olorun
Liam7789
Olorun
8
5
3
1.9
W
Ah Muzen Cab
gillisprilli
Ah Muzen Cab
3
9
6
0.67
W
Hercules
godofrng
Hercules
1
4
5
0.88
L
He Bo
pinkush72
He Bo
2
3
4
1.33
L
Nemesis
çentiskorch
Nemesis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,568
Damage
65,725
106,385
Taken
94,506
60,907
Mitigated
52,587
46,582
Healing
38,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,437
528
892
5,921
20,403
20,652
0
4,875
15,255
34,248
0
L
Thanatos
DrLangeweile
Thanatos
17,072
6,439
0
15,600
21,149
10,063
0
3,524
17,433
0
80,788
L
Anhur
8,401
2,150
0
4,930
19,947
14,528
0
8,816
11,041
0
40,082
W
Camazotz
JackalTwitchh
Camazotz
10,650
3,086
0
10,904
20,381
7,541
0
3,018
17,238
0
83,488
L
Artemis
K4RMAx
Artemis
15,391
11,185
0
5,563
16,971
6,308
1,155
10,985
5,937
0
78,538
W
Olorun
Liam7789
Olorun
17,271
9,441
732
10,547
21,220
6,657
1,008
1,988
19,232
106,196
0
W
Ah Muzen Cab
gillisprilli
Ah Muzen Cab
15,501
8,627
0
6,704
21,482
6,912
425
4,922
16,162
0
93,151
W
Hercules
godofrng
Hercules
13,709
5,351
0
10,882
22,899
19,145
310
1,759
19,929
445
68,097
L
He Bo
pinkush72
He Bo
7,169
160
0
3,912
11,236
3,901
878
1,236
9,952
108,105
0
L
Nemesis
çentiskorch
Nemesis
17,692
5,878
0
8,418
25,203
17,787
276
5,492
18,845
0
78,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,168
Gold Earned
58,750
595
Minions Killed
661
0
Camps Cleared
0
2,075,802
Distance Traveled
2,119,628
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,485
456
56
2
0
422,566
7
L
Thanatos
12,232
532
110
5
0
455,627
9
L
Anhur
11,194
487
70
3
0
419,457
4
W
Camazotz
12,835
558
114
5
0
457,388
2
L
Artemis
11,014
479
133
6
0
354,749
0
W
Olorun
12,013
522
140
6
0
357,274
7
W
Ah Muzen Cab
11,536
502
145
6
0
406,131
1
W
Hercules
11,299
491
140
6
0
432,443
9
L
He Bo
12,860
559
216
9
0
425,066
3
L
Nemesis
11,450
498
132
6
0
464,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role