Player Matchup

Bacchus
Bacchus
MEMCX1
Bacchus
Level 45
God Stats
11W - 6L
1,530 SR
Queue Stats
21W - 26L
1,425 Elo+
Party 4
Achilles
Achilles
RisingSavior911
Achilles
Level 108
God Stats
20W - 11L
1,547 SR
Queue Stats
84W - 72L
1,548 Elo+
Party 3
Neith
Neith
TakinaDab701
Neith
Level 8
God Stats
4W - 8L
1,407 SR
Queue Stats
6W - 9L
1,454 Elo+
Party 3
Vulcan
Vulcan
YouCantCCMe
Vulcan
Level 107
God Stats
4W - 9L
1,382 SR
Queue Stats
34W - 34L
1,465 Elo+
Party 3
Nemesis
Nemesis
recmx
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,371 Elo+
Party 4
Team Averages
Level 56
1,473 SR
1,453 Elo+

VS

Team Averages
Level 112
1,543 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Flymonster154
Artemis
Level 148
God Stats
1W - 0L
1,788 SR
Queue Stats
16W - 12L
1,564 Elo+
Party 2
Merlin
Merlin
Wency-_-
Merlin
Level 144
God Stats
258W - 275L
1,432 SR
Queue Stats
274W - 307L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
isataigar
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 2
Yemoja
Yemoja
yuli7700
Yemoja
Level 84
God Stats
73W - 68L
1,493 SR
Queue Stats
181W - 193L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MEMCX1
Bacchus
16
1 / 4 / 3
9,428
857
5,308
25,776
34,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
16
1 / 5 / 2
9,412
856
9,600
16,746
11,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 4
9,091
826
6,067
6,345
2,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
16
2 / 4 / 1
10,233
930
15,610
9,615
3,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
recmx
Nemesis
16
0 / 5 / 4
9,259
842
4,362
15,645
6,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

175

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 0 / 9
11,859
1,078
21,633
7,104
2,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
17
6 / 0 / 8
11,051
1,005
17,886
2,890
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Wency-_-
Merlin
16
4 / 2 / 6
10,226
930
16,410
10,423
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
isataigar
Jormungandr
17
1 / 2 / 13
9,751
886
7,944
12,022
12,207
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
yuli7700
Yemoja
16
0 / 0 / 11
9,348
850
6,370
11,745
11,513
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
4
Kills
19
19
Deaths
4
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
9
12.5
W
Artemis
6
0
8
10
L
Bacchus
MEMCX1
Bacchus
1
4
3
0.63
L
Achilles
1
5
2
0.4
L
0
1
4
2
W
Merlin
Wency-_-
Merlin
4
2
6
3.5
L
Vulcan
2
4
1
0.63
W
Jormungandr
isataigar
Jormungandr
1
2
13
3.75
L
Nemesis
recmx
Nemesis
0
5
4
0.4
W
Yemoja
yuli7700
Yemoja
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,947
Damage
70,243
74,127
Taken
44,184
57,834
Mitigated
30,537
2,245
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,633
7,514
0
2,081
7,104
2,381
0
2,504
4,600
0
52,183
W
Artemis
17,886
12,807
0
464
2,890
1,034
0
705
2,185
0
40,663
L
Bacchus
MEMCX1
Bacchus
5,308
572
0
250
25,776
34,150
0
8,464
17,312
10,743
0
L
Achilles
9,600
2,613
0
340
16,746
11,173
0
6,819
9,927
0
27,640
L
6,067
1,104
0
775
6,345
2,276
0
4,161
2,184
0
23,608
W
Merlin
Wency-_-
Merlin
16,410
809
0
2,220
10,423
3,402
0
4,837
5,586
35,349
0
L
Vulcan
15,610
3,288
0
572
9,615
3,685
0
4,797
4,818
51,041
0
W
Jormungandr
isataigar
Jormungandr
7,944
3,486
0
1,230
12,022
12,207
0
5,973
6,049
17,337
0
L
Nemesis
recmx
Nemesis
4,362
889
0
308
15,645
6,550
0
6,483
9,162
0
22,557
W
Yemoja
yuli7700
Yemoja
6,370
886
1,687
133
11,745
11,513
0
6,899
4,846
12,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
52,235
212
Minions Killed
227
8
Camps Cleared
4
1,054,652
Distance Traveled
946,744
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,859
1,078
86
8
0
215,063
3
W
Artemis
11,051
1,005
64
6
3
187,180
0
L
Bacchus
9,428
857
7
1
1
215,978
4
L
Achilles
9,412
856
54
5
2
210,324
0
L
Neith
9,091
826
34
3
3
193,880
0
W
Merlin
10,226
930
44
4
0
192,585
0
L
Vulcan
10,233
930
75
7
2
218,316
1
W
Jormungandr
9,751
886
20
2
1
184,082
0
L
Nemesis
9,259
842
42
4
0
216,154
0
W
Yemoja
9,348
850
13
1
0
167,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role