Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Leon151216
Achilles
Level 108
God Stats
28W - 22L
1,582 SR
Queue Stats
549W - 540L
1,470 Elo+
Solo
Horus
Horus
MisterGreen7
Horus
Level 85
God Stats
36W - 27L
1,560 SR
Queue Stats
472W - 488L
1,437 Elo+
Solo
Vulcan
Vulcan
amonkeybrain
Vulcan
Level 113
God Stats
2W - 2L
1,352 SR
Queue Stats
234W - 215L
1,482 Elo+
Solo
Awilix
Awilix
xBallrMcPenguin
Awilix
Level 88
God Stats
9W - 16L
1,372 SR
Queue Stats
461W - 458L
1,454 Elo+
Solo
Team Averages
Level 107
1,473 SR
1,469 Elo+

VS

Team Averages
Level 76
1,520 SR
1,530 Elo+
Zeus
Zeus
Barry_McCoxener
Zeus
Level 105
God Stats
10W - 8L
1,566 SR
Queue Stats
113W - 107L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DiViNiTy_JDub
Tsukuyomi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,739 Elo+
Party 1
Sobek
Sobek
maxxam48
Sobek
Level 76
God Stats
2W - 4L
1,569 SR
Queue Stats
193W - 218L
1,496 Elo+
Solo
Achilles
Achilles
oldcoinz
Achilles
Level 66
God Stats
5W - 11L
1,464 SR
Queue Stats
113W - 134L
1,463 Elo+
Solo
Chernobog
Chernobog
shadowwarrior129
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 4
6,139
558
5,165
4,678
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Leon151216
Achilles
10
2 / 1 / 6
6,182
562
5,162
7,070
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 3 / 2
6,166
561
4,180
8,909
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
11
4 / 1 / 4
6,758
614
5,960
4,400
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 5
6,609
601
5,405
7,063
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,553
505
4,482
5,483
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DiViNiTy_JDub
Tsukuyomi
9
0 / 4 / 4
5,504
500
3,683
6,390
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
maxxam48
Sobek
7
0 / 4 / 2
4,818
438
2,068
11,326
6,334
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
oldcoinz
Achilles
12
5 / 0 / 1
6,745
613
8,051
8,421
5,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
8
0 / 3 / 1
4,674
425
2,092
5,162
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
7
7
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
4
5
L
2
5
0
0.4
L
Tsukuyomi
DiViNiTy_JDub
Tsukuyomi
0
4
4
0.5
W
Achilles
Leon151216
Achilles
2
1
6
5
W
2
3
2
1
W
Vulcan
4
1
4
6
L
Sobek
maxxam48
Sobek
0
4
2
0.25
L
Achilles
oldcoinz
Achilles
5
0
1
5.5
L
Chernobog
0
3
1
0.17
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
20,376
32,120
Taken
36,782
15,931
Mitigated
16,140
11,857
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,165
2,209
0
1,381
4,678
1,389
1,011
1,489
3,139
25,176
3,056
L
4,482
633
0
405
5,483
1,495
0
1,971
3,489
23,132
0
L
Tsukuyomi
DiViNiTy_JDub
Tsukuyomi
3,683
849
0
1,941
6,390
1,633
0
1,556
4,801
0
22,370
W
Achilles
Leon151216
Achilles
5,162
2,213
0
1,489
7,070
6,291
0
1,407
5,589
0
32,631
W
4,180
1,402
718
4,538
8,909
4,432
0
171
8,738
0
22,660
W
Vulcan
5,960
780
0
1,009
4,400
1,539
106
1,632
2,536
38,099
0
L
Sobek
maxxam48
Sobek
2,068
211
106
3,758
11,326
6,334
0
3,847
7,479
11,218
0
L
Achilles
oldcoinz
Achilles
8,051
1,451
0
2,335
8,421
5,655
0
1,015
7,006
0
34,182
L
Chernobog
2,092
1,344
0
1,050
5,162
1,023
90
2,141
2,982
0
20,043
W
5,405
2,013
0
2,722
7,063
2,280
172
1,421
5,568
0
31,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
27,294
307
Minions Killed
243
0
Camps Cleared
0
1,113,829
Distance Traveled
1,015,072
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,139
558
52
5
0
220,627
0
L
Zeus
5,553
505
56
5
0
191,913
1
L
Tsukuyomi
5,504
500
56
5
0
213,955
0
W
Achilles
6,182
562
52
5
0
218,863
5
W
Horus
6,166
561
64
6
0
208,798
4
W
Vulcan
6,758
614
74
7
0
219,287
3
L
Sobek
4,818
438
21
2
0
202,965
5
L
Achilles
6,745
613
69
6
0
222,275
4
L
Chernobog
4,674
425
41
4
0
183,964
0
W
Awilix
6,609
601
65
6
0
246,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role