Player Matchup

Chaac
Chaac
Acidrain93
Chaac
Level 29
God Stats
0W - 1L
1,668 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 2
Janus
Janus
Chrissnipe
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 2
Kukulkan
Kukulkan
Spykers2000
Kukulkan
Level 8
God Stats
1W - 2L
1,685 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 2
Team Averages
Level 27
1,618 SR
1,366 Elo+

VS

Team Averages
Level 91
1,515 SR
1,876 Elo+
Medusa
Medusa
GaneshasBigTrunk
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,782 Elo+
Party 1
Athena
Athena
ReaICandyman
Athena
Level 160
God Stats
1W - 0L
1,515 SR
Queue Stats
54W - 28L
1,834 Elo+
Party 1
Anubis
Anubis
whatsaking2agod
Anubis
Level 109
God Stats
2W - 0L
1,529 SR
Queue Stats
19W - 2L
2,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 7 / 4
7,136
595
7,964
13,804
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
12
4 / 7 / 0
8,593
716
9,099
9,911
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Spykers2000
Kukulkan
10
0 / 7 / 2
6,877
573
7,154
8,939
2,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 9
10,482
874
16,858
9,764
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
14
6 / 1 / 15
10,225
852
6,797
14,448
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 12
8,507
709
5,961
8,221
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
21
21
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
7
4
0.29
L
Janus
4
7
0
0.57
W
12
0
9
16.5
W
Athena
6
1
15
13.5
L
Kukulkan
Spykers2000
Kukulkan
0
7
2
0.14
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,217
Damage
29,616
32,654
Taken
32,433
10,466
Mitigated
26,510
2,673
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,964
1,812
0
1,984
13,804
6,068
0
6,236
7,165
0
20,495
L
Janus
9,099
669
0
576
9,911
1,915
0
3,416
6,314
26,531
0
W
16,858
7,108
0
4,697
9,764
4,822
2,083
4,371
5,175
0
60,327
W
Athena
6,797
2,298
190
4,136
14,448
17,826
164
7,314
6,724
13,508
0
L
Kukulkan
Spykers2000
Kukulkan
7,154
1,168
0
113
8,939
2,483
0
3,106
5,634
19,968
0
W
5,961
434
0
2,106
8,221
3,862
774
4,225
3,902
22,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,606
Gold Earned
29,214
100
Minions Killed
150
1
Camps Cleared
9
536,737
Distance Traveled
610,578
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,136
595
16
1
0
182,901
0
L
Janus
8,593
716
54
5
0
165,503
0
W
Medusa
10,482
874
83
7
6
221,818
2
W
Athena
10,225
852
13
1
1
200,504
1
L
Kukulkan
6,877
573
30
3
1
188,333
0
W
Anubis
8,507
709
54
5
2
188,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role