Player Matchup

Sylvanus
Sylvanus
Macwhin22
Sylvanus
Level 98
God Stats
28W - 26L
1,524 SR
Queue Stats
439W - 376L
1,495 Elo+
Party 1
Artemis
Artemis
laxmax_22
Artemis
Level 6
God Stats
4W - 7L
1,292 SR
Queue Stats
5W - 11L
1,350 Elo+
Party 1
Osiris
Osiris
private zimm
Osiris
Level 120
God Stats
2W - 1L
1,612 SR
Queue Stats
255W - 195L
1,560 Elo+
Party 1
Team Averages
Level 75
1,476 SR
1,468 Elo+

VS

Team Averages
Level 39
1,379 SR
1,212 Elo+
Chang'e
Chang'e
BIGDWH9
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,387 Elo+
Party 2
Janus
Janus
HopprCL
Janus
Level 27
God Stats
0W - 1L
1,278 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 2
Xing Tian
Xing Tian
Omega Fireball2
Xing Tian
Level 25
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 2L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Macwhin22
Sylvanus
16
4 / 0 / 13
12,354
686
19,147
19,525
22,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
laxmax_22
Artemis
17
5 / 1 / 11
11,955
664
20,559
15,518
6,049
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
16
9 / 1 / 7
12,660
703
19,760
23,740
24,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BIGDWH9
Chang'e
14
1 / 3 / 1
9,889
549
16,338
17,321
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
HopprCL
Janus
14
1 / 7 / 1
10,047
558
14,340
16,895
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Omega Fireball2
Xing Tian
13
0 / 8 / 1
9,282
516
6,740
32,861
18,980
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BIGDWH9
Chang'e
1
3
1
0.5
L
Janus
HopprCL
Janus
1
7
1
0.21
W
Sylvanus
Macwhin22
Sylvanus
4
0
13
10.5
L
Xing Tian
Omega Fireball2
Xing Tian
0
8
1
0.06
W
Artemis
laxmax_22
Artemis
5
1
11
10.5
W
Osiris
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,466
Damage
37,418
58,783
Taken
67,077
53,506
Mitigated
30,267
27,100
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BIGDWH9
Chang'e
16,338
2,713
4,277
5,779
17,321
6,014
304
5,857
11,464
49,762
0
L
Janus
HopprCL
Janus
14,340
1,573
305
2,132
16,895
5,273
715
6,773
10,122
46,263
0
W
Sylvanus
Macwhin22
Sylvanus
19,147
4,523
6,171
11,107
19,525
22,580
766
12,547
6,978
43,061
0
L
Xing Tian
Omega Fireball2
Xing Tian
6,740
468
404
2,807
32,861
18,980
138
7,758
25,103
23,046
0
W
Artemis
laxmax_22
Artemis
20,559
12,790
0
6,230
15,518
6,049
1,895
12,488
3,030
0
56,734
W
Osiris
19,760
8,325
0
3,592
23,740
24,877
431
13,026
10,714
0
59,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
29,218
176
Minions Killed
193
8
Camps Cleared
8
979,013
Distance Traveled
885,831
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,889
549
82
5
7
314,269
1
L
Janus
10,047
558
80
4
1
259,240
0
W
Sylvanus
12,354
686
50
3
2
320,742
3
L
Xing Tian
9,282
516
31
2
0
312,322
3
W
Artemis
11,955
664
77
4
1
309,168
0
W
Osiris
12,660
703
49
3
5
349,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role