Player Matchup

Artio
Artio
Codenamepeachy
Artio
Level 18
God Stats
3W - 5L
1,403 SR
Queue Stats
3W - 5L
1,601 Elo+
Party 1
Medusa
Medusa
JesseBellaDonna
Medusa
Level 56
God Stats
7W - 5L
1,527 SR
Queue Stats
10W - 15L
1,315 Elo+
Party 1
Zhong Kui
Zhong Kui
PLAYERTBE
Zhong Kui
Level 90
God Stats
2W - 2L
1,559 SR
Queue Stats
190W - 214L
1,331 Elo+
Solo
Freya
Freya
Tra_uts
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,282 Elo+
Party 1
Loki
Loki
Wired__tN
Loki
Level 27
God Stats
5W - 9L
1,417 SR
Queue Stats
10W - 15L
1,303 Elo+
Party 1
Team Averages
Level 56
1,481 SR
1,366 Elo+

VS

Team Averages
Level 62
1,495 SR
1,224 Elo+
Neith
Neith
Catina13579
Neith
Level 17
God Stats
1W - 4L
1,409 SR
Queue Stats
1W - 5L
1,105 Elo+
Party 2
Da Ji
Da Ji
Hache2861
Da Ji
Level 87
God Stats
3W - 1L
1,700 SR
Queue Stats
12W - 26L
1,246 Elo+
Party 2
Sol
Sol
MaximoDecimo902
Sol
Level 41
God Stats
4W - 3L
1,431 SR
Queue Stats
12W - 26L
1,246 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Midnight4524
Tsukuyomi
Level 61
God Stats
21W - 35L
1,439 SR
Queue Stats
22W - 40L
1,173 Elo+
Solo
Tiamat
Tiamat
TwilightGogma
Tiamat
Level 102
God Stats
3W - 6L
1,498 SR
Queue Stats
55W - 62L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,417
390
2,900
14,900
10,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
7 / 8 / 3
9,803
516
9,052
16,233
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
PLAYERTBE
Zhong Kui
12
2 / 6 / 0
7,695
405
3,442
14,256
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
Tra_uts
Freya
14
0 / 4 / 1
7,961
419
5,048
12,338
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
3 / 6 / 2
8,657
456
6,888
13,774
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,550
503
6,661
7,416
2,209
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
Hache2861
Da Ji
18
6 / 3 / 3
10,934
575
7,319
12,176
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 2 / 6
11,106
585
14,352
12,133
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Midnight4524
Tsukuyomi
17
10 / 2 / 0
11,525
607
16,275
10,658
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 6 / 9
10,531
554
10,491
12,600
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
16
Kills
30
30
Deaths
16
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
4
6
2
0.83
W
Da Ji
Hache2861
Da Ji
6
3
3
2.5
L
7
8
3
1.06
W
6
2
6
4.5
W
Tsukuyomi
Midnight4524
Tsukuyomi
10
2
0
5
L
Zhong Kui
PLAYERTBE
Zhong Kui
2
6
0
0.33
L
Freya
Tra_uts
Freya
0
4
1
0.13
W
5
6
9
1.58
L
Loki
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
55,098
71,501
Taken
54,983
31,976
Mitigated
22,879
16,267
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,661
2,726
0
1,201
7,416
2,209
3,187
1,604
5,812
0
51,560
L
2,900
377
155
1,354
14,900
10,166
226
4,593
9,961
10,484
0
W
Da Ji
Hache2861
Da Ji
7,319
1,514
0
744
12,176
4,635
88
838
11,338
0
68,167
L
9,052
3,577
0
4,098
16,233
5,580
832
6,816
9,035
0
58,025
W
14,352
5,237
0
7,136
12,133
4,960
9,376
3,428
8,705
66,729
9,263
W
Tsukuyomi
Midnight4524
Tsukuyomi
16,275
4,206
0
4,334
10,658
4,186
2,532
3,030
7,628
0
66,539
L
Zhong Kui
PLAYERTBE
Zhong Kui
3,442
20
207
4,050
14,256
8,120
982
304
13,952
35,056
1,465
L
Freya
Tra_uts
Freya
5,048
1,500
0
3,057
12,338
4,308
0
7,408
4,841
42,346
3,872
W
10,491
1,072
0
3,404
12,600
6,889
1,575
1,932
10,668
49,810
0
L
Loki
6,888
1,469
0
3,346
13,774
3,802
0
3,778
9,978
0
43,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
53,646
378
Minions Killed
530
0
Camps Cleared
0
1,665,136
Distance Traveled
1,740,347
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,550
503
91
5
0
333,798
0
L
Artio
7,417
390
23
1
0
366,671
0
W
Da Ji
10,934
575
100
5
0
402,209
1
L
Medusa
9,803
516
105
6
0
317,243
2
W
Sol
11,106
585
126
7
0
318,483
3
W
Tsukuyomi
11,525
607
116
6
0
376,362
1
L
Zhong Kui
7,695
405
68
4
0
293,519
0
L
Freya
7,961
419
98
5
0
332,551
1
W
Tiamat
10,531
554
97
5
0
309,495
0
L
Loki
8,657
456
84
4
0
355,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role