Player Matchup

Achilles
Achilles
BabaBooeey
Achilles
Level 81
God Stats
2W - 3L
1,319 SR
Queue Stats
290W - 201L
1,718 Elo+
Party 1
Sylvanus
Sylvanus
DoDoInYourLungs
Sylvanus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,882 Elo+
Party 1
Poseidon
Poseidon
SooTaylor
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,987 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TechNonU
Tsukuyomi
Level 69
God Stats
7W - 5L
1,808 SR
Queue Stats
265W - 186L
1,678 Elo+
Party 1
Chiron
Chiron
Vlynn
Chiron
Level 155
God Stats
3W - 1L
1,747 SR
Queue Stats
130W - 83L
1,749 Elo+
Party 1
Team Averages
Level 81
1,575 SR
1,803 Elo+

VS

Team Averages
Level 97
1,435 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Alucioh
Gilgamesh
Level 156
God Stats
0W - 4L
1,532 SR
Queue Stats
63W - 81L
1,502 Elo+
Party 2
Cliodhna
Cliodhna
MaximumBinkie64
Cliodhna
Level 109
God Stats
0W - 4L
1,143 SR
Queue Stats
479W - 432L
1,548 Elo+
Solo
Bacchus
Bacchus
Rtiky
Bacchus
Level 86
God Stats
3W - 10L
1,581 SR
Queue Stats
172W - 178L
1,509 Elo+
Party 3
Artemis
Artemis
XxalambritoxX18
Artemis
Level 49
God Stats
0W - 1L
1,669 SR
Queue Stats
45W - 60L
1,483 Elo+
Party 2
Pele
Pele
xKabuki
Pele
Level 85
God Stats
0W - 1L
1,251 SR
Queue Stats
287W - 256L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabaBooeey
Achilles
11
3 / 1 / 1
6,420
642
5,134
7,673
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
9
2 / 1 / 1
5,427
543
2,888
5,681
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SooTaylor
Poseidon
9
0 / 2 / 1
5,169
517
3,899
3,116
805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
TechNonU
Tsukuyomi
11
9 / 2 / 3
6,962
696
9,134
7,525
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Vlynn
Chiron
11
3 / 3 / 2
6,319
632
7,357
8,042
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alucioh
Gilgamesh
8
2 / 2 / 1
5,103
510
3,712
8,880
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
10
2 / 4 / 1
5,592
559
4,185
8,053
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Rtiky
Bacchus
7
0 / 3 / 2
4,858
486
2,237
5,844
2,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
2 / 3 / 1
5,308
531
2,984
7,070
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
xKabuki
Pele
10
3 / 5 / 0
6,340
634
4,336
9,745
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
17
Kills
9
9
Deaths
17
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alucioh
Gilgamesh
2
2
1
1.25
W
Achilles
BabaBooeey
Achilles
3
1
1
3.5
W
Sylvanus
2
1
1
2.5
L
Cliodhna
2
4
1
0.63
L
Bacchus
Rtiky
Bacchus
0
3
2
0.33
W
Poseidon
SooTaylor
Poseidon
0
2
1
0.25
W
Tsukuyomi
TechNonU
Tsukuyomi
9
2
3
5.25
W
Chiron
Vlynn
Chiron
3
3
2
1.33
L
2
3
1
0.83
L
Pele
xKabuki
Pele
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
17,454
32,037
Taken
39,592
11,998
Mitigated
14,304
11,985
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alucioh
Gilgamesh
3,712
803
242
2,370
8,880
3,821
0
2,987
5,893
0
13,823
W
Achilles
BabaBooeey
Achilles
5,134
865
0
3,078
7,673
3,806
51
0
7,222
985
31,440
W
Sylvanus
2,888
874
893
2,581
5,681
2,861
0
0
5,681
15,704
0
L
Cliodhna
4,185
237
0
1,973
8,053
2,376
0
70
7,983
0
33,604
L
Bacchus
Rtiky
Bacchus
2,237
317
540
1,294
5,844
2,558
0
0
5,844
11,928
0
W
Poseidon
SooTaylor
Poseidon
3,899
957
0
863
3,116
805
0
0
3,116
26,730
3,238
W
Tsukuyomi
TechNonU
Tsukuyomi
9,134
2,840
0
1,456
7,525
2,279
0
831
6,621
0
31,930
W
Chiron
Vlynn
Chiron
7,357
3,387
36
3,078
8,042
2,247
0
1,406
6,617
0
37,617
L
2,984
1,078
0
1,435
7,070
1,987
0
3,253
3,817
0
28,116
L
Pele
xKabuki
Pele
4,336
690
0
4,000
9,745
3,562
0
79
9,175
0
29,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
27,201
305
Minions Killed
231
0
Camps Cleared
0
978,384
Distance Traveled
948,085
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,103
510
23
2
0
195,716
2
W
Achilles
6,420
642
73
7
0
203,495
1
W
Sylvanus
5,427
543
27
3
0
167,296
1
L
Cliodhna
5,592
559
67
7
0
208,107
2
L
Bacchus
4,858
486
23
2
0
171,388
3
W
Poseidon
5,169
517
69
7
0
194,593
2
W
Tsukuyomi
6,962
696
51
5
0
221,469
2
W
Chiron
6,319
632
85
9
0
191,531
1
L
Artemis
5,308
531
59
6
0
174,538
1
L
Pele
6,340
634
59
6
0
198,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role