Player Matchup

Serqet
Serqet
Beanbot56232
Serqet
Level 27
God Stats
0W - 3L
1,140 SR
Queue Stats
24W - 55L
1,133 Elo+
Party 1
Jing Wei
Jing Wei
Cocogut_-
Jing Wei
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 33L
1,178 Elo+
Party 1
Bastet
Bastet
KravenMorehed8
Bastet
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ONEALCARR
Morgan Le Fay
Level 16
God Stats
4W - 9L
1,280 SR
Queue Stats
11W - 26L
1,144 Elo+
Party 1
Bellona
Bellona
yort_naimad
Bellona
Level 41
God Stats
10W - 9L
1,484 SR
Queue Stats
53W - 93L
1,206 Elo+
Party 1
Team Averages
Level 36
1,381 SR
1,215 Elo+

VS

Team Averages
Level 65
1,422 SR
1,297 Elo+
Anubis
Anubis
Endeavorzz
Anubis
Level 49
God Stats
15W - 11L
1,403 SR
Queue Stats
38W - 55L
1,281 Elo+
Party 3
Arachne
Arachne
Kilgharra00_
Arachne
Level 47
God Stats
10W - 12L
1,389 SR
Queue Stats
64W - 81L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
OGC Iceman
Sun Wukong
Level 24
God Stats
10W - 6L
1,481 SR
Queue Stats
13W - 26L
1,202 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
desireking
Ah Muzen Cab
Level 128
God Stats
3W - 0L
1,468 SR
Queue Stats
190W - 236L
1,382 Elo+
Party 2
Khepri
Khepri
troli_emi
Khepri
Level 77
God Stats
4W - 6L
1,372 SR
Queue Stats
218W - 252L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 6 / 0
8,504
387
7,084
20,500
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Cocogut_-
Jing Wei
13
0 / 8 / 0
8,098
368
10,447
17,445
5,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 1
8,788
399
6,413
20,445
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ONEALCARR
Morgan Le Fay
16
0 / 7 / 1
9,622
437
10,500
16,242
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
yort_naimad
Bellona
19
8 / 0 / 0
12,116
551
19,473
16,314
21,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Endeavorzz
Anubis
19
7 / 0 / 4
11,606
528
14,401
14,172
6,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Kilgharra00_
Arachne
17
8 / 3 / 7
11,016
501
13,637
18,863
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
OGC Iceman
Sun Wukong
15
0 / 6 / 4
9,334
424
6,899
16,189
7,863
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
desireking
Ah Muzen Cab
18
10 / 0 / 3
11,108
505
15,744
10,416
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
troli_emi
Khepri
16
4 / 1 / 10
10,516
478
11,323
19,566
23,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
10
Kills
29
30
Deaths
10
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
6
0
0.17
L
Jing Wei
Cocogut_-
Jing Wei
0
8
0
0
W
Anubis
Endeavorzz
Anubis
7
0
4
9
W
Arachne
Kilgharra00_
Arachne
8
3
7
3.83
L
1
9
1
0.17
W
Sun Wukong
OGC Iceman
Sun Wukong
0
6
4
0.33
L
Morgan Le Fay
ONEALCARR
Morgan Le Fay
0
7
1
0.07
W
Ah Muzen Cab
desireking
Ah Muzen Cab
10
0
3
11.5
W
Khepri
troli_emi
Khepri
4
1
10
9
L
Bellona
yort_naimad
Bellona
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,917
Damage
62,004
90,946
Taken
79,206
52,152
Mitigated
52,582
20,013
Healing
37,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,084
1,832
542
3,805
20,500
13,166
0
7,802
12,698
239
31,404
L
Jing Wei
Cocogut_-
Jing Wei
10,447
7,609
0
2,501
17,445
5,494
59
5,580
11,865
0
55,592
W
Anubis
Endeavorzz
Anubis
14,401
902
111
9,490
14,172
6,490
394
7,815
6,357
86,181
0
W
Arachne
Kilgharra00_
Arachne
13,637
7,737
0
7,003
18,863
9,620
0
2,985
15,500
0
73,263
L
6,413
1,738
0
4,576
20,445
6,682
0
4,443
16,002
0
61,756
W
Sun Wukong
OGC Iceman
Sun Wukong
6,899
1,894
0
4,819
16,189
7,863
0
1,107
15,082
0
49,123
L
Morgan Le Fay
ONEALCARR
Morgan Le Fay
10,500
596
0
2,150
16,242
5,806
342
6,237
10,005
72,022
0
W
Ah Muzen Cab
desireking
Ah Muzen Cab
15,744
8,133
0
7,614
10,416
4,945
402
1,267
9,056
0
85,152
W
Khepri
troli_emi
Khepri
11,323
1,549
610
7,937
19,566
23,664
0
903
17,822
47,465
0
L
Bellona
yort_naimad
Bellona
19,473
4,479
324
6,115
16,314
21,004
195
1,662
14,652
11,957
83,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,128
Gold Earned
53,580
568
Minions Killed
537
0
Camps Cleared
0
1,959,799
Distance Traveled
2,143,227
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,504
387
54
2
0
402,169
0
L
Jing Wei
8,098
368
95
4
0
352,928
0
W
Anubis
11,606
528
147
7
0
404,280
5
W
Arachne
11,016
501
104
5
0
492,198
2
L
Bastet
8,788
399
93
4
0
374,427
0
W
Sun Wukong
9,334
424
96
4
0
382,367
4
L
Morgan Le Fay
9,622
437
136
6
0
373,767
0
W
Ah Muzen Cab
11,108
505
118
5
0
417,101
1
W
Khepri
10,516
478
72
3
0
447,281
0
L
Bellona
12,116
551
190
9
0
456,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role