Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dodo-Daniel94
Nu Wa
Level 142
God Stats
6W - 9L
1,397 SR
Queue Stats
289W - 282L
1,502 Elo+
Solo
Izanami
Izanami
MiniPoupette
Izanami
Level 144
God Stats
27W - 23L
1,649 SR
Queue Stats
114W - 95L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PoyoSlayer
Kumbhakarna
Level 67
God Stats
5W - 3L
1,741 SR
Queue Stats
215W - 220L
1,553 Elo+
Solo
Ganesha
Ganesha
SH4DOW_D4RKW0LF_
Ganesha
Level 146
God Stats
17W - 13L
1,594 SR
Queue Stats
282W - 231L
1,545 Elo+
Party 1
Team Averages
Level 131
1,576 SR
1,529 Elo+

VS

Team Averages
Level 135
1,643 SR
1,495 Elo+
Guan Yu
Guan Yu
BSPLEVI
Guan Yu
Level 97
God Stats
20W - 16L
1,618 SR
Queue Stats
327W - 324L
1,509 Elo+
Party 2
Khepri
Khepri
GodGhostWolf
Khepri
Level 156
God Stats
1W - 7L
1,520 SR
Queue Stats
346W - 339L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
OshinoShinobu2
Cthulhu
Level 105
God Stats
4W - 3L
1,737 SR
Queue Stats
146W - 161L
1,409 Elo+
Solo
Fenrir
Fenrir
Yoshi_loco1
Fenrir
Level 160
God Stats
5W - 7L
1,619 SR
Queue Stats
218W - 220L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
abigael_123
Zhong Kui
Level 156
God Stats
21W - 8L
1,719 SR
Queue Stats
324W - 314L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
9 / 6 / 7
11,678
615
23,482
17,757
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 2 / 7
11,701
616
21,198
13,740
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MiniPoupette
Izanami
19
7 / 1 / 1
11,938
628
14,680
10,135
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
PoyoSlayer
Kumbhakarna
15
2 / 3 / 6
9,523
501
7,868
13,010
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 16
10,324
543
8,267
16,152
22,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BSPLEVI
Guan Yu
15
3 / 4 / 7
9,889
520
11,630
21,961
20,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
13
2 / 5 / 3
8,595
452
5,272
15,638
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 0
8,432
444
4,350
16,126
9,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
3 / 7 / 3
8,100
426
5,947
25,325
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
abigael_123
Zhong Kui
16
3 / 6 / 1
9,665
509
17,119
20,385
13,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
27
Kills
12
12
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
6
7
2.08
L
Guan Yu
BSPLEVI
Guan Yu
3
4
7
1.63
W
9
2
7
6.25
L
Khepri
2
5
3
0.7
W
Izanami
MiniPoupette
Izanami
7
1
1
7.5
L
1
5
0
0.2
W
Kumbhakarna
PoyoSlayer
Kumbhakarna
2
3
6
1.67
W
0
0
16
8
L
Fenrir
3
7
3
0.64
L
Zhong Kui
abigael_123
Zhong Kui
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,495
Damage
44,318
70,794
Taken
99,435
49,462
Mitigated
65,931
25,724
Healing
30,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
23,482
7,873
0
6,102
17,757
6,993
186
5,733
11,686
0
91,331
L
Guan Yu
BSPLEVI
Guan Yu
11,630
2,087
1,808
11,004
21,961
20,894
0
9,321
12,095
0
45,478
W
21,198
3,714
239
6,339
13,740
4,970
1,103
7,796
5,744
91,659
0
L
Khepri
5,272
992
408
2,052
15,638
7,220
0
7,896
7,636
50,680
0
W
Izanami
MiniPoupette
Izanami
14,680
11,673
0
5,301
10,135
4,061
3,926
5,664
4,471
0
124,663
L
4,350
0
0
2,632
16,126
9,630
111
2,485
13,641
45,981
0
W
Kumbhakarna
PoyoSlayer
Kumbhakarna
7,868
926
56
2,546
13,010
11,342
1,309
4,549
7,981
38,058
0
W
8,267
557
522
4,619
16,152
22,096
130
5,874
10,002
33,878
0
L
Fenrir
5,947
692
0
3,797
25,325
14,676
0
6,903
18,374
0
28,887
L
Zhong Kui
abigael_123
Zhong Kui
17,119
2,274
0
9,061
20,385
13,511
0
9,853
10,356
79,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,164
Gold Earned
44,681
569
Minions Killed
438
0
Camps Cleared
0
1,799,427
Distance Traveled
1,735,839
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,678
615
136
7
0
370,759
2
L
Guan Yu
9,889
520
83
4
0
375,004
4
W
Nu Wa
11,701
616
156
8
0
336,043
4
L
Khepri
8,595
452
91
5
0
380,486
2
W
Izanami
11,938
628
215
11
0
340,132
2
L
Cthulhu
8,432
444
94
5
0
290,105
2
W
Kumbhakarna
9,523
501
48
3
0
363,124
3
W
Ganesha
10,324
543
14
1
0
389,369
8
L
Fenrir
8,100
426
36
2
0
366,961
1
L
Zhong Kui
9,665
509
134
7
0
323,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role