Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JarlMohawk
Gilgamesh
Level 125
God Stats
1W - 1L
1,873 SR
Queue Stats
57W - 48L
1,660 Elo+
Solo
Nu Wa
Nu Wa
Kazeeq
Nu Wa
Level 65
God Stats
46W - 46L
1,531 SR
Queue Stats
403W - 338L
1,549 Elo+
Party 1
Apollo
Apollo
Thorbaby
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,652 Elo+
Solo
Fenrir
Fenrir
烟霄红尘
Fenrir
Level 104
God Stats
11W - 10L
1,605 SR
Queue Stats
785W - 779L
1,607 Elo+
Solo
Team Averages
Level 96
1,602 SR
1,594 Elo+

VS

Team Averages
Level 135
1,745 SR
1,628 Elo+
Morgan Le Fay
Morgan Le Fay
BluèOhSnap
Morgan Le Fay
Level 153
God Stats
46W - 30L
1,657 SR
Queue Stats
213W - 184L
1,632 Elo+
Party 2
Hel
Hel
Deejie
Hel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,621 Elo+
Party 2
Terra
Terra
ItKiwi
Terra
Level 119
God Stats
6W - 0L
1,975 SR
Queue Stats
69W - 53L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
TrueAmerican
Gilgamesh
Level 105
God Stats
16W - 6L
1,755 SR
Queue Stats
55W - 38L
1,669 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yuzuaihara
Ah Muzen Cab
Level 151
God Stats
9W - 2L
1,840 SR
Queue Stats
184W - 154L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 6 / 6
10,196
927
14,221
17,447
21,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
JarlMohawk
Gilgamesh
17
1 / 5 / 4
10,251
932
9,930
24,252
22,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Kazeeq
Nu Wa
16
3 / 7 / 5
10,396
945
19,253
16,365
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Thorbaby
Apollo
15
2 / 3 / 1
9,556
869
6,552
11,838
3,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
15
2 / 3 / 3
9,657
878
6,735
14,183
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

97

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BluèOhSnap
Morgan Le Fay
17
5 / 2 / 16
11,234
1,021
23,292
10,942
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Deejie
Hel
17
5 / 0 / 16
11,170
1,015
8,143
7,875
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
ItKiwi
Terra
17
2 / 1 / 20
11,477
1,043
8,316
15,083
20,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TrueAmerican
Gilgamesh
17
1 / 4 / 13
9,885
899
10,300
15,032
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Yuzuaihara
Ah Muzen Cab
18
11 / 3 / 9
12,930
1,175
30,183
13,398
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
10
Kills
24
24
Deaths
10
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
6
0.83
W
Morgan Le Fay
BluèOhSnap
Morgan Le Fay
5
2
16
6.5
W
Hel
Deejie
Hel
5
0
16
13
W
Terra
ItKiwi
Terra
2
1
20
12
L
Gilgamesh
JarlMohawk
Gilgamesh
1
5
4
0.6
L
Nu Wa
Kazeeq
Nu Wa
3
7
5
0.79
L
Apollo
Thorbaby
Apollo
2
3
1
0.83
W
Gilgamesh
TrueAmerican
Gilgamesh
1
4
13
1.88
W
Ah Muzen Cab
Yuzuaihara
Ah Muzen Cab
11
3
9
5.17
L
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,691
Damage
80,234
84,085
Taken
62,330
61,813
Mitigated
43,466
4,606
Healing
30,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,221
403
0
264
17,447
21,656
0
9,157
8,290
21,756
0
W
Morgan Le Fay
BluèOhSnap
Morgan Le Fay
23,292
1,184
0
1,078
10,942
5,474
0
7,541
3,337
44,282
0
W
Hel
Deejie
Hel
8,143
260
12,030
4,399
7,875
4,315
0
4,194
3,639
35,379
0
W
Terra
ItKiwi
Terra
8,316
1,111
5,301
3,917
15,083
20,058
0
7,398
7,533
15,715
0
L
Gilgamesh
JarlMohawk
Gilgamesh
9,930
2,178
931
1,542
24,252
22,959
0
7,793
16,459
65
33,277
L
Nu Wa
Kazeeq
Nu Wa
19,253
4,815
278
748
16,365
5,334
0
10,059
6,306
45,896
0
L
Apollo
Thorbaby
Apollo
6,552
3,629
0
265
11,838
3,973
0
7,508
4,330
0
23,851
W
Gilgamesh
TrueAmerican
Gilgamesh
10,300
3,313
0
908
15,032
7,392
0
8,734
6,161
0
34,292
W
Ah Muzen Cab
Yuzuaihara
Ah Muzen Cab
30,183
14,637
0
2,580
13,398
6,227
0
5,672
7,610
0
77,014
L
Fenrir
6,735
806
0
578
14,183
7,891
0
5,234
8,949
0
11,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,056
Gold Earned
56,696
197
Minions Killed
269
3
Camps Cleared
11
1,003,496
Distance Traveled
1,116,152
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,196
927
20
2
0
217,595
0
W
Morgan Le Fay
11,234
1,021
38
3
4
215,954
2
W
Hel
11,170
1,015
78
7
1
251,600
0
W
Terra
11,477
1,043
12
1
0
240,144
0
L
Gilgamesh
10,251
932
63
6
1
231,213
0
L
Nu Wa
10,396
945
46
4
0
184,744
3
L
Apollo
9,556
869
53
5
1
209,674
3
W
Gilgamesh
9,885
899
29
3
4
209,563
1
W
Ah Muzen Cab
12,930
1,175
112
10
2
198,891
0
L
Fenrir
9,657
878
15
1
1
160,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role