Player Matchup

He Bo
He Bo
Danox2599
He Bo
Level 43
God Stats
3W - 0L
1,770 SR
Queue Stats
75W - 104L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
FdNate14
Baron Samedi
Level 136
God Stats
2W - 1L
1,515 SR
Queue Stats
120W - 113L
1,560 Elo+
Party 2
Achilles
Achilles
One_Mean_Lemon
Achilles
Level 97
God Stats
10W - 5L
1,633 SR
Queue Stats
215W - 206L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rallek25
Tsukuyomi
Level 92
God Stats
2W - 3L
1,289 SR
Queue Stats
252W - 249L
1,437 Elo+
Solo
Zeus
Zeus
xLewski
Zeus
Level 157
God Stats
9W - 3L
1,577 SR
Queue Stats
276W - 233L
1,542 Elo+
Party 2
Team Averages
Level 105
1,557 SR
1,510 Elo+

VS

Team Averages
Level 125
1,487 SR
1,507 Elo+
Anhur
Anhur
Dictox
Anhur
Level 104
God Stats
4W - 4L
1,620 SR
Queue Stats
230W - 215L
1,557 Elo+
Solo
Neith
Neith
HyenaHeathen
Neith
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
MKUxGalaxyWolf
Baron Samedi
Level 160
God Stats
3W - 1L
1,535 SR
Queue Stats
117W - 113L
1,522 Elo+
Party 1
He Bo
He Bo
Mintman102
He Bo
Level 108
God Stats
2W - 4L
1,381 SR
Queue Stats
228W - 203L
1,561 Elo+
Party 1
Rama
Rama
robtheman717
Rama
Level 127
God Stats
1W - 1L
1,598 SR
Queue Stats
50W - 56L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Danox2599
He Bo
13
0 / 5 / 7
7,815
710
4,356
9,344
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
FdNate14
Baron Samedi
18
3 / 2 / 12
9,971
906
13,645
8,005
4,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
4 / 2 / 14
9,106
828
9,020
16,018
24,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Rallek25
Tsukuyomi
17
6 / 2 / 11
9,684
880
8,480
5,972
3,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
xLewski
Zeus
17
5 / 2 / 10
9,691
881
18,535
4,474
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dictox
Anhur
14
2 / 3 / 8
8,200
745
4,780
10,505
3,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 6
8,084
735
4,442
10,759
3,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MKUxGalaxyWolf
Baron Samedi
14
5 / 3 / 5
8,494
772
10,904
10,587
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
13
1 / 6 / 6
7,397
672
5,620
11,880
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 8
8,491
772
9,459
13,317
5,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
18
Kills
12
13
Deaths
18
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
Danox2599
He Bo
0
5
7
0.7
L
Anhur
Dictox
Anhur
2
3
8
2
W
Baron Samedi
FdNate14
Baron Samedi
3
2
12
4.5
L
1
3
6
1.33
L
Baron Samedi
MKUxGalaxyWolf
Baron Samedi
5
3
5
2.5
L
He Bo
1
6
6
0.67
W
Achilles
4
2
14
5.5
W
Tsukuyomi
Rallek25
Tsukuyomi
6
2
11
5.75
L
3
3
8
2.33
W
Zeus
xLewski
Zeus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,036
Damage
35,205
43,813
Taken
57,048
37,151
Mitigated
22,340
17,745
Healing
28,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Danox2599
He Bo
4,356
0
546
1,205
9,344
3,412
831
4,885
4,459
10,818
0
L
Anhur
Dictox
Anhur
4,780
2,498
1,022
2,931
10,505
3,546
0
5,726
4,210
0
12,941
W
Baron Samedi
FdNate14
Baron Samedi
13,645
235
3,356
3,194
8,005
4,127
1,600
2,737
5,268
34,305
0
L
4,442
316
1,930
3,232
10,759
3,880
0
6,618
3,562
0
17,552
L
Baron Samedi
MKUxGalaxyWolf
Baron Samedi
10,904
84
5,252
4,628
10,587
5,824
0
6,630
3,419
23,825
0
L
He Bo
5,620
148
715
3,538
11,880
4,054
0
6,787
4,541
11,936
0
W
Achilles
9,020
275
539
3,458
16,018
24,553
475
5,516
10,502
0
9,055
W
Tsukuyomi
Rallek25
Tsukuyomi
8,480
2,531
2,127
658
5,972
3,069
1,108
2,827
3,145
0
16,383
L
9,459
6,335
1,453
3,767
13,317
5,036
0
8,806
3,813
0
16,560
W
Zeus
xLewski
Zeus
18,535
216
1,801
861
4,474
1,990
1,159
559
3,915
33,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
40,666
127
Minions Killed
116
0
Camps Cleared
0
1,038,359
Distance Traveled
938,566
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,815
710
15
1
0
186,366
1
L
Anhur
8,200
745
24
2
0
186,840
1
W
Baron Samedi
9,971
906
46
4
0
229,459
1
L
Neith
8,084
735
38
3
0
212,227
0
L
Baron Samedi
8,494
772
23
2
0
180,811
0
L
He Bo
7,397
672
13
1
0
170,619
0
W
Achilles
9,106
828
4
0
0
223,069
5
W
Tsukuyomi
9,684
880
20
2
0
207,554
0
L
Rama
8,491
772
18
2
0
188,069
0
W
Zeus
9,691
881
42
4
0
191,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role