Player Matchup

Chaac
Chaac
DJ-BLiTz
Chaac
Level 89
God Stats
1W - 2L
1,446 SR
Queue Stats
330W - 319L
1,564 Elo+
Party 1
Yemoja
Yemoja
Kalligraphy-
Yemoja
Level 107
God Stats
1W - 3L
1,299 SR
Queue Stats
418W - 399L
1,539 Elo+
Party 1
Zeus
Zeus
foREVer__6661
Zeus
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
45W - 51L
1,361 Elo+
Party 1
Team Averages
Level 75
1,339 SR
1,488 Elo+

VS

Team Averages
Level 79
1,505 SR
1,648 Elo+
Hou Yi
Hou Yi
BayEsteban545
Hou Yi
Level 25
God Stats
49W - 15L
1,662 SR
Queue Stats
60W - 24L
1,647 Elo+
Party 2
Discordia
Discordia
Reborn_Ratchet
Discordia
Level 82
God Stats
3W - 2L
1,589 SR
Queue Stats
61W - 26L
1,642 Elo+
Party 2
Serqet
Serqet
RiverAsh98
Serqet
Level 129
God Stats
1W - 0L
1,264 SR
Queue Stats
77W - 30L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DJ-BLiTz
Chaac
10
1 / 5 / 2
6,440
644
7,643
15,699
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
10
1 / 4 / 5
6,987
699
3,637
13,052
9,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 1
7,716
772
5,375
8,409
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,587
759
6,842
5,745
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Reborn_Ratchet
Discordia
13
7 / 1 / 6
8,456
846
14,416
7,808
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
RiverAsh98
Serqet
12
5 / 4 / 7
8,107
811
9,360
12,952
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Chaac
DJ-BLiTz
Chaac
1
5
2
0.4
L
Yemoja
1
4
5
0.88
W
Discordia
Reborn_Ratchet
Discordia
7
1
6
10
W
Serqet
RiverAsh98
Serqet
5
4
7
2.13
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
30,618
37,160
Taken
26,505
18,617
Mitigated
11,583
9,612
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,842
3,283
0
1,001
5,745
1,910
740
2,404
3,105
0
14,586
L
Chaac
DJ-BLiTz
Chaac
7,643
1,610
174
4,785
15,699
6,782
0
5,504
9,390
0
15,167
L
Yemoja
3,637
624
1,011
2,464
13,052
9,292
21
4,641
7,891
10,028
0
W
Discordia
Reborn_Ratchet
Discordia
14,416
823
218
1,559
7,808
2,678
0
3,245
4,232
42,704
0
W
Serqet
RiverAsh98
Serqet
9,360
2,641
0
1,419
12,952
6,995
294
3,124
9,117
0
12,576
L
5,375
783
0
1,178
8,409
2,543
31
4,504
3,684
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,143
Gold Earned
24,150
94
Minions Killed
103
6
Camps Cleared
3
545,474
Distance Traveled
583,828
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,587
759
28
3
0
184,673
1
L
Chaac
6,440
644
14
1
2
197,835
2
L
Yemoja
6,987
699
16
2
0
181,342
0
W
Discordia
8,456
846
68
7
3
199,257
4
W
Serqet
8,107
811
7
1
0
199,898
1
L
Zeus
7,716
772
64
6
4
166,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role