Player Matchup

Olorun
Olorun
InverseGPS
Olorun
Level 8
God Stats
5W - 11L
1,290 SR
Queue Stats
5W - 17L
1,192 Elo+
Party 3
Skadi
Skadi
NLE-OGRE
Skadi
Level 46
God Stats
4W - 2L
1,689 SR
Queue Stats
33W - 36L
1,432 Elo+
Party 2
Aphrodite
Aphrodite
NotTryingTooHard
Aphrodite
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,228 Elo+
Party 2
King Arthur
King Arthur
TheHugeHunter
King Arthur
Level 49
God Stats
3W - 8L
1,218 SR
Queue Stats
6W - 25L
1,068 Elo+
Party 3
Arachne
Arachne
YaBoiBrendino
Arachne
Level 57
God Stats
13W - 21L
1,251 SR
Queue Stats
33W - 47L
1,352 Elo+
Party 2
Team Averages
Level 34
1,390 SR
1,254 Elo+

VS

Team Averages
Level 68
1,446 SR
1,336 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kemd
Chang'e
Level 61
God Stats
12W - 15L
1,454 SR
Queue Stats
216W - 253L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Miniclanwar
Danzaburou
Level 106
God Stats
1W - 2L
1,458 SR
Queue Stats
52W - 80L
1,350 Elo+
Solo
Serqet
Serqet
TaintedTurtle
Serqet
Level 97
God Stats
2W - 8L
1,317 SR
Queue Stats
102W - 127L
1,355 Elo+
Solo
Ares
Ares
UptownGem3
Ares
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
InverseGPS
Olorun
16
4 / 1 / 5
9,816
545
5,903
10,100
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
NLE-OGRE
Skadi
15
7 / 5 / 4
9,430
524
14,022
15,008
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
15
3 / 2 / 8
9,740
541
8,170
12,249
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheHugeHunter
King Arthur
17
4 / 2 / 3
10,611
590
8,434
11,484
7,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
17
10 / 4 / 5
10,664
592
15,776
12,770
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 5 / 6
8,907
495
9,583
14,458
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Kemd
Chang'e
15
3 / 3 / 7
9,210
512
11,993
11,068
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Miniclanwar
Danzaburou
14
4 / 5 / 1
8,585
477
7,694
12,213
5,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 9 / 6
8,585
477
4,918
15,774
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 6 / 3
7,804
434
7,382
17,295
15,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
28
Kills
14
14
Deaths
28
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
6
0.8
W
Olorun
InverseGPS
Olorun
4
1
5
6.5
L
Chang'e
Kemd
Chang'e
3
3
7
2.17
L
Danzaburou
Miniclanwar
Danzaburou
4
5
1
0.9
W
Skadi
NLE-OGRE
Skadi
7
5
4
1.8
W
Aphrodite
3
2
8
3.5
L
3
9
6
0.67
W
King Arthur
TheHugeHunter
King Arthur
4
2
3
2.75
L
3
6
3
0.75
W
Arachne
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,305
Damage
41,570
61,611
Taken
70,808
30,200
Mitigated
43,499
25,887
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,583
2,951
0
4,916
14,458
12,409
1,027
1,100
13,358
0
49,015
W
Olorun
InverseGPS
Olorun
5,903
2,903
359
4,663
10,100
6,038
1,582
3,039
6,718
62,161
0
L
Chang'e
Kemd
Chang'e
11,993
917
2,549
5,334
11,068
4,097
619
3,139
7,929
55,670
0
L
Danzaburou
Miniclanwar
Danzaburou
7,694
3,077
0
3,580
12,213
5,737
3,124
2,620
9,593
0
43,923
W
Skadi
NLE-OGRE
Skadi
14,022
8,753
184
4,058
15,008
4,978
2,976
6,743
7,773
0
48,965
W
Aphrodite
8,170
1,462
3,287
6,190
12,249
6,221
638
4,157
7,710
36,820
0
L
4,918
953
0
3,688
15,774
5,680
0
1,852
13,922
0
37,049
W
King Arthur
TheHugeHunter
King Arthur
8,434
503
0
1,990
11,484
7,387
1,518
490
9,995
3,342
56,759
L
7,382
986
0
125
17,295
15,576
482
5,826
11,469
20,529
0
W
Arachne
15,776
9,296
0
5,156
12,770
5,576
650
4,326
7,739
0
64,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
43,091
481
Minions Killed
383
0
Camps Cleared
0
1,642,859
Distance Traveled
1,574,504
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,907
495
86
5
0
339,645
2
W
Olorun
9,816
545
113
6
0
332,948
3
L
Chang'e
9,210
512
113
6
0
330,576
0
L
Danzaburou
8,585
477
74
4
0
263,911
4
W
Skadi
9,430
524
85
5
0
298,324
0
W
Aphrodite
9,740
541
66
4
0
328,055
2
L
Serqet
8,585
477
74
4
0
334,435
7
W
King Arthur
10,611
590
125
7
0
295,032
0
L
Ares
7,804
434
36
2
0
305,937
2
W
Arachne
10,664
592
92
5
0
388,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role