Player Matchup

Nemesis
Nemesis
Osiris1757
Nemesis
Level 59
God Stats
12W - 14L
1,492 SR
Queue Stats
148W - 106L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
Pho3_nix3r
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,479 Elo+
Solo
Merlin
Merlin
SadBoiRy
Merlin
Level 115
God Stats
1W - 1L
1,505 SR
Queue Stats
300W - 243L
1,594 Elo+
Party 2
Team Averages
Level 70
1,499 SR
1,540 Elo+

VS

Team Averages
Level 114
1,654 SR
1,495 Elo+
Anubis
Anubis
GANONx559
Anubis
Level 142
God Stats
5W - 1L
1,779 SR
Queue Stats
19W - 25L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Herascesar
Baron Samedi
Level 141
God Stats
2W - 1L
1,608 SR
Queue Stats
170W - 174L
1,505 Elo+
Party 1
Artemis
Artemis
Yozhimar7
Artemis
Level 58
God Stats
42W - 21L
1,574 SR
Queue Stats
78W - 62L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Osiris1757
Nemesis
10
2 / 6 / 2
7,558
630
3,982
12,282
8,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Pho3_nix3r
Sun Wukong
10
1 / 7 / 3
7,551
629
5,796
15,665
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
SadBoiRy
Merlin
12
2 / 6 / 3
7,732
644
10,691
9,665
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GANONx559
Anubis
14
8 / 0 / 11
10,064
839
11,655
9,341
4,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Herascesar
Baron Samedi
15
9 / 1 / 9
9,922
827
11,147
10,700
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Yozhimar7
Artemis
12
2 / 4 / 14
8,707
726
10,953
7,470
2,512
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
19
19
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
GANONx559
Anubis
8
0
11
13.5
W
Baron Samedi
Herascesar
Baron Samedi
9
1
9
13.5
L
Nemesis
Osiris1757
Nemesis
2
6
2
0.5
L
Sun Wukong
Pho3_nix3r
Sun Wukong
1
7
3
0.36
L
Merlin
SadBoiRy
Merlin
2
6
3
0.58
W
Artemis
Yozhimar7
Artemis
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
33,755
37,612
Taken
27,511
20,525
Mitigated
13,973
1,948
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GANONx559
Anubis
11,655
670
810
5,831
9,341
4,431
568
4,652
4,507
37,330
0
W
Baron Samedi
Herascesar
Baron Samedi
11,147
1,162
1,311
5,891
10,700
7,030
908
4,197
6,334
39,425
0
L
Nemesis
Osiris1757
Nemesis
3,982
1,253
0
581
12,282
8,701
0
7,916
3,815
0
7,516
L
Sun Wukong
Pho3_nix3r
Sun Wukong
5,796
1,421
0
1,157
15,665
9,040
0
7,035
8,250
0
16,940
L
Merlin
SadBoiRy
Merlin
10,691
263
0
210
9,665
2,784
87
7,020
2,404
36,880
0
W
Artemis
Yozhimar7
Artemis
10,953
7,875
545
2,363
7,470
2,512
1,192
2,380
4,884
0
24,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,841
Gold Earned
28,693
92
Minions Killed
160
3
Camps Cleared
9
632,218
Distance Traveled
654,662
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,064
839
51
4
3
221,798
5
W
Baron Samedi
9,922
827
68
6
4
216,304
2
L
Nemesis
7,558
630
12
1
1
222,535
0
L
Sun Wukong
7,551
629
16
1
0
211,672
3
L
Merlin
7,732
644
64
5
2
198,011
3
W
Artemis
8,707
726
41
3
2
216,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role