Player Matchup

Horus
Horus
GHOST246824
Horus
Level 114
God Stats
29W - 14L
1,602 SR
Queue Stats
453W - 289L
1,597 Elo+
Party 1
Artemis
Artemis
MistaHANDBANANA
Artemis
Level 128
God Stats
30W - 16L
1,663 SR
Queue Stats
584W - 444L
1,595 Elo+
Party 1
Eset
Eset
bB-bear117
Eset
Level 123
God Stats
7W - 1L
1,635 SR
Queue Stats
522W - 335L
1,608 Elo+
Party 1
Team Averages
Level 122
1,633 SR
1,600 Elo+

VS

Team Averages
Level 95
1,507 SR
1,493 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HectorLugo
Izanami
Level 88
God Stats
45W - 45L
1,522 SR
Queue Stats
132W - 132L
1,465 Elo+
Solo
Athena
Athena
Yumiora
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 9
8,044
731
7,881
14,433
10,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 1 / 4
9,376
852
14,643
8,437
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 12
8,070
734
11,797
7,258
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 3 / 2
7,153
650
10,709
13,543
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
HectorLugo
Izanami
10
1 / 7 / 2
6,971
634
5,042
12,785
3,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Yumiora
Athena
10
1 / 3 / 2
7,306
664
1,849
11,303
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
5
5
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
2
1.33
W
3
4
9
1.88
L
Izanami
HectorLugo
Izanami
1
7
2
0.29
W
9
1
4
11
L
Athena
Yumiora
Athena
1
3
2
0.67
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
17,600
30,128
Taken
37,631
18,382
Mitigated
17,615
10,748
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,709
658
3,097
5,605
13,543
4,194
0
4,360
9,183
24,088
0
W
7,881
3,527
1,115
3,605
14,433
10,976
590
5,153
9,024
0
17,099
L
Izanami
HectorLugo
Izanami
5,042
4,322
0
1,084
12,785
3,739
0
4,795
7,990
0
30,559
W
14,643
8,238
608
1,321
8,437
4,265
1,168
3,821
4,540
0
56,476
L
Athena
Yumiora
Athena
1,849
575
0
278
11,303
9,682
0
3,037
8,266
2,736
0
W
11,797
952
1,043
3,056
7,258
3,141
307
3,850
3,375
29,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
21,430
136
Minions Killed
103
7
Camps Cleared
2
604,638
Distance Traveled
519,659
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,153
650
33
3
1
191,057
5
W
Horus
8,044
731
15
1
1
206,138
2
L
Izanami
6,971
634
65
6
1
166,242
1
W
Artemis
9,376
852
84
8
4
180,902
1
L
Athena
7,306
664
5
0
0
162,360
0
W
Eset
8,070
734
37
3
2
217,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role