Player Matchup

Janus
Janus
Gold IV
Introvert_Jay
Janus
Gold IV
Level 123
God Stats
1W - 2L
1,261 SR
Queue Stats
151W - 158L
1,408 MMR
Solo
Ganesha
Ganesha
Gold II
OfficialJTower
Ganesha
Gold II
Level 160
God Stats
5W - 9L
1,478 SR
Queue Stats
600W - 606L
1,376 MMR
Solo
Artio
Artio
Gold V
ShadowW0lf1911
Artio
Gold V
Level 142
God Stats
7W - 8L
1,655 SR
Queue Stats
27W - 33L
1,308 MMR
Party 1
Bastet
Bastet
Gold IV
soulless850
Bastet
Gold IV
Level 154
God Stats
1W - 0L
1,854 SR
Queue Stats
9W - 12L
1,456 MMR
Party 1
Chernobog
Chernobog
Gold IV
treybay28722
Chernobog
Gold IV
Level 105
God Stats
2W - 0L
1,473 SR
Queue Stats
75W - 72L
1,401 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,544 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,544 SR
1,416 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
CBAS276
Olorun
Gold IV
Level 148
God Stats
13W - 8L
1,660 SR
Queue Stats
414W - 417L
1,388 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
DivineSangan
Ah Muzen Cab
Gold V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 201L
1,299 MMR
Party 2
Tyr
Tyr
Gold III
Lucsa2
Tyr
Gold III
Level 98
God Stats
2W - 4L
1,466 SR
Queue Stats
240W - 236L
1,516 MMR
Party 2
Loki
Loki
Gold V
TeaBagggginz
Loki
Gold V
Level 84
God Stats
5W - 6L
1,592 SR
Queue Stats
317W - 334L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,250
604
5,115
5,092
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 9
6,908
576
3,197
10,772
6,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 2
6,633
553
4,330
9,041
5,459
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
13
5 / 0 / 2
7,455
621
5,764
8,148
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
treybay28722
Chernobog
13
5 / 0 / 4
8,083
674
5,966
5,664
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshCliodhnaOdinMulan

VS

Bans
GebAchillesZeusNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 1
5,763
480
3,481
10,477
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
CBAS276
Olorun
11
1 / 4 / 3
6,693
558
6,172
7,050
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
DivineSangan
Ah Muzen Cab
9
0 / 4 / 0
5,683
474
3,790
6,834
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Lucsa2
Tyr
10
1 / 1 / 0
6,155
513
3,556
9,375
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 1
6,040
503
3,817
7,376
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
6
6
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
1
0.3
L
Olorun
CBAS276
Olorun
1
4
3
0.63
L
Ah Muzen Cab
DivineSangan
Ah Muzen Cab
0
4
0
0
W
5
2
1
2.75
L
Tyr
Lucsa2
Tyr
1
1
0
1
W
0
3
9
1.5
W
0
1
2
1
L
3
1
1
3.5
W
Bastet
5
0
2
6
W
Chernobog
treybay28722
Chernobog
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
20,816
38,717
Taken
41,112
17,944
Mitigated
16,361
17,692
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,481
43
324
2,481
10,477
6,747
0
3,003
7,380
25,764
0
L
Olorun
CBAS276
Olorun
6,172
4,278
86
1,178
7,050
2,527
0
3,359
3,539
44,994
0
L
Ah Muzen Cab
DivineSangan
Ah Muzen Cab
3,790
1,971
0
1,360
6,834
1,112
0
561
6,273
0
31,356
W
5,115
342
0
1,068
5,092
1,313
38
1,839
3,253
36,814
0
L
Tyr
Lucsa2
Tyr
3,556
578
0
3,221
9,375
4,227
0
4,417
4,934
290
31,686
W
3,197
177
1,152
2,901
10,772
6,972
0
5,813
4,959
16,070
0
W
4,330
45
630
4,850
9,041
5,459
204
455
8,184
34,055
0
L
3,817
846
0
3,504
7,376
1,748
0
990
6,344
0
30,781
W
Bastet
5,764
1,747
0
3,892
8,148
2,399
992
1,399
6,676
0
40,882
W
Chernobog
treybay28722
Chernobog
5,966
2,821
0
3,199
5,664
1,801
195
147
5,517
0
53,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
30,334
378
Minions Killed
318
0
Camps Cleared
0
1,273,206
Distance Traveled
1,163,245
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,763
480
39
3
0
216,562
4
L
Olorun
6,693
558
89
7
0
188,346
2
L
Ah Muzen Cab
5,683
474
68
6
0
240,363
3
W
Janus
7,250
604
76
6
0
261,016
5
L
Tyr
6,155
513
71
6
0
263,248
1
W
Ganesha
6,908
576
14
1
0
227,486
5
W
Artio
6,633
553
76
6
0
238,413
3
L
Loki
6,040
503
51
4
0
254,726
1
W
Bastet
7,455
621
73
6
0
287,896
2
W
Chernobog
8,083
674
139
12
0
258,395
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role