Player Matchup

Medusa
Medusa
Gold IV
LoneWolf6511
Medusa
Gold IV
Level 108
God Stats
19W - 8L
1,653 SR
Queue Stats
133W - 137L
1,429 MMR
Solo
Ravana
Ravana
Gold III
Phrightless
Ravana
Gold III
Level 46
God Stats
3W - 0L
1,630 SR
Queue Stats
45W - 39L
1,419 MMR
Solo
Artemis
Artemis
Gold V
TripleAxes33
Artemis
Gold V
Level 100
God Stats
7W - 4L
1,560 SR
Queue Stats
51W - 47L
1,373 MMR
Party 3
Jormungandr
Jormungandr
Gold IV
XFaintMemoriesX
Jormungandr
Gold IV
Level 144
God Stats
21W - 13L
1,631 SR
Queue Stats
438W - 445L
1,418 MMR
Solo
Cabrakan
Cabrakan
Gold IV
joshuar31
Cabrakan
Gold IV
Level 106
God Stats
1W - 0L
1,696 SR
Queue Stats
23W - 19L
1,477 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,634 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,581 SR
1,421 MMR
Odin
Odin
Gold IV
Call9-1-1_
Odin
Gold IV
Level 134
God Stats
1W - 1L
1,690 SR
Queue Stats
44W - 46L
1,505 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
NicLovein478
Xing Tian
Gold IV
Level 117
God Stats
4W - 7L
1,691 SR
Queue Stats
30W - 34L
1,420 MMR
Solo
Hun Batz
Hun Batz
Silver I
Stokey McPokey
Hun Batz
Silver I
Level 158
God Stats
4W - 3L
1,531 SR
Queue Stats
291W - 311L
1,242 MMR
Party 1
Sol
Sol
Silver I
melveezzy
Sol
Silver I
Level 157
God Stats
5W - 7L
1,499 SR
Queue Stats
76W - 82L
1,322 MMR
Party 2
Poseidon
Poseidon
Gold II
x ARC Fives x
Poseidon
Gold II
Level 160
God Stats
3W - 8L
1,492 SR
Queue Stats
303W - 299L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 1 / 8
14,436
602
13,904
13,973
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
20
11 / 2 / 7
14,483
603
16,581
16,019
8,177
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
TripleAxes33
Artemis
20
8 / 3 / 5
13,509
563
17,152
13,871
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
XFaintMemoriesX
Jormungandr
20
6 / 5 / 8
14,285
595
24,671
24,175
26,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
joshuar31
Cabrakan
17
2 / 4 / 9
10,808
450
8,167
16,599
19,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
SylvanusArtioMulanBastet

VS

Bans
AchillesGebTiamatAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 6
11,764
490
17,028
29,426
22,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Xing Tian
NicLovein478
Xing Tian
15
1 / 5 / 8
10,100
421
7,008
23,881
22,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
19
4 / 5 / 6
12,082
503
11,811
18,961
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 7 / 5
11,261
469
14,091
18,905
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
x ARC Fives x
Poseidon
20
2 / 4 / 3
12,443
518
10,882
16,992
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
31
Kills
15
15
Deaths
31
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
W
Medusa
4
1
8
8
L
Xing Tian
NicLovein478
Xing Tian
1
5
8
1
W
Ravana
11
2
7
7.25
L
Hun Batz
4
5
6
1.4
W
Artemis
TripleAxes33
Artemis
8
3
5
3.5
W
Jormungandr
XFaintMemoriesX
Jormungandr
6
5
8
2
W
Cabrakan
joshuar31
Cabrakan
2
4
9
1.63
L
4
7
5
0.93
L
Poseidon
x ARC Fives x
Poseidon
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,475
Damage
60,820
84,637
Taken
108,165
66,357
Mitigated
64,903
25,565
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,028
3,813
0
5,086
29,426
22,710
0
11,099
17,136
5,353
60,800
W
Medusa
13,904
5,854
0
6,074
13,973
6,609
962
4,752
9,040
0
162,806
L
Xing Tian
NicLovein478
Xing Tian
7,008
459
0
2,668
23,881
22,513
0
4,870
18,768
36,801
0
W
Ravana
16,581
5,551
0
5,716
16,019
8,177
0
7,838
7,857
0
119,160
L
Hun Batz
11,811
3,458
0
3,805
18,961
6,853
0
4,930
13,835
0
81,588
W
Artemis
TripleAxes33
Artemis
17,152
8,281
0
6,370
13,871
5,475
2,709
6,198
7,582
0
110,597
W
Jormungandr
XFaintMemoriesX
Jormungandr
24,671
4,315
0
3,866
24,175
26,605
0
8,511
14,480
97,826
0
W
Cabrakan
joshuar31
Cabrakan
8,167
1,629
571
2,968
16,599
19,491
455
7,083
9,426
32,421
3,524
L
14,091
4,129
409
8,183
18,905
7,508
4,358
6,981
11,720
79,732
7,940
L
Poseidon
x ARC Fives x
Poseidon
10,882
887
91
6,208
16,992
5,319
0
2,549
14,339
121,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,521
Gold Earned
57,650
786
Minions Killed
645
0
Camps Cleared
0
2,391,496
Distance Traveled
2,241,938
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,764
490
125
5
0
406,742
0
W
Medusa
14,436
602
234
10
0
504,911
4
L
Xing Tian
10,100
421
52
2
0
472,156
6
W
Ravana
14,483
603
164
7
0
557,649
4
L
Hun Batz
12,082
503
130
5
0
489,407
4
W
Artemis
13,509
563
155
6
0
424,760
4
W
Jormungandr
14,285
595
185
8
0
436,035
5
W
Cabrakan
10,808
450
48
2
0
468,141
7
L
Sol
11,261
469
139
6
0
403,059
3
L
Poseidon
12,443
518
199
8
0
470,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role