Player Matchup

Chaac
Chaac
Amaryah
Chaac
Level 145
God Stats
7W - 1L
1,703 SR
Queue Stats
232W - 239L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
ConsumeMyRice
Gilgamesh
Level 95
God Stats
5W - 8L
1,536 SR
Queue Stats
87W - 79L
1,499 Elo+
Party 1
Anhur
Anhur
Mtrkhart
Anhur
Level 156
God Stats
2W - 1L
1,628 SR
Queue Stats
258W - 281L
1,472 Elo+
Party 1
Ymir
Ymir
aggrobob6378
Ymir
Level 102
God Stats
6W - 3L
1,373 SR
Queue Stats
194W - 193L
1,464 Elo+
Party 3
Scylla
Scylla
febreze__bob
Scylla
Level 104
God Stats
23W - 31L
1,453 SR
Queue Stats
284W - 297L
1,467 Elo+
Party 3
Team Averages
Level 120
1,538 SR
1,485 Elo+

VS

Team Averages
Level 115
1,538 SR
1,503 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Exostriker1
Chang'e
Level 125
God Stats
5W - 6L
1,482 SR
Queue Stats
227W - 213L
1,480 Elo+
Party 2
Vamana
Vamana
HugitoMoy
Vamana
Level 148
God Stats
6W - 5L
1,652 SR
Queue Stats
644W - 609L
1,552 Elo+
Party 2
Chronos
Chronos
Mrbleepblop
Chronos
Level 69
God Stats
4W - 4L
1,538 SR
Queue Stats
89W - 102L
1,502 Elo+
Solo
Bastet
Bastet
Richie0w0
Bastet
Level 124
God Stats
10W - 14L
1,518 SR
Queue Stats
240W - 237L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amaryah
Chaac
9
3 / 0 / 7
5,987
544
4,922
6,385
4,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ConsumeMyRice
Gilgamesh
10
4 / 1 / 5
6,130
557
4,728
6,297
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Mtrkhart
Anhur
11
3 / 0 / 3
6,294
572
3,549
3,476
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
6,289
572
4,094
7,652
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
11
4 / 0 / 1
6,463
588
2,376
3,512
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 0
5,202
473
1,032
7,729
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Exostriker1
Chang'e
10
1 / 2 / 0
6,027
548
3,818
5,797
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
HugitoMoy
Vamana
12
3 / 2 / 0
6,658
605
5,990
6,981
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Mrbleepblop
Chronos
8
0 / 4 / 0
4,891
445
2,258
5,094
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Richie0w0
Bastet
9
0 / 5 / 3
5,385
490
3,445
7,213
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Chaac
Amaryah
Chaac
3
0
7
6.5
W
Gilgamesh
ConsumeMyRice
Gilgamesh
4
1
5
6.5
L
Chang'e
Exostriker1
Chang'e
1
2
0
0.5
L
Vamana
HugitoMoy
Vamana
3
2
0
1.5
L
Chronos
Mrbleepblop
Chronos
0
4
0
0
W
Anhur
Mtrkhart
Anhur
3
0
3
4.5
L
Bastet
Richie0w0
Bastet
0
5
3
0.3
W
2
3
2
1
W
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
16,543
27,322
Taken
32,814
11,976
Mitigated
12,746
9,250
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,032
34
28
1,889
7,729
2,983
136
0
7,729
15,907
0
W
Chaac
Amaryah
Chaac
4,922
790
237
3,608
6,385
4,700
0
1,890
4,495
0
19,083
W
Gilgamesh
ConsumeMyRice
Gilgamesh
4,728
1,490
0
602
6,297
2,249
0
1,469
4,660
0
32,806
L
Chang'e
Exostriker1
Chang'e
3,818
579
96
2,324
5,797
1,554
256
1,636
4,161
32,963
0
L
Vamana
HugitoMoy
Vamana
5,990
2,327
0
2,146
6,981
5,072
396
2,788
4,193
0
41,675
L
Chronos
Mrbleepblop
Chronos
2,258
694
0
1,030
5,094
1,162
0
616
4,478
26,577
0
W
Anhur
Mtrkhart
Anhur
3,549
1,904
0
1,418
3,476
930
0
1,254
2,222
0
41,269
L
Bastet
Richie0w0
Bastet
3,445
823
0
1,854
7,213
1,975
11
1,430
5,783
0
21,269
W
4,094
1,801
0
2,655
7,652
3,053
0
146
7,506
36,767
0
W
Scylla
2,376
183
0
730
3,512
1,044
0
2,059
1,331
33,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
28,163
321
Minions Killed
298
0
Camps Cleared
0
1,039,021
Distance Traveled
1,062,041
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,202
473
29
3
0
206,173
0
W
Chaac
5,987
544
22
2
0
225,787
4
W
Gilgamesh
6,130
557
57
5
0
235,179
5
L
Chang'e
6,027
548
76
7
0
215,032
4
L
Vamana
6,658
605
84
8
0
200,625
3
L
Chronos
4,891
445
63
6
0
203,358
5
W
Anhur
6,294
572
80
7
0
183,461
1
L
Bastet
5,385
490
46
4
0
236,853
4
W
Ymir
6,289
572
89
8
0
181,629
3
W
Scylla
6,463
588
73
7
0
212,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role