Player Matchup

Cu Chulainn
Cu Chulainn
AnguineCamera39
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,772 Elo+
Party 2
Achilles
Achilles
TheTwinkKing
Achilles
Level 17
God Stats
4W - 5L
1,561 SR
Queue Stats
5W - 6L
1,539 Elo+
Party 2
Bellona
Bellona
Toru Oikawa2318
Bellona
Level 29
God Stats
3W - 5L
1,546 SR
Queue Stats
53W - 47L
1,545 Elo+
Party 2
Vulcan
Vulcan
Trebrr
Vulcan
Level 53
God Stats
1W - 3L
1,498 SR
Queue Stats
25W - 27L
1,560 Elo+
Party 2
Ymir
Ymir
xBanananator
Ymir
Level 15
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 26
1,460 SR
1,583 Elo+

VS

Team Averages
Level 118
1,442 SR
1,561 Elo+
Neith
Neith
Fly So Low
Neith
Level 148
God Stats
4W - 1L
1,221 SR
Queue Stats
220W - 288L
1,584 Elo+
Party 1
Yemoja
Yemoja
Hydruhm
Yemoja
Level 136
God Stats
2W - 10L
1,151 SR
Queue Stats
199W - 224L
1,553 Elo+
Party 1
Hercules
Hercules
Juduh
Hercules
Level 126
God Stats
2W - 0L
1,562 SR
Queue Stats
107W - 147L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
Young Yeetman
Xbalanque
Level 138
God Stats
12W - 7L
1,615 SR
Queue Stats
206W - 273L
1,537 Elo+
Party 1
Atlas
Atlas
iLzN BiLLY
Atlas
Level 41
God Stats
11W - 3L
1,659 SR
Queue Stats
89W - 70L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnguineCamera39
Cu Chulainn
7
2 / 1 / 0
4,324
618
2,842
5,465
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
TheTwinkKing
Achilles
8
1 / 0 / 0
4,683
669
2,673
4,250
2,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 3 / 1
4,331
619
3,640
5,647
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Trebrr
Vulcan
1
0 / 0 / 0
2,924
418
0
173
39
7
0 / 1 / 0
4,099
586
282
4,463
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
4 / 0 / 1
5,193
742
3,160
3,521
1,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Hydruhm
Yemoja
7
0 / 2 / 3
4,199
600
2,819
4,740
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Juduh
Hercules
8
0 / 1 / 0
4,335
619
1,855
3,853
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Young Yeetman
Xbalanque
7
0 / 0 / 1
4,119
588
1,624
2,108
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
7
1 / 0 / 1
4,567
652
1,422
3,322
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
5
5
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AnguineCamera39
Cu Chulainn
2
1
0
2
W
Neith
4
0
1
4.5
W
Yemoja
Hydruhm
Yemoja
0
2
3
0.75
W
Hercules
Juduh
Hercules
0
1
0
0
L
Achilles
TheTwinkKing
Achilles
1
0
0
1
L
0
3
1
0.17
L
Vulcan
Trebrr
Vulcan
0
0
0
0
W
Xbalanque
Young Yeetman
Xbalanque
0
0
1
0.5
W
Atlas
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,437
Damage
10,880
19,998
Taken
17,544
8,044
Mitigated
7,428
5,241
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AnguineCamera39
Cu Chulainn
2,842
586
0
500
5,465
1,563
0
1,324
4,141
0
21,558
W
Neith
3,160
694
0
1,652
3,521
1,180
592
0
3,521
0
25,805
W
Yemoja
Hydruhm
Yemoja
2,819
1,299
401
779
4,740
1,226
0
0
4,740
14,487
0
W
Hercules
Juduh
Hercules
1,855
846
0
1,802
3,853
3,113
0
0
3,455
0
17,700
L
Achilles
TheTwinkKing
Achilles
2,673
954
0
1,939
4,250
2,359
0
0
3,956
0
21,855
L
3,640
1,376
0
1,018
5,647
2,297
0
2,100
3,547
0
18,905
L
Vulcan
Trebrr
Vulcan
0
0
0
0
173
39
0
61
112
0
0
W
Xbalanque
Young Yeetman
Xbalanque
1,624
604
0
1,023
2,108
486
540
106
2,002
0
19,090
W
Atlas
1,422
706
166
1,099
3,322
1,423
180
176
3,146
7,167
0
L
282
0
103
1,681
4,463
1,786
0
756
3,707
13,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,361
Gold Earned
22,413
165
Minions Killed
174
0
Camps Cleared
0
608,291
Distance Traveled
663,467
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,324
618
42
6
0
150,465
0
W
Neith
5,193
742
49
7
0
133,779
1
W
Yemoja
4,199
600
26
4
0
131,752
1
W
Hercules
4,335
619
42
6
0
140,068
0
L
Achilles
4,683
669
44
6
0
133,651
1
L
Bellona
4,331
619
53
8
0
138,917
1
L
Vulcan
2,924
418
0
0
0
43,922
0
W
Xbalanque
4,119
588
40
6
0
135,687
0
W
Atlas
4,567
652
17
2
0
122,181
1
L
Ymir
4,099
586
26
4
0
141,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role