Player Matchup

He Bo
He Bo
Dc Leads
He Bo
Level 17
God Stats
2W - 2L
1,480 SR
Queue Stats
8W - 3L
1,744 Elo+
Party 1
Guan Yu
Guan Yu
Stabir
Guan Yu
Level 136
God Stats
2W - 2L
1,819 SR
Queue Stats
48W - 43L
1,620 Elo+
Party 1
Atlas
Atlas
YNW Donny
Atlas
Level 117
God Stats
1W - 0L
1,298 SR
Queue Stats
127W - 141L
1,527 Elo+
Party 1
Team Averages
Level 90
1,532 SR
1,630 Elo+

VS

Team Averages
Level 58
1,528 SR
1,237 Elo+
Discordia
Discordia
RealBigSweet
Discordia
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNewGroove467
Baron Samedi
Level 68
God Stats
0W - 1L
1,581 SR
Queue Stats
14W - 22L
1,152 Elo+
Party 2
Mulan
Mulan
daddychamp2
Mulan
Level 89
God Stats
85W - 89L
1,504 SR
Queue Stats
565W - 624L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dc Leads
He Bo
12
7 / 2 / 13
8,564
856
8,838
7,538
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Stabir
Guan Yu
13
12 / 4 / 9
9,452
945
12,990
13,794
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
YNW Donny
Atlas
13
7 / 4 / 15
8,638
864
10,069
12,012
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RealBigSweet
Discordia
11
4 / 11 / 4
8,403
840
3,251
10,740
2,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TheNewGroove467
Baron Samedi
10
1 / 8 / 6
6,873
687
7,400
10,313
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
5 / 7 / 4
7,833
783
7,860
16,059
9,778
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
10
10
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
Dc Leads
He Bo
7
2
13
6.75
L
Discordia
RealBigSweet
Discordia
4
11
4
0.55
W
Guan Yu
Stabir
Guan Yu
12
4
9
4.13
L
Baron Samedi
TheNewGroove467
Baron Samedi
1
8
6
0.5
W
Atlas
YNW Donny
Atlas
7
4
15
3.63
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
18,511
33,344
Taken
37,112
22,501
Mitigated
15,743
12,479
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Dc Leads
He Bo
8,838
44
0
1,433
7,538
2,674
303
3,398
3,974
19,657
0
L
Discordia
RealBigSweet
Discordia
3,251
905
0
68
10,740
2,394
0
4,758
5,487
7,459
0
W
Guan Yu
Stabir
Guan Yu
12,990
2,194
2,872
5,565
13,794
9,393
704
2,953
10,575
0
30,331
L
Baron Samedi
TheNewGroove467
Baron Samedi
7,400
764
864
1,882
10,313
3,571
0
3,240
6,711
21,397
0
W
Atlas
YNW Donny
Atlas
10,069
2,980
694
1,915
12,012
10,434
582
4,023
7,766
20,265
0
L
7,860
1,239
0
3,161
16,059
9,778
0
9,949
5,069
0
15,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
23,109
84
Minions Killed
48
5
Camps Cleared
0
517,019
Distance Traveled
423,109
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,564
856
30
3
0
169,166
0
L
Discordia
8,403
840
9
1
0
121,473
2
W
Guan Yu
9,452
945
38
4
2
192,051
0
L
Baron Samedi
6,873
687
19
2
0
138,030
2
W
Atlas
8,638
864
16
2
3
155,802
0
L
Mulan
7,833
783
20
2
0
163,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role