Player Matchup

Thor
Thor
Albetto
Thor
Level 16
God Stats
3W - 2L
1,427 SR
Queue Stats
4W - 4L
1,346 Elo+
Party 3
Nu Wa
Nu Wa
Bambino29
Nu Wa
Level 122
God Stats
1W - 1L
1,618 SR
Queue Stats
55W - 63L
1,467 Elo+
Solo
Hachiman
Hachiman
BiggsyDoodles
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,440 Elo+
Party 3
Xing Tian
Xing Tian
Derpyninja727
Xing Tian
Level 88
God Stats
1W - 0L
1,284 SR
Queue Stats
4W - 5L
1,327 Elo+
Party 3
Chang'e
Chang'e
Waradazan
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,358 Elo+
Party 3
Team Averages
Level 51
1,466 SR
1,388 Elo+

VS

Team Averages
Level 38
1,485 SR
1,394 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
SAVAGExDRIFTS
Susano
Level 49
God Stats
0W - 1L
1,505 SR
Queue Stats
42W - 55L
1,356 Elo+
Party 2
He Bo
He Bo
ScOtTyJaY5
He Bo
Level 28
God Stats
1W - 3L
1,421 SR
Queue Stats
41W - 73L
1,286 Elo+
Party 2
Charybdis
Charybdis
xCousi
Charybdis
Level 27
God Stats
11W - 22L
1,500 SR
Queue Stats
116W - 137L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Albetto
Thor
16
7 / 1 / 8
10,649
1,065
12,077
8,842
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Bambino29
Nu Wa
17
5 / 0 / 10
10,784
1,078
17,400
2,914
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
BiggsyDoodles
Hachiman
16
1 / 2 / 16
9,583
958
7,730
9,405
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Derpyninja727
Xing Tian
17
6 / 0 / 10
10,713
1,071
11,114
12,067
13,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Waradazan
Chang'e
16
1 / 4 / 12
9,316
932
7,996
11,445
5,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 2 / 5
9,649
965
13,260
15,606
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
 
Morgan Le Fay
15
0 / 1 / 1
8,294
829
6,576
6,236
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 2
9,184
918
6,272
13,732
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
15
3 / 6 / 1
9,045
905
7,035
14,119
3,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xCousi
Charybdis
15
1 / 3 / 2
9,117
912
7,937
11,271
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
20
Kills
7
7
Deaths
20
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
5
1.75
L
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
W
Thor
Albetto
Thor
7
1
8
11
W
Nu Wa
Bambino29
Nu Wa
5
0
10
10
W
Hachiman
BiggsyDoodles
Hachiman
1
2
16
4.5
W
Xing Tian
Derpyninja727
Xing Tian
6
0
10
11
L
2
8
2
0.38
L
He Bo
3
6
1
0.58
W
Chang'e
Waradazan
Chang'e
1
4
12
1.75
L
Charybdis
xCousi
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,317
Damage
41,080
44,673
Taken
60,964
29,144
Mitigated
23,268
11,938
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,260
1,153
0
6,139
15,606
9,595
0
9,721
5,885
0
46,390
L
Morgan Le Fay
 
Morgan Le Fay
6,576
1,019
217
138
6,236
2,074
0
4,023
2,213
29,327
0
W
Thor
Albetto
Thor
12,077
2,101
0
471
8,842
4,706
0
2,529
6,239
0
27,521
W
Nu Wa
Bambino29
Nu Wa
17,400
6,005
0
992
2,914
1,273
0
1,586
1,328
43,305
0
W
Hachiman
BiggsyDoodles
Hachiman
7,730
4,776
0
1,013
9,405
4,054
0
3,130
6,066
0
18,875
W
Xing Tian
Derpyninja727
Xing Tian
11,114
930
0
1,170
12,067
13,979
0
2,869
8,948
23,927
0
L
6,272
904
0
0
13,732
4,034
0
8,000
5,732
0
27,544
L
He Bo
7,035
369
0
1,344
14,119
3,953
0
7,559
6,560
13,791
0
W
Chang'e
Waradazan
Chang'e
7,996
950
4,622
3,670
11,445
5,132
0
3,497
7,668
22,400
0
L
Charybdis
xCousi
Charybdis
7,937
3,460
0
1,321
11,271
3,612
0
7,207
4,064
0
36,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,045
Gold Earned
45,289
188
Minions Killed
244
8
Camps Cleared
7
937,622
Distance Traveled
829,380
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,649
965
64
6
4
184,263
2
L
Morgan Le Fay
8,294
829
42
4
0
170,990
0
W
Thor
10,649
1,065
33
3
4
206,584
0
W
Nu Wa
10,784
1,078
59
6
1
184,179
0
W
Hachiman
9,583
958
29
3
2
180,578
2
W
Xing Tian
10,713
1,071
21
2
0
207,357
0
L
Susano
9,184
918
51
5
0
173,014
0
L
He Bo
9,045
905
21
2
1
142,040
0
W
Chang'e
9,316
932
46
5
1
158,924
0
L
Charybdis
9,117
912
66
7
2
159,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role