Player Matchup

Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DJDonQuijote_
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,420 Elo+
Party 1
Zeus
Zeus
GabyGenero
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
KorinXXVII
Danzaburou
Level 107
God Stats
6W - 6L
1,625 SR
Queue Stats
15W - 17L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
juanchy_15pr
Cliodhna
Level 146
God Stats
8W - 5L
1,656 SR
Queue Stats
36W - 36L
1,450 Elo+
Party 1
Team Averages
Level 125
1,556 SR
1,460 Elo+

VS

Team Averages
Level 115
1,464 SR
1,461 Elo+
Bastet
Bastet
KingCreed34
Bastet
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 95L
1,489 Elo+
Solo
Thoth
Thoth
LetDarkRise
Thoth
Level 94
God Stats
11W - 20L
1,433 SR
Queue Stats
505W - 516L
1,446 Elo+
Party 2
Bacchus
Bacchus
Mr NotTheOne
Bacchus
Level 150
God Stats
6W - 2L
1,676 SR
Queue Stats
636W - 605L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
ReignBeauty
Danzaburou
Level 155
God Stats
2W - 2L
1,309 SR
Queue Stats
488W - 480L
1,450 Elo+
Party 2
Horus
Horus
senor_polar
Horus
Level 105
God Stats
2W - 4L
1,402 SR
Queue Stats
525W - 529L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 2 / 3
5,675
405
5,395
9,301
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 0
6,397
457
6,235
12,965
9,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 5 / 1
6,404
457
3,075
6,905
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KorinXXVII
Danzaburou
9
3 / 5 / 0
6,549
468
6,752
9,098
2,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
juanchy_15pr
Cliodhna
10
3 / 4 / 3
7,159
511
6,053
8,797
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 0 / 3
7,399
529
5,468
8,511
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
8 / 2 / 0
7,854
561
5,948
6,940
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Mr NotTheOne
Bacchus
11
3 / 0 / 4
7,115
508
7,776
10,178
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ReignBeauty
Danzaburou
10
1 / 4 / 7
6,948
496
6,362
9,993
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 2
7,628
545
8,986
9,552
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
19
19
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
3
0.75
L
1
3
0
0.33
L
0
5
1
0.1
W
Bastet
3
0
3
4.5
L
Danzaburou
KorinXXVII
Danzaburou
3
5
0
0.6
W
8
2
0
4
W
Bacchus
Mr NotTheOne
Bacchus
3
0
4
5
W
Danzaburou
ReignBeauty
Danzaburou
1
4
7
1.13
L
Cliodhna
juanchy_15pr
Cliodhna
3
4
3
1.13
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,510
Damage
34,540
47,066
Taken
45,174
21,432
Mitigated
22,073
13,426
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,395
2,385
0
1,906
9,301
5,019
0
3,016
6,240
15,249
0
L
6,235
294
0
6,446
12,965
9,685
0
1,387
10,870
24,873
0
L
3,075
404
0
600
6,905
2,110
0
4,766
2,139
27,785
0
W
Bastet
5,468
1,969
0
4,604
8,511
2,520
694
1,854
6,589
0
39,009
L
Danzaburou
KorinXXVII
Danzaburou
6,752
3,291
0
1,720
9,098
2,533
0
3,099
5,911
0
28,763
W
5,948
17
0
374
6,940
2,037
1,241
2,522
4,276
38,926
0
W
Bacchus
Mr NotTheOne
Bacchus
7,776
1,416
963
2,531
10,178
9,679
438
3,860
6,237
21,229
0
W
Danzaburou
ReignBeauty
Danzaburou
6,362
2,864
0
1,668
9,993
2,878
750
1,551
8,442
0
36,750
L
Cliodhna
juanchy_15pr
Cliodhna
6,053
860
0
2,754
8,797
2,085
0
1,456
7,298
0
28,094
W
8,986
3,119
358
4,586
9,552
4,959
915
4,627
4,925
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
36,944
250
Minions Killed
318
0
Camps Cleared
0
1,265,069
Distance Traveled
1,357,374
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,675
405
10
1
0
223,246
3
L
Sobek
6,397
457
48
3
0
260,517
3
L
Zeus
6,404
457
78
6
0
237,782
5
W
Bastet
7,399
529
86
6
0
330,855
3
L
Danzaburou
6,549
468
65
5
0
241,214
3
W
Thoth
7,854
561
73
5
0
251,824
0
W
Bacchus
7,115
508
24
2
0
265,100
7
W
Danzaburou
6,948
496
58
4
0
241,516
2
L
Cliodhna
7,159
511
49
4
0
302,310
4
W
Horus
7,628
545
77
6
0
268,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role