Player Matchup

Chernobog
Chernobog
Azuriousness
Chernobog
Level 69
God Stats
1W - 1L
1,532 SR
Queue Stats
60W - 60L
1,489 Elo+
Party 2
Hel
Hel
ExplodedGibbon
Hel
Level 109
God Stats
2W - 1L
1,483 SR
Queue Stats
183W - 168L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
KnarralWeebPHD
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 2
Sobek
Sobek
Seditiosis
Sobek
Level 119
God Stats
2W - 2L
1,449 SR
Queue Stats
88W - 75L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zewd
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,815 SR
Queue Stats
32W - 32L
1,477 Elo+
Party 2
Team Averages
Level 78
1,556 SR
1,490 Elo+

VS

Team Averages
Level 113
1,609 SR
1,454 Elo+
Merlin
Merlin
ChinoShip156
Merlin
Level 149
God Stats
8W - 4L
1,670 SR
Queue Stats
351W - 366L
1,410 Elo+
Solo
Pele
Pele
Eagle Eye CC
Pele
Level 84
God Stats
0W - 2L
1,186 SR
Queue Stats
156W - 161L
1,441 Elo+
Party 3
Hou Yi
Hou Yi
Sezh
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,469 Elo+
Party 1
Yemoja
Yemoja
TorresRedGamer
Yemoja
Level 144
God Stats
0W - 1L
1,760 SR
Queue Stats
51W - 66L
1,501 Elo+
Party 1
Ne Zha
Ne Zha
TridentOfSeas
Ne Zha
Level 158
God Stats
4W - 1L
1,927 SR
Queue Stats
352W - 352L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azuriousness
Chernobog
20
5 / 5 / 24
13,843
629
20,794
26,149
13,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 23
15,038
684
28,490
29,865
20,361
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KnarralWeebPHD
Sun Wukong
20
12 / 2 / 21
15,684
713
28,710
32,575
39,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
20
3 / 7 / 26
14,201
646
16,091
40,608
64,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Zewd
Ah Muzen Cab
20
8 / 3 / 20
14,138
643
32,883
23,364
11,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 3 / 8
15,283
695
47,527
20,360
8,308
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 10 / 10
13,447
611
17,294
31,999
15,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
Sezh
Hou Yi
19
4 / 10 / 4
12,741
579
33,053
30,132
12,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 4 / 16
13,038
593
11,564
26,607
38,921
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 10 / 13
12,873
585
24,368
27,055
21,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
71
37
Kills
20
20
Deaths
37
114
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Azuriousness
Chernobog
5
5
24
3.4
L
Merlin
7
3
8
3.67
L
4
10
10
0.9
W
9
3
23
6.83
W
Sun Wukong
KnarralWeebPHD
Sun Wukong
12
2
21
11.25
W
Sobek
3
7
26
2.29
L
Hou Yi
Sezh
Hou Yi
4
10
4
0.6
L
2
4
16
2.5
L
3
10
13
0.95
W
Ah Muzen Cab
Zewd
Ah Muzen Cab
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,968
Damage
133,806
152,561
Taken
136,153
150,512
Mitigated
97,549
82,934
Healing
59,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Azuriousness
Chernobog
20,794
9,395
2,134
2,532
26,149
13,370
1,306
10,900
15,249
0
60,843
L
Merlin
47,527
3,250
5,322
5,729
20,360
8,308
1,032
9,583
10,365
94,127
0
L
17,294
3,071
1,336
6,608
31,999
15,662
1,792
10,471
20,721
0
41,319
W
28,490
1,919
30,726
18,303
29,865
20,361
903
13,051
16,814
54,632
0
W
Sun Wukong
KnarralWeebPHD
Sun Wukong
28,710
4,518
4,442
6,944
32,575
39,895
1,475
14,040
18,535
0
49,499
W
Sobek
16,091
1,588
3,623
6,252
40,608
64,950
703
12,628
27,980
23,717
0
L
Hou Yi
Sezh
Hou Yi
33,053
15,393
363
8,077
30,132
12,905
0
8,727
20,846
0
55,178
L
11,564
1,940
17,871
6,791
26,607
38,921
608
5,574
20,619
24,989
0
L
24,368
3,425
2,446
4,784
27,055
21,753
0
10,226
16,190
0
37,673
W
Ah Muzen Cab
Zewd
Ah Muzen Cab
32,883
15,910
2,272
5,706
23,364
11,936
2,412
8,472
14,892
0
50,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,904
Gold Earned
67,382
216
Minions Killed
271
0
Camps Cleared
0
1,954,890
Distance Traveled
1,623,814
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,843
629
79
4
0
375,486
1
L
Merlin
15,283
695
97
4
0
361,843
4
L
Pele
13,447
611
49
2
0
343,457
0
W
Hel
15,038
684
55
3
0
421,567
1
W
Sun Wukong
15,684
713
39
2
0
370,842
0
W
Sobek
14,201
646
16
1
0
397,588
0
L
Hou Yi
12,741
579
73
3
0
264,594
1
L
Yemoja
13,038
593
29
1
0
309,852
1
L
Ne Zha
12,873
585
23
1
0
344,068
0
W
Ah Muzen Cab
14,138
643
27
1
0
389,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role