Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
Mefistö
Ares
Masters
Level 159
God Stats
12W - 3L
1,844 SR
Queue Stats
52W - 10L
2,787 MMR
Party 1
Medusa
Medusa
Masters
TheHelerine
Medusa
Masters
Level 89
God Stats
2W - 1L
2,390 SR
Queue Stats
27W - 3L
2,329 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,911 SR
2,205 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,667 SR
1,467 MMR
Gilgamesh
Gilgamesh
Bronze III
LTMDxDovahkiin
Gilgamesh
Bronze III
Level 155
God Stats
0W - 1L
1,815 SR
Queue Stats
1W - 3L
1,516 MMR
Party 2
Zeus
Zeus
Bronze III
Nehlzer
Zeus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 MMR
Party 2
Sobek
Sobek
Bronze III
SoNaTeSlOrDu
Sobek
Bronze III
Level 82
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 4L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 14
7,232
804
8,066
5,867
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
11
1 / 1 / 15
7,531
837
6,208
12,503
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
13
13 / 1 / 3
8,779
975
11,338
6,984
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetAh Muzen CabGebThothAphrodite

VS

Bans
BacchusScyllaOdinRaijinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LTMDxDovahkiin
Gilgamesh
9
1 / 6 / 1
6,434
715
4,794
10,899
5,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Nehlzer
Zeus
10
1 / 4 / 1
6,109
679
11,648
6,039
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,726
636
1,665
11,952
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
16
Kills
2
2
Deaths
16
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
14
9
L
Gilgamesh
LTMDxDovahkiin
Gilgamesh
1
6
1
0.25
W
Ares
1
1
15
8.5
L
Zeus
Nehlzer
Zeus
1
4
1
0.38
L
0
6
0
0
W
Medusa
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
18,107
25,354
Taken
28,890
17,838
Mitigated
15,792
10,108
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,066
3,884
0
3,281
5,867
2,712
1,042
3,478
2,315
28,847
3,100
L
Gilgamesh
LTMDxDovahkiin
Gilgamesh
4,794
921
300
726
10,899
5,490
0
5,272
5,401
0
10,609
W
Ares
6,208
543
0
4,686
12,503
11,705
110
5,694
6,498
8,535
0
L
Zeus
Nehlzer
Zeus
11,648
1,447
0
1,498
6,039
2,108
0
2,582
3,318
33,574
0
L
1,665
210
150
2,457
11,952
8,194
0
5,707
5,997
6,487
0
W
Medusa
11,338
5,370
0
2,141
6,984
3,421
1,131
3,622
3,138
0
37,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
18,269
106
Minions Killed
88
5
Camps Cleared
3
533,142
Distance Traveled
463,430
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,232
804
52
6
2
170,186
2
L
Gilgamesh
6,434
715
15
2
0
161,111
4
W
Ares
7,531
837
3
0
0
180,482
5
L
Zeus
6,109
679
66
7
3
151,346
1
L
Sobek
5,726
636
7
1
0
150,973
4
W
Medusa
8,779
975
51
6
3
182,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role