Player Matchup

Aphrodite
Aphrodite
Bronze II
Chıpmunk
Aphrodite
Bronze II
Level 128
God Stats
34W - 43L
1,523 SR
Queue Stats
112W - 143L
167 MMR
Solo
Susano
Susano
Bronze II
Falconi117
Susano
Bronze II
Level 67
God Stats
2W - 4L
1,485 SR
Queue Stats
140W - 176L
134 MMR
Solo
Chaac
Chaac
Bronze IV
R2D2s Plug
Chaac
Bronze IV
Level 118
God Stats
2W - 4L
1,520 SR
Queue Stats
9W - 26L
850 MMR
Solo
Anhur
Anhur
Bronze IV
SacredSeapig
Anhur
Bronze IV
Level 89
God Stats
0W - 9L
1,314 SR
Queue Stats
7W - 20L
939 MMR
Solo
Vulcan
Vulcan
Bronze I
xXLoganXx11428
Vulcan
Bronze I
Level 49
God Stats
1W - 5L
1,251 SR
Queue Stats
13W - 27L
896 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,419 SR
597 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,425 SR
538 MMR
Tyr
Tyr
Silver II
BassSlayer88
Tyr
Silver II
Level 160
God Stats
8W - 15L
1,332 SR
Queue Stats
440W - 454L
950 MMR
Solo
King Arthur
King Arthur
Silver II
Football54
King Arthur
Silver II
Level 143
God Stats
2W - 4L
1,419 SR
Queue Stats
184W - 192L
967 MMR
Solo
Izanami
Izanami
Bronze II
Meezy808
Izanami
Bronze II
Level 138
God Stats
20W - 39L
1,393 SR
Queue Stats
77W - 105L
195 MMR
Solo
Zhong Kui
Zhong Kui
Bronze IV
RIVANILDO179
Zhong Kui
Bronze IV
Level 96
God Stats
6W - 14L
1,437 SR
Queue Stats
29W - 73L
-376 MMR
Solo
Arachne
Arachne
Silver II
anrew27
Arachne
Silver II
Level 108
God Stats
4W - 3L
1,544 SR
Queue Stats
370W - 365L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chıpmunk
Aphrodite
17
3 / 2 / 3
11,347
540
4,972
12,870
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
Falconi117
Susano
16
6 / 6 / 2
10,271
489
13,822
19,215
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
1 / 3 / 5
10,763
513
10,881
13,165
13,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 1
9,856
469
7,262
13,954
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 7 / 3
10,778
513
13,992
10,923
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
LokiKaliMulanAthena

VS

Bans
CliodhnaBastetGebNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
10,995
524
4,996
10,586
8,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Football54
King Arthur
17
3 / 5 / 8
11,164
532
7,548
28,588
18,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Meezy808
Izanami
20
7 / 2 / 2
14,683
699
12,660
14,070
5,640
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
RIVANILDO179
Zhong Kui
18
2 / 4 / 3
11,541
550
5,945
10,731
6,053
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
anrew27
Arachne
19
8 / 2 / 5
12,536
597
14,154
21,017
10,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
18
Kills
22
22
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
L
Aphrodite
Chıpmunk
Aphrodite
3
2
3
2.25
L
Susano
Falconi117
Susano
6
6
2
1.17
W
King Arthur
Football54
King Arthur
3
5
8
1.4
W
Izanami
Meezy808
Izanami
7
2
2
4
L
Chaac
1
3
5
1.17
W
Zhong Kui
RIVANILDO179
Zhong Kui
2
4
3
0.88
L
3
4
1
0.88
W
Arachne
anrew27
Arachne
8
2
5
5.25
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,929
Damage
45,303
70,127
Taken
84,992
36,543
Mitigated
49,352
22,371
Healing
27,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,996
405
0
3,122
10,586
8,879
189
3,382
7,066
0
50,895
L
Aphrodite
Chıpmunk
Aphrodite
4,972
814
1,910
5,728
12,870
9,750
530
132
12,618
56,812
0
L
Susano
Falconi117
Susano
13,822
4,135
0
6,086
19,215
5,855
574
2,254
16,486
0
63,764
W
King Arthur
Football54
King Arthur
7,548
806
0
8,734
28,588
18,191
87
10,164
17,744
811
49,765
W
Izanami
Meezy808
Izanami
12,660
10,160
0
2,831
14,070
5,640
11,224
3,199
10,689
0
137,594
L
Chaac
10,881
1,678
22
4,929
13,165
13,754
1,817
2,603
10,562
5,870
63,249
W
Zhong Kui
RIVANILDO179
Zhong Kui
5,945
929
0
2,743
10,731
6,053
1,060
750
9,747
68,825
0
L
7,262
2,523
0
3,696
13,954
3,507
582
715
13,155
0
66,488
W
Arachne
anrew27
Arachne
14,154
9,170
0
9,742
21,017
10,589
1,320
2,630
17,931
0
87,726
L
13,992
5,845
0
0
10,923
3,677
603
538
10,119
76,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
60,919
600
Minions Killed
663
0
Camps Cleared
0
1,867,770
Distance Traveled
1,850,274
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,995
524
96
5
0
328,605
3
L
Aphrodite
11,347
540
98
5
0
344,399
16
L
Susano
10,271
489
97
5
0
343,102
0
W
King Arthur
11,164
532
72
3
0
318,543
0
W
Izanami
14,683
699
233
11
0
382,908
2
L
Chaac
10,763
513
158
8
0
417,313
6
W
Zhong Kui
11,541
550
130
6
0
363,548
1
L
Anhur
9,856
469
111
5
0
396,875
5
W
Arachne
12,536
597
132
6
0
456,670
2
L
Vulcan
10,778
513
136
6
0
366,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role