Player Matchup

Cthulhu
Cthulhu
TheRamenShaaman
Cthulhu
Level 96
God Stats
17W - 8L
1,636 SR
Queue Stats
625W - 689L
1,487 Elo+
Solo
Da Ji
Da Ji
ThermicRogue
Da Ji
Level 143
God Stats
6W - 17L
1,301 SR
Queue Stats
723W - 730L
1,533 Elo+
Solo
Scylla
Scylla
XRazorJawzzX
Scylla
Level 104
God Stats
1W - 3L
1,163 SR
Queue Stats
23W - 37L
1,362 Elo+
Party 2
Khepri
Khepri
chuy_santos
Khepri
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 12L
1,520 Elo+
Party 2
Thoth
Thoth
vic_0808
Thoth
Level 160
God Stats
3W - 6L
1,450 SR
Queue Stats
162W - 176L
1,500 Elo+
Party 2
Team Averages
Level 125
1,453 SR
1,480 Elo+

VS

Team Averages
Level 152
1,501 SR
1,545 Elo+
Kuzenbo
Kuzenbo
Lugnutt530
Kuzenbo
Level 155
God Stats
2W - 2L
1,427 SR
Queue Stats
121W - 91L
1,583 Elo+
Party 1
Artemis
Artemis
POOP32192
Artemis
Level 153
God Stats
3W - 1L
1,667 SR
Queue Stats
325W - 302L
1,527 Elo+
Solo
Mercury
Mercury
SakeBoyZuko
Mercury
Level 148
God Stats
8W - 5L
1,628 SR
Queue Stats
207W - 187L
1,538 Elo+
Solo
Agni
Agni
Sprockettt530
Agni
Level 156
God Stats
1W - 1L
1,255 SR
Queue Stats
113W - 89L
1,580 Elo+
Party 1
Janus
Janus
StriQen
Janus
Level 147
God Stats
2W - 0L
1,531 SR
Queue Stats
119W - 104L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 15
10,640
818
14,919
29,820
33,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 8 / 8
10,485
807
12,569
15,710
8,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
4 / 7 / 5
9,504
731
7,493
12,735
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
16
2 / 5 / 12
9,725
748
6,314
19,319
23,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
vic_0808
Thoth
17
3 / 4 / 11
10,080
775
14,856
9,314
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lugnutt530
Kuzenbo
17
1 / 3 / 24
10,479
806
9,965
20,969
32,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
POOP32192
Artemis
19
13 / 4 / 15
11,900
915
29,382
14,857
5,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
SakeBoyZuko
Mercury
18
10 / 3 / 12
11,268
867
8,158
10,804
6,873
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 13
10,387
799
13,359
13,329
5,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
StriQen
Janus
17
2 / 4 / 18
10,233
787
12,658
9,390
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
112
19
Kills
30
30
Deaths
19
51
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Lugnutt530
Kuzenbo
1
3
24
4.33
W
Artemis
POOP32192
Artemis
13
4
15
5.13
W
Mercury
SakeBoyZuko
Mercury
10
3
12
5.33
W
4
5
13
2.1
W
Janus
StriQen
Janus
2
4
18
2.75
L
4
6
15
1.92
L
6
8
8
1.25
L
Scylla
4
7
5
0.93
L
Khepri
2
5
12
1.6
L
Thoth
vic_0808
Thoth
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,151
Damage
73,522
86,898
Taken
69,349
76,052
Mitigated
53,500
27,194
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Lugnutt530
Kuzenbo
9,965
4,374
3,951
6,187
20,969
32,031
369
10,854
9,590
14,976
0
W
Artemis
POOP32192
Artemis
29,382
12,841
774
3,821
14,857
5,960
2,241
11,071
3,598
0
46,689
W
Mercury
SakeBoyZuko
Mercury
8,158
3,350
1,784
2,581
10,804
6,873
1,523
5,362
5,128
0
15,510
W
13,359
1,190
1,130
2,858
13,329
5,449
830
9,251
3,872
29,863
0
W
Janus
StriQen
Janus
12,658
1,586
2,786
1,936
9,390
3,187
1,954
5,765
3,579
32,248
0
L
14,919
503
2,772
10,602
29,820
33,258
259
11,538
18,282
29,625
0
L
12,569
2,271
1,894
3,569
15,710
8,995
702
6,553
9,157
0
24,659
L
Scylla
7,493
618
1,206
1,920
12,735
5,556
538
5,731
7,004
15,276
0
L
Khepri
6,314
550
940
2,529
19,319
23,694
63
7,931
11,388
13,419
0
L
Thoth
vic_0808
Thoth
14,856
591
444
1,318
9,314
4,549
581
4,229
5,085
34,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,434
Gold Earned
54,267
138
Minions Killed
137
0
Camps Cleared
0
1,009,257
Distance Traveled
1,191,246
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,479
806
8
1
0
253,493
0
W
Artemis
11,900
915
38
3
0
201,510
0
W
Mercury
11,268
867
15
1
0
282,089
0
W
Agni
10,387
799
34
3
0
229,442
0
W
Janus
10,233
787
42
3
0
224,712
1
L
Cthulhu
10,640
818
34
3
0
195,744
0
L
Da Ji
10,485
807
30
2
0
176,453
1
L
Scylla
9,504
731
18
1
0
211,528
0
L
Khepri
9,725
748
16
1
0
205,156
0
L
Thoth
10,080
775
40
3
0
220,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role