Player Matchup

Morgan Le Fay
Morgan Le Fay
AdmiralTyree420
Morgan Le Fay
Level 109
God Stats
5W - 3L
1,598 SR
Queue Stats
114W - 95L
1,452 Elo+
Solo
Bacchus
Bacchus
C10iRaul
Bacchus
Level 156
God Stats
1W - 2L
1,526 SR
Queue Stats
90W - 95L
1,442 Elo+
Party 1
Bakasura
Bakasura
JaoAkaJohn
Bakasura
Level 123
God Stats
3W - 2L
1,539 SR
Queue Stats
104W - 96L
1,522 Elo+
Party 1
Loki
Loki
NeW xSergio
Loki
Level 145
God Stats
2W - 1L
1,309 SR
Queue Stats
13W - 6L
1,599 Elo+
Party 1
Hachiman
Hachiman
Vini13Oficial
Hachiman
Level 128
God Stats
9W - 10L
1,484 SR
Queue Stats
563W - 535L
1,496 Elo+
Party 1
Team Averages
Level 132
1,491 SR
1,502 Elo+

VS

Team Averages
Level 100
1,474 SR
1,472 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DomSoFlo
Sun Wukong
Level 103
God Stats
1W - 4L
1,352 SR
Queue Stats
96W - 101L
1,432 Elo+
Solo
Awilix
Awilix
SgtC
Awilix
Level 111
God Stats
51W - 28L
1,642 SR
Queue Stats
136W - 121L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZingBip
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,533 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 2
Agni
Agni
xCreb
Agni
Level 107
God Stats
1W - 2L
1,344 SR
Queue Stats
80W - 66L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdmiralTyree420
Morgan Le Fay
14
2 / 1 / 3
8,372
558
7,253
5,584
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
C10iRaul
Bacchus
12
0 / 0 / 14
7,975
532
5,777
13,476
15,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
JaoAkaJohn
Bakasura
15
6 / 2 / 1
8,601
573
6,508
11,820
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 2
9,927
662
3,617
7,838
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Vini13Oficial
Hachiman
14
9 / 1 / 5
8,945
596
11,693
7,815
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 5 / 1
6,138
409
4,062
14,090
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
DomSoFlo
Sun Wukong
14
0 / 1 / 0
8,157
544
3,316
7,414
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
SgtC
Awilix
13
4 / 4 / 0
8,202
547
8,831
10,248
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ZingBip
Ah Muzen Cab
11
1 / 6 / 1
6,946
463
5,082
10,243
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
xCreb
Agni
10
0 / 3 / 1
6,366
424
5,985
7,812
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
5
5
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
W
Morgan Le Fay
AdmiralTyree420
Morgan Le Fay
2
1
3
3.5
W
Bacchus
C10iRaul
Bacchus
0
0
14
7
L
Sun Wukong
DomSoFlo
Sun Wukong
0
1
0
0
W
Bakasura
JaoAkaJohn
Bakasura
6
2
1
3.25
W
2
1
2
3
L
Awilix
SgtC
Awilix
4
4
0
1
W
Hachiman
Vini13Oficial
Hachiman
9
1
5
11.5
L
Ah Muzen Cab
ZingBip
Ah Muzen Cab
1
6
1
0.25
L
Agni
xCreb
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
27,276
46,533
Taken
49,807
29,542
Mitigated
18,938
17,947
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,062
685
252
3,432
14,090
6,280
0
4,308
9,189
15,018
0
W
Morgan Le Fay
AdmiralTyree420
Morgan Le Fay
7,253
1,081
0
1,933
5,584
1,923
792
1,200
3,998
50,277
0
W
Bacchus
C10iRaul
Bacchus
5,777
1,064
2,550
3,635
13,476
15,451
181
3,614
9,532
16,258
0
L
Sun Wukong
DomSoFlo
Sun Wukong
3,316
175
0
2,207
7,414
5,236
0
1,499
5,851
0
61,481
W
Bakasura
JaoAkaJohn
Bakasura
6,508
4,336
0
5,334
11,820
6,357
104
1,612
10,118
0
55,375
W
3,617
1,323
0
1,566
7,838
3,016
0
511
6,938
0
75,568
L
Awilix
SgtC
Awilix
8,831
2,412
0
2,750
10,248
3,236
0
2,499
7,263
0
40,526
W
Hachiman
Vini13Oficial
Hachiman
11,693
6,048
0
2,929
7,815
2,795
1,937
2,323
5,402
0
54,909
L
Ah Muzen Cab
ZingBip
Ah Muzen Cab
5,082
1,396
0
1,343
10,243
2,363
0
1,906
8,221
0
37,246
L
Agni
xCreb
Agni
5,985
172
0
1,169
7,812
1,823
0
2,306
5,289
31,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
35,809
501
Minions Killed
368
0
Camps Cleared
0
1,568,816
Distance Traveled
1,489,538
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,138
409
45
3
0
282,193
1
W
Morgan Le Fay
8,372
558
99
7
0
299,764
4
W
Bacchus
7,975
532
13
1
0
306,878
2
L
Sun Wukong
8,157
544
148
10
0
305,171
5
W
Bakasura
8,601
573
120
8
0
341,038
4
W
Loki
9,927
662
166
11
0
342,340
4
L
Awilix
8,202
547
73
5
0
343,978
3
W
Hachiman
8,945
596
103
7
0
278,796
3
L
Ah Muzen Cab
6,946
463
56
4
0
273,234
2
L
Agni
6,366
424
46
3
0
284,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role