Player Matchup

Hou Yi
Hou Yi
BayEsteban545
Hou Yi
Level 25
God Stats
49W - 15L
1,656 SR
Queue Stats
60W - 24L
1,643 Elo+
Party 2
Xing Tian
Xing Tian
Reborn_Ratchet
Xing Tian
Level 82
God Stats
1W - 0L
1,323 SR
Queue Stats
61W - 26L
1,637 Elo+
Party 2
Thoth
Thoth
RiverAsh98
Thoth
Level 129
God Stats
1W - 1L
1,530 SR
Queue Stats
77W - 30L
1,650 Elo+
Party 2
Team Averages
Level 79
1,503 SR
1,644 Elo+

VS

Team Averages
Level 33
1,414 SR
1,289 Elo+
Sol
Sol
BruceAlmighty97
Sol
Level 43
God Stats
4W - 14L
1,409 SR
Queue Stats
111W - 118L
1,296 Elo+
Party 1
Cerberus
Cerberus
CH4UNC3G99
Cerberus
Level 49
God Stats
34W - 35L
1,509 SR
Queue Stats
55W - 61L
1,368 Elo+
Party 1
Artemis
Artemis
xXWhiteKightXx
Artemis
Level 8
God Stats
1W - 3L
1,323 SR
Queue Stats
8W - 14L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 14
12,039
669
12,261
8,922
3,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Reborn_Ratchet
Xing Tian
16
7 / 1 / 14
12,548
697
16,589
21,247
26,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
17
8 / 0 / 13
12,792
711
23,449
11,866
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,837
547
15,545
15,567
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
CH4UNC3G99
Cerberus
11
1 / 9 / 0
10,041
558
7,525
31,883
22,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 1
9,323
518
8,752
13,993
3,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
21
Kills
1
1
Deaths
21
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
0
7
1
0.07
L
Cerberus
CH4UNC3G99
Cerberus
1
9
0
0.11
W
Xing Tian
Reborn_Ratchet
Xing Tian
7
1
14
14
W
Thoth
8
0
13
14.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,299
Damage
31,822
42,035
Taken
61,443
35,499
Mitigated
29,883
9,622
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,261
6,270
0
2,170
8,922
3,827
695
4,085
4,837
0
35,964
L
15,545
5,419
0
2,304
15,567
3,542
0
11,760
3,807
61,475
5,883
L
Cerberus
CH4UNC3G99
Cerberus
7,525
268
264
7,655
31,883
22,807
0
18,405
13,478
24,781
0
W
Xing Tian
Reborn_Ratchet
Xing Tian
16,589
919
634
2,723
21,247
26,432
270
10,368
10,879
39,998
0
W
Thoth
23,449
119
313
3,782
11,866
5,240
1,614
7,937
3,929
78,482
0
L
8,752
2,427
303
1,204
13,993
3,534
0
10,425
3,568
0
31,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,379
Gold Earned
29,201
202
Minions Killed
234
9
Camps Cleared
7
999,579
Distance Traveled
893,291
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,039
669
44
2
1
299,953
2
L
Sol
9,837
547
108
6
4
306,783
2
L
Cerberus
10,041
558
72
4
1
299,889
5
W
Xing Tian
12,548
697
43
2
2
358,755
3
W
Thoth
12,792
711
115
6
6
340,871
2
L
Artemis
9,323
518
54
3
2
286,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role