Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
XxTheShadowXA
Chiron
Level 125
God Stats
18W - 11L
1,664 SR
Queue Stats
157W - 126L
1,577 Elo+
Party 3
Janus
Janus
chaostheory1987
Janus
Level 156
God Stats
8W - 6L
1,414 SR
Queue Stats
125W - 134L
1,465 Elo+
Solo
Bacchus
Bacchus
jimmyviers
Bacchus
Level 153
God Stats
1W - 0L
1,643 SR
Queue Stats
53W - 35L
1,594 Elo+
Party 2
Fenrir
Fenrir
tehtaka
Fenrir
Level 152
God Stats
16W - 10L
1,656 SR
Queue Stats
164W - 132L
1,585 Elo+
Party 3
Team Averages
Level 149
1,575 SR
1,544 Elo+

VS

Team Averages
Level 125
1,493 SR
1,530 Elo+
Charybdis
Charybdis
Order Cosmic
Charybdis
Level 118
God Stats
4W - 4L
1,732 SR
Queue Stats
9W - 12L
1,517 Elo+
Solo
Agni
Agni
ReaganSMAAAAASH
Agni
Level 147
God Stats
14W - 11L
1,758 SR
Queue Stats
57W - 66L
1,531 Elo+
Party 1
Osiris
Osiris
TheRealMcLovins
Osiris
Level 160
God Stats
5W - 12L
1,377 SR
Queue Stats
342W - 348L
1,524 Elo+
Party 1
Atlas
Atlas
TwoSporks
Atlas
Level 129
God Stats
1W - 3L
1,430 SR
Queue Stats
32W - 35L
1,532 Elo+
Party 1
Sol
Sol
Wippyloc
Sol
Level 69
God Stats
0W - 1L
1,167 SR
Queue Stats
30W - 29L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 1 / 7
8,218
822
6,351
5,026
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 8
8,025
803
6,293
6,963
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 7
8,076
808
7,891
3,063
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
jimmyviers
Bacchus
15
5 / 1 / 7
8,871
887
9,119
8,645
7,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
tehtaka
Fenrir
15
7 / 4 / 4
9,443
944
6,739
8,894
4,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Order Cosmic
Charybdis
12
0 / 3 / 4
6,615
662
2,056
8,604
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 1
7,799
780
3,397
7,043
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 2
7,253
725
7,348
10,676
7,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
TwoSporks
Atlas
13
1 / 4 / 0
6,676
668
5,655
9,877
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 5 / 1
6,465
647
5,060
7,397
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
6
7
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
1
7
6.5
L
Charybdis
Order Cosmic
Charybdis
0
3
4
0.67
L
2
4
1
0.63
L
2
3
2
1
L
Atlas
TwoSporks
Atlas
1
4
0
0.25
L
1
5
1
0.3
W
3
1
8
7
W
1
0
7
4.5
W
Bacchus
jimmyviers
Bacchus
5
1
7
8.5
W
Fenrir
tehtaka
Fenrir
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,393
Damage
23,516
32,591
Taken
43,597
16,831
Mitigated
21,668
3,919
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,351
801
69
352
5,026
1,969
486
3,273
1,678
25,153
760
L
Charybdis
Order Cosmic
Charybdis
2,056
984
0
834
8,604
2,651
0
4,343
4,151
0
11,265
L
3,397
0
0
351
7,043
2,247
1
3,179
3,772
32,612
0
L
7,348
1,125
0
2,083
10,676
7,607
0
5,293
5,211
0
18,478
L
Atlas
TwoSporks
Atlas
5,655
1,559
160
1,606
9,877
6,466
0
4,347
5,460
21,035
0
L
5,060
877
0
1,114
7,397
2,697
1
5,239
2,026
17,058
536
W
6,293
2,153
485
1,300
6,963
2,436
231
2,310
4,302
0
13,840
W
7,891
69
0
331
3,063
1,168
666
1,487
1,576
38,941
0
W
Bacchus
jimmyviers
Bacchus
9,119
1,029
0
209
8,645
7,226
672
3,104
5,378
29,008
0
W
Fenrir
tehtaka
Fenrir
6,739
857
0
1,173
8,894
4,032
0
4,024
4,678
0
20,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
34,808
260
Minions Killed
194
9
Camps Cleared
7
1,018,952
Distance Traveled
935,908
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,218
822
50
5
1
199,104
1
L
Charybdis
6,615
662
28
3
1
187,664
2
L
Agni
7,799
780
77
8
2
190,322
2
L
Osiris
7,253
725
31
3
1
216,829
3
L
Atlas
6,676
668
24
2
2
155,338
0
L
Sol
6,465
647
34
3
1
185,755
1
W
Chiron
8,025
803
21
2
0
202,241
0
W
Janus
8,076
808
85
9
1
222,208
0
W
Bacchus
8,871
887
64
6
3
208,200
2
W
Fenrir
9,443
944
40
4
4
187,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role