Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BLACKROTTX
Anhur
Level 128
God Stats
1W - 1L
1,280 SR
Queue Stats
101W - 98L
1,512 Elo+
Solo
Ganesha
Ganesha
Belfurion
Ganesha
Level 123
God Stats
2W - 1L
1,509 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Susano
Susano
Galatine
Susano
Level 146
God Stats
4W - 1L
1,732 SR
Queue Stats
95W - 90L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
MasterTaco86
The Morrigan
Level 128
God Stats
1W - 1L
1,278 SR
Queue Stats
17W - 18L
1,505 Elo+
Party 1
Team Averages
Level 131
1,460 SR
1,512 Elo+

VS

Team Averages
Level 121
1,465 SR
1,545 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BaDAzzCookie
King Arthur
Level 138
God Stats
0W - 1L
1,229 SR
Queue Stats
78W - 76L
1,550 Elo+
Party 3
Merlin
Merlin
Capta1nD3ath
Merlin
Level 48
God Stats
1W - 1L
1,738 SR
Queue Stats
21W - 14L
1,604 Elo+
Party 2
Kali
Kali
Jared_Parker69
Kali
Level 140
God Stats
0W - 1L
1,387 SR
Queue Stats
140W - 128L
1,585 Elo+
Party 2
Fafnir
Fafnir
wtTYRANT
Fafnir
Level 126
God Stats
0W - 4L
1,472 SR
Queue Stats
156W - 147L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 1 / 18
8,241
824
8,858
8,054
3,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
16
9 / 1 / 8
9,268
927
8,992
8,658
4,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Belfurion
Ganesha
14
0 / 1 / 18
8,153
815
4,969
13,458
15,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Galatine
Susano
13
6 / 2 / 10
8,104
810
7,483
12,108
10,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
MasterTaco86
The Morrigan
15
4 / 0 / 15
8,552
855
7,365
4,429
1,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 4 / 4
6,979
698
12,081
6,673
2,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
BaDAzzCookie
King Arthur
15
3 / 4 / 2
7,950
795
11,599
11,525
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
2 / 4 / 1
8,138
814
9,732
6,642
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 3
6,679
668
4,918
6,249
2,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
wtTYRANT
Fafnir
13
0 / 4 / 5
7,146
715
2,911
10,582
11,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
20
Kills
5
5
Deaths
20
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
18
10
L
Nu Wa
 
Nu Wa
0
4
4
0.5
W
Anhur
9
1
8
13
L
King Arthur
BaDAzzCookie
King Arthur
3
4
2
1
W
Ganesha
Belfurion
Ganesha
0
1
18
9
L
Merlin
2
4
1
0.63
W
Susano
Galatine
Susano
6
2
10
5.5
L
0
4
3
0.38
W
The Morrigan
MasterTaco86
The Morrigan
4
0
15
11.5
L
Fafnir
wtTYRANT
Fafnir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
41,241
46,707
Taken
41,671
36,078
Mitigated
25,518
24,147
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,858
605
3,363
2,924
8,054
3,947
0
3,742
4,236
35,776
0
L
Nu Wa
 
Nu Wa
12,081
1,874
954
1,695
6,673
2,800
0
3,076
3,597
25,063
0
W
Anhur
8,992
3,808
1,535
1,928
8,658
4,076
211
4,967
3,657
0
17,616
L
King Arthur
BaDAzzCookie
King Arthur
11,599
1,103
523
3,389
11,525
5,623
0
6,087
5,438
0
19,215
W
Ganesha
Belfurion
Ganesha
4,969
496
2,627
3,424
13,458
15,345
0
7,530
5,583
13,399
0
L
Merlin
9,732
569
0
773
6,642
2,234
0
3,852
2,790
39,969
0
W
Susano
Galatine
Susano
7,483
967
2,536
2,112
12,108
10,900
0
4,984
6,775
0
13,695
L
4,918
1,417
14
815
6,249
2,941
0
2,771
3,478
0
9,292
W
The Morrigan
MasterTaco86
The Morrigan
7,365
490
2,917
781
4,429
1,810
0
3,501
888
23,014
0
L
Fafnir
wtTYRANT
Fafnir
2,911
558
105
1,132
10,582
11,920
0
5,406
5,176
7,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
36,892
151
Minions Killed
120
0
Camps Cleared
0
1,017,159
Distance Traveled
960,169
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,241
824
40
4
0
181,952
2
L
Nu Wa
6,979
698
23
2
0
191,135
0
W
Anhur
9,268
927
34
3
0
205,052
1
L
King Arthur
7,950
795
22
2
0
216,911
0
W
Ganesha
8,153
815
0
0
0
221,085
1
L
Merlin
8,138
814
62
6
0
184,182
0
W
Susano
8,104
810
11
1
0
191,101
1
L
Kali
6,679
668
5
1
0
172,633
0
W
The Morrigan
8,552
855
66
7
0
217,969
6
L
Fafnir
7,146
715
8
1
0
195,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role