Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CallMeBans
Mulan
Level 122
God Stats
7W - 8L
1,545 SR
Queue Stats
210W - 217L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Gabdark777
Cthulhu
Level 85
God Stats
21W - 18L
1,541 SR
Queue Stats
392W - 471L
1,525 Elo+
Solo
Susano
Susano
Smol-Gecko
Susano
Level 124
God Stats
1W - 3L
1,531 SR
Queue Stats
63W - 57L
1,552 Elo+
Solo
Danzaburou
Danzaburou
waterchavez
Danzaburou
Level 103
God Stats
16W - 6L
1,689 SR
Queue Stats
83W - 60L
1,629 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,538 Elo+

VS

Team Averages
Level 114
1,647 SR
1,516 Elo+
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AllHAZARD0US
Skadi
Level 76
God Stats
8W - 4L
1,657 SR
Queue Stats
297W - 235L
1,491 Elo+
Party 2
Ymir
Ymir
DrowsyKTA
Ymir
Level 125
God Stats
35W - 33L
1,551 SR
Queue Stats
441W - 393L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
Gordo54
Cliodhna
Level 154
God Stats
4W - 1L
1,881 SR
Queue Stats
262W - 221L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
sus_Yermingt0n
Baron Samedi
Level 107
God Stats
20W - 11L
1,648 SR
Queue Stats
450W - 416L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 9 / 2
6,689
393
5,451
12,214
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
3
0 / 1 / 1
5,073
298
0
1,493
424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Gabdark777
Cthulhu
13
4 / 10 / 5
8,902
524
8,456
24,050
15,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Smol-Gecko
Susano
7
0 / 1 / 1
5,861
345
466
3,930
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
waterchavez
Danzaburou
16
8 / 9 / 1
10,499
618
13,452
16,836
4,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 2 / 9
9,910
583
10,109
7,313
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 4 / 7
9,688
570
10,875
11,909
4,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
1 / 2 / 15
9,548
562
7,759
11,238
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Gordo54
Cliodhna
17
7 / 3 / 10
10,352
609
10,045
12,250
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
sus_Yermingt0n
Baron Samedi
18
7 / 2 / 14
11,032
649
10,680
11,993
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
12
Kills
29
30
Deaths
13
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
9
2
0.11
W
Vulcan
 
Vulcan
5
2
9
4.75
W
9
4
7
3.13
L
Mulan
0
1
1
0.5
W
Ymir
1
2
15
4.25
L
Cthulhu
Gabdark777
Cthulhu
4
10
5
0.65
W
Cliodhna
Gordo54
Cliodhna
7
3
10
4
L
Susano
Smol-Gecko
Susano
0
1
1
0.5
W
Baron Samedi
sus_Yermingt0n
Baron Samedi
7
2
14
7
L
Danzaburou
waterchavez
Danzaburou
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
49,468
58,523
Taken
54,703
23,864
Mitigated
28,818
7,961
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,451
281
0
1,130
12,214
2,250
0
4,516
7,508
28,425
0
W
Vulcan
 
Vulcan
10,109
4,430
0
951
7,313
2,873
2,274
2,139
4,879
55,876
0
W
10,875
3,772
0
3,398
11,909
4,041
4,012
2,480
9,106
0
55,451
L
Mulan
0
0
0
0
1,493
424
0
767
726
0
855
W
Ymir
7,759
2,288
0
2,869
11,238
10,405
973
3,243
7,678
43,113
5,016
L
Cthulhu
Gabdark777
Cthulhu
8,456
326
306
2,552
24,050
15,531
0
13,460
10,301
22,375
0
W
Cliodhna
Gordo54
Cliodhna
10,045
1,022
0
1,923
12,250
4,752
2,067
2,147
9,780
0
75,488
L
Susano
Smol-Gecko
Susano
466
109
0
1,600
3,930
689
0
484
3,446
0
10,806
W
Baron Samedi
sus_Yermingt0n
Baron Samedi
10,680
968
2,124
4,805
11,993
6,747
1,971
2,301
9,353
71,669
0
L
Danzaburou
waterchavez
Danzaburou
13,452
6,425
0
2,373
16,836
4,970
0
8,499
8,337
0
58,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
50,530
211
Minions Killed
512
0
Camps Cleared
0
957,198
Distance Traveled
1,675,534
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,689
393
44
3
0
197,497
0
W
Vulcan
9,910
583
115
7
0
342,725
3
W
Skadi
9,688
570
82
5
0
320,518
1
L
Mulan
5,073
298
5
0
0
35,682
0
W
Ymir
9,548
562
91
5
0
323,064
1
L
Cthulhu
8,902
524
37
2
0
287,457
0
W
Cliodhna
10,352
609
118
7
0
379,318
3
L
Susano
5,861
345
30
2
0
134,369
2
W
Baron Samedi
11,032
649
106
6
0
309,909
0
L
Danzaburou
10,499
618
95
6
0
302,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role