Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BendingYeti3878
Cthulhu
Level 28
God Stats
2W - 0L
1,754 SR
Queue Stats
18W - 2L
1,820 Elo+
Party 1
Da Ji
Da Ji
TrulyGenius
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 18L
1,792 Elo+
Party 1
Gilgamesh
Gilgamesh
Xulnr
Gilgamesh
Level 126
God Stats
2W - 0L
1,676 SR
Queue Stats
101W - 62L
1,584 Elo+
Party 1
Poseidon
Poseidon
cylas1212
Poseidon
Level 156
God Stats
16W - 6L
1,774 SR
Queue Stats
653W - 555L
1,662 Elo+
Party 1
Team Averages
Level 100
1,641 SR
1,672 Elo+

VS

Team Averages
Level 134
1,490 SR
1,481 Elo+
He Bo
He Bo
BRUUHH V7
He Bo
Level 104
God Stats
5W - 2L
1,546 SR
Queue Stats
140W - 123L
1,543 Elo+
Party 2
Anhur
Anhur
DKiller22112121
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,462 Elo+
Solo
Nike
Nike
RougexBeast
Nike
Level 114
God Stats
2W - 2L
1,540 SR
Queue Stats
60W - 87L
1,368 Elo+
Solo
Chiron
Chiron
ThermicRogue
Chiron
Level 143
God Stats
10W - 16L
1,423 SR
Queue Stats
723W - 730L
1,540 Elo+
Solo
Athena
Athena
youngfluff707
Athena
Level 158
God Stats
1W - 1L
1,441 SR
Queue Stats
239W - 215L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 1 / 12
8,886
987
12,247
7,323
2,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
8 / 1 / 21
9,637
1,071
11,601
18,078
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 3 / 9
8,808
979
9,458
8,483
3,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Xulnr
Gilgamesh
16
7 / 1 / 18
9,440
1,049
10,960
10,786
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
cylas1212
Poseidon
15
5 / 2 / 14
8,692
966
13,389
9,122
3,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BRUUHH V7
He Bo
12
1 / 10 / 2
6,787
754
8,528
10,662
3,727
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 8 / 4
6,287
699
3,491
10,035
3,418
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 2
6,404
712
3,999
11,633
6,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
13
2 / 6 / 0
7,202
800
12,424
11,541
4,644
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
3 / 4 / 2
8,161
907
4,769
18,963
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
17
34
Kills
7
8
Deaths
34
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
12
11
L
He Bo
BRUUHH V7
He Bo
1
10
2
0.2
W
8
1
21
18.5
L
0
8
4
0.25
L
1
6
2
0.33
L
Chiron
2
6
0
0.33
W
9
3
9
4.5
W
Gilgamesh
Xulnr
Gilgamesh
7
1
18
16
W
Poseidon
cylas1212
Poseidon
5
2
14
6
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
33,211
53,792
Taken
62,834
30,415
Mitigated
33,434
29,371
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,247
3,223
2,266
2,635
7,323
2,780
1,918
1,801
5,522
0
27,565
L
He Bo
BRUUHH V7
He Bo
8,528
0
233
387
10,662
3,727
0
4,584
5,591
13,173
0
W
11,601
618
2,227
8,305
18,078
12,332
309
5,819
12,259
18,945
0
L
3,491
1,358
64
236
10,035
3,418
0
4,268
5,523
0
7,273
L
3,999
311
0
1,441
11,633
6,440
0
5,040
6,292
4,466
3,751
L
Chiron
12,424
1,483
1,158
2,266
11,541
4,644
0
4,925
6,059
0
23,497
W
9,458
3,467
1,892
2,101
8,483
3,661
710
2,947
5,536
0
12,262
W
Gilgamesh
Xulnr
Gilgamesh
10,960
2,302
1,340
2,538
10,786
8,428
1,079
2,844
7,942
3,814
15,680
W
Poseidon
cylas1212
Poseidon
13,389
1,637
2,649
3,418
9,122
3,214
1,525
1,742
7,380
23,471
0
L
4,769
551
291
6,769
18,963
15,205
0
6,204
12,041
9,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
34,841
106
Minions Killed
63
0
Camps Cleared
0
1,006,647
Distance Traveled
638,784
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,886
987
30
3
0
216,239
0
L
He Bo
6,787
754
8
1
0
133,713
0
W
Cthulhu
9,637
1,071
23
3
0
226,595
0
L
Anhur
6,287
699
9
1
0
109,400
1
L
Nike
6,404
712
6
1
0
129,923
0
L
Chiron
7,202
800
30
3
0
107,550
1
W
Da Ji
8,808
979
8
1
0
182,537
0
W
Gilgamesh
9,440
1,049
15
2
0
209,500
1
W
Poseidon
8,692
966
30
3
0
171,776
0
L
Athena
8,161
907
10
1
0
158,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role