Player Matchup

Bakasura
Bakasura
BleachedGene
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 26L
1,692 Elo+
Party 1
Bacchus
Bacchus
OMEGAMITE
Bacchus
Level 146
God Stats
33W - 32L
1,487 SR
Queue Stats
863W - 762L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
ToMnyChrmosomes
Guan Yu
Level 8
God Stats
2W - 3L
1,395 SR
Queue Stats
6W - 6L
1,461 Elo+
Party 1
Charybdis
Charybdis
Tuffmuffin_
Charybdis
Level 127
God Stats
2W - 7L
1,346 SR
Queue Stats
193W - 180L
1,510 Elo+
Party 1
Zeus
Zeus
YoureAdorable
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,596 Elo+
Party 1
Team Averages
Level 75
1,446 SR
1,582 Elo+

VS

Team Averages
Level 78
1,572 SR
1,572 Elo+
Fenrir
Fenrir
DrLightning2972
Fenrir
Level 148
God Stats
7W - 6L
1,585 SR
Queue Stats
464W - 417L
1,625 Elo+
Party 2
Artemis
Artemis
DrThunder2792
Artemis
Level 158
God Stats
16W - 9L
1,783 SR
Queue Stats
642W - 575L
1,595 Elo+
Party 2
Ra
Ra
He_is_lying-_-
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,640 Elo+
Party 2
Chaac
Chaac
HustlePR
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Yemoja
Yemoja
yazaby12
Yemoja
Level 38
God Stats
1W - 4L
1,492 SR
Queue Stats
43W - 36L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BleachedGene
Bakasura
8
0 / 2 / 3
5,498
550
2,812
9,685
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
OMEGAMITE
Bacchus
11
11 / 0 / 1
7,206
721
6,625
6,024
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

10
0 / 2 / 0
5,123
512
2,915
6,695
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Tuffmuffin_
Charybdis
9
1 / 2 / 3
5,305
531
4,287
6,385
1,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 4
6,996
700
6,760
4,056
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
5,569
557
2,714
8,038
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
8
0 / 2 / 1
4,948
495
6,195
6,185
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 1
5,292
529
2,013
6,693
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
HustlePR
Chaac
11
1 / 1 / 1
6,186
619
4,839
5,928
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
yazaby12
Yemoja
8
1 / 3 / 1
4,921
492
2,761
7,581
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
7
7
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BleachedGene
Bakasura
0
2
3
0.75
L
4
4
0
1
L
Artemis
0
2
1
0.25
L
1
5
1
0.3
L
Chaac
HustlePR
Chaac
1
1
1
1.5
W
Bacchus
OMEGAMITE
Bacchus
11
0
1
11.5
W
0
2
0
0
W
Charybdis
Tuffmuffin_
Charybdis
1
2
3
1.25
W
3
1
4
5
L
Yemoja
yazaby12
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
18,522
32,845
Taken
34,425
13,395
Mitigated
12,299
12,554
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BleachedGene
Bakasura
2,812
1,958
1,039
3,428
9,685
2,842
72
1,627
8,014
0
15,874
L
2,714
983
0
1,944
8,038
2,341
0
3,610
4,306
0
18,658
L
Artemis
6,195
3,209
0
1,214
6,185
1,307
0
827
5,270
0
32,660
L
2,013
78
254
1,376
6,693
1,813
0
4,502
1,798
23,749
0
L
Chaac
HustlePR
Chaac
4,839
611
0
3,414
5,928
2,908
0
462
5,056
0
36,914
W
Bacchus
OMEGAMITE
Bacchus
6,625
968
0
1,866
6,024
2,703
0
1,914
4,016
25,959
0
W
2,915
538
0
3,169
6,695
5,562
0
0
5,977
0
22,208
W
Charybdis
Tuffmuffin_
Charybdis
4,287
2,025
0
2,302
6,385
1,235
0
653
5,732
0
27,792
W
6,760
1,097
0
750
4,056
1,053
502
430
3,586
45,145
0
L
Yemoja
yazaby12
Yemoja
2,761
785
759
852
7,581
3,930
0
3,525
3,827
10,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
26,916
308
Minions Killed
257
0
Camps Cleared
0
964,406
Distance Traveled
944,379
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,498
550
37
4
0
171,674
1
L
Fenrir
5,569
557
48
5
0
217,123
1
L
Artemis
4,948
495
55
6
0
163,540
1
L
Ra
5,292
529
58
6
0
196,285
3
L
Chaac
6,186
619
86
9
0
191,207
1
W
Bacchus
7,206
721
53
5
0
236,666
1
W
Guan Yu
5,123
512
58
6
0
205,147
1
W
Charybdis
5,305
531
49
5
0
174,898
4
W
Zeus
6,996
700
111
11
0
176,021
1
L
Yemoja
4,921
492
10
1
0
176,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role