Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Taaddde
Ao Kuang
Level 155
God Stats
1W - 1L
1,426 SR
Queue Stats
43W - 35L
1,585 Elo+
Party 1
Bastet
Bastet
neapolito
Bastet
Level 140
God Stats
8W - 6L
1,639 SR
Queue Stats
260W - 191L
1,532 Elo+
Party 1
Team Averages
Level 153
1,513 SR
1,523 Elo+

VS

Team Averages
Level 150
1,591 SR
1,554 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Ale77
Zeus
Level 139
God Stats
2W - 3L
1,395 SR
Queue Stats
125W - 101L
1,572 Elo+
Party 2
Serqet
Serqet
EmiSMX3
Serqet
Level 154
God Stats
7W - 4L
1,746 SR
Queue Stats
96W - 65L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
MathiSMX3
Baron Samedi
Level 153
God Stats
8W - 1L
1,736 SR
Queue Stats
141W - 114L
1,549 Elo+
Party 2
Chaac
Chaac
MrSantiSMX3
Chaac
Level 146
God Stats
8W - 10L
1,575 SR
Queue Stats
225W - 204L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 7
7,514
537
5,018
10,218
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
 
Scylla
13
2 / 1 / 3
7,503
536
4,852
5,406
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
 
Artemis
12
3 / 5 / 2
7,319
523
4,914
9,240
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Taaddde
Ao Kuang
15
7 / 1 / 5
8,485
606
7,688
11,539
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
neapolito
Bastet
15
8 / 0 / 2
9,262
662
13,559
11,110
3,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 4 / 1
7,842
560
9,769
7,750
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Ale77
Zeus
13
1 / 5 / 0
7,231
517
7,481
9,504
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
EmiSMX3
Serqet
10
0 / 2 / 0
5,930
424
2,144
6,920
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MathiSMX3
Baron Samedi
10
1 / 4 / 2
6,132
438
5,701
11,503
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 0
6,605
472
5,434
12,788
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
7
7
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
7
5.5
W
Scylla
 
Scylla
2
1
3
3.5
W
Artemis
 
Artemis
3
5
2
0.8
L
Hachiman
 
Hachiman
5
4
1
1.38
L
Zeus
Ale77
Zeus
1
5
0
0.2
L
Serqet
EmiSMX3
Serqet
0
2
0
0
L
Baron Samedi
MathiSMX3
Baron Samedi
1
4
2
0.5
L
0
7
0
0
W
Ao Kuang
Taaddde
Ao Kuang
7
1
5
9.5
W
Bastet
neapolito
Bastet
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
30,529
47,513
Taken
48,465
18,557
Mitigated
20,288
19,245
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,018
1,391
0
4,696
10,218
7,614
77
3,257
6,961
0
12,099
W
Scylla
 
Scylla
4,852
309
0
250
5,406
2,042
402
4,096
1,310
49,651
0
W
Artemis
 
Artemis
4,914
2,752
0
2,613
9,240
1,669
630
2,285
6,955
0
42,079
L
Hachiman
 
Hachiman
9,769
4,125
0
2,114
7,750
2,318
0
1,697
6,053
0
51,093
L
Zeus
Ale77
Zeus
7,481
658
0
3,221
9,504
3,179
0
5,979
3,307
53,903
0
L
Serqet
EmiSMX3
Serqet
2,144
827
0
2,547
6,920
1,794
0
1,390
5,512
0
27,006
L
Baron Samedi
MathiSMX3
Baron Samedi
5,701
406
329
3,645
11,503
6,525
0
2,860
8,591
24,152
0
L
5,434
1,255
0
4,089
12,788
6,472
0
326
12,462
0
41,008
W
Ao Kuang
Taaddde
Ao Kuang
7,688
2,550
0
5,846
11,539
3,575
0
3,128
8,333
54,581
0
W
Bastet
neapolito
Bastet
13,559
3,566
0
5,840
11,110
3,657
416
416
10,066
0
57,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
33,740
433
Minions Killed
414
0
Camps Cleared
0
1,476,698
Distance Traveled
1,292,362
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,514
537
14
1
0
299,450
0
W
Scylla
7,503
536
107
8
0
279,686
5
W
Artemis
7,319
523
92
7
0
246,974
3
L
Hachiman
7,842
560
92
7
0
258,914
4
L
Zeus
7,231
517
113
8
0
255,810
6
L
Serqet
5,930
424
64
5
0
289,774
3
L
Baron Samedi
6,132
438
46
3
0
249,171
1
L
Chaac
6,605
472
99
7
0
238,693
1
W
Ao Kuang
8,485
606
103
7
0
317,060
2
W
Bastet
9,262
662
117
8
0
333,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role