Player Matchup

Thor
Thor
DCFMX14
Thor
Level 28
God Stats
0W - 3L
1,384 SR
Queue Stats
8W - 19L
1,228 Elo+
Party 1
Chaac
Chaac
Farrenide
Chaac
Level 49
God Stats
0W - 3L
1,405 SR
Queue Stats
40W - 60L
1,279 Elo+
Party 1
Neith
Neith
FugitiveSnow
Neith
Level 27
God Stats
9W - 13L
1,319 SR
Queue Stats
26W - 39L
1,293 Elo+
Party 1
Sol
Sol
Keokan
Sol
Level 25
God Stats
1W - 5L
1,269 SR
Queue Stats
23W - 33L
1,301 Elo+
Party 1
Atlas
Atlas
THINNISHPIZZA77
Atlas
Level 72
God Stats
0W - 3L
1,100 SR
Queue Stats
36W - 52L
1,278 Elo+
Party 1
Team Averages
Level 40
1,296 SR
1,276 Elo+

VS

Team Averages
Level 92
1,475 SR
1,394 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chris-aka-SASUKE
Cabrakan
Level 86
God Stats
3W - 1L
1,460 SR
Queue Stats
66W - 71L
1,402 Elo+
Solo
Arachne
Arachne
Dead2MeBro
Arachne
Level 92
God Stats
59W - 52L
1,494 SR
Queue Stats
213W - 280L
1,366 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LonestaR_Tx_81
Morgan Le Fay
Level 108
God Stats
22W - 27L
1,378 SR
Queue Stats
442W - 513L
1,329 Elo+
Party 2
Vamana
Vamana
tres_361_
Vamana
Level 65
God Stats
27W - 15L
1,546 SR
Queue Stats
71W - 90L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DCFMX14
Thor
7
0 / 4 / 1
4,903
446
1,821
7,184
1,802
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Farrenide
Chaac
9
2 / 4 / 0
5,601
509
4,279
8,627
3,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 5 / 0
4,478
407
1,513
7,373
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Keokan
Sol
8
0 / 3 / 0
5,212
474
3,671
6,150
1,671
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 1
5,121
466
2,772
8,348
3,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 2 / 3
5,714
519
4,883
5,437
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 5
6,254
569
5,107
5,222
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Dead2MeBro
Arachne
11
3 / 0 / 1
6,600
600
3,563
7,645
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
LonestaR_Tx_81
Morgan Le Fay
12
3 / 0 / 0
6,936
631
4,777
5,093
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
tres_361_
Vamana
12
6 / 2 / 1
7,091
645
8,533
7,457
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
18
18
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
3
2.75
W
2
0
5
4.5
L
Thor
DCFMX14
Thor
0
4
1
0.13
W
Arachne
Dead2MeBro
Arachne
3
0
1
3.5
L
Chaac
Farrenide
Chaac
2
4
0
0.5
L
1
5
0
0.2
L
Sol
Keokan
Sol
0
3
0
0
W
Morgan Le Fay
LonestaR_Tx_81
Morgan Le Fay
3
0
0
3
L
1
2
1
0.75
W
Vamana
tres_361_
Vamana
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
26,863
37,682
Taken
30,854
12,328
Mitigated
17,338
5,590
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,883
1,547
0
1,599
5,437
1,824
2,437
2,327
3,110
0
27,142
W
5,107
733
355
2,264
5,222
4,769
387
1,111
4,111
19,370
0
L
Thor
DCFMX14
Thor
1,821
786
0
0
7,184
1,802
0
1,069
5,841
0
18,791
W
Arachne
Dead2MeBro
Arachne
3,563
2,692
236
5,502
7,645
2,476
100
594
7,051
0
38,747
L
Chaac
Farrenide
Chaac
4,279
662
0
1,964
8,627
3,792
0
0
8,115
0
23,520
L
1,513
512
0
507
7,373
1,588
0
2,330
4,965
0
16,035
L
Sol
Keokan
Sol
3,671
1,388
0
1,712
6,150
1,671
351
2,472
3,528
24,576
3,753
W
Morgan Le Fay
LonestaR_Tx_81
Morgan Le Fay
4,777
161
0
855
5,093
1,865
0
1,978
3,115
42,245
0
L
2,772
1,323
724
683
8,348
3,475
0
3,687
4,661
11,040
0
W
Vamana
tres_361_
Vamana
8,533
3,982
0
3,284
7,457
6,404
1,516
0
7,457
0
39,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
32,595
202
Minions Killed
345
0
Camps Cleared
0
946,610
Distance Traveled
1,007,562
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,714
519
47
4
0
184,354
0
W
Cabrakan
6,254
569
41
4
0
214,419
3
L
Thor
4,903
446
43
4
0
204,188
1
W
Arachne
6,600
600
87
8
0
204,090
0
L
Chaac
5,601
509
47
4
0
198,403
0
L
Neith
4,478
407
23
2
0
179,992
1
L
Sol
5,212
474
73
7
0
177,381
3
W
Morgan Le Fay
6,936
631
99
9
0
202,418
1
L
Atlas
5,121
466
16
1
0
186,646
0
W
Vamana
7,091
645
71
6
0
202,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role