Player Matchup

Zhong Kui
Zhong Kui
Boomhauer II
Zhong Kui
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
63W - 54L
1,558 Elo+
Party 1
Chiron
Chiron
Cad16
Chiron
Level 158
God Stats
7W - 8L
1,487 SR
Queue Stats
368W - 414L
1,490 Elo+
Solo
Nike
Nike
Mikey1911
Nike
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,255 Elo+
Party 1
Discordia
Discordia
SavagePop1400
Discordia
Level 81
God Stats
3W - 2L
1,379 SR
Queue Stats
148W - 134L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
ShcrimpFriedRice
Ah Puch
Level 127
God Stats
3W - 0L
1,722 SR
Queue Stats
27W - 25L
1,537 Elo+
Party 1
Team Averages
Level 112
1,559 SR
1,477 Elo+

VS

Team Averages
Level 97
1,472 SR
1,502 Elo+
Sobek
Sobek
BigTiddyyGothGF6
Sobek
Level 27
God Stats
1W - 1L
1,592 SR
Queue Stats
17W - 36L
1,384 Elo+
Solo
Medusa
Medusa
Genja Medicine
Medusa
Level 146
God Stats
3W - 4L
1,463 SR
Queue Stats
271W - 274L
1,581 Elo+
Party 2
Eset
Eset
Strawnan
Eset
Level 139
God Stats
0W - 1L
1,210 SR
Queue Stats
12W - 10L
1,597 Elo+
Party 3
Arachne
Arachne
WaZa Spratt
Arachne
Level 68
God Stats
1W - 5L
1,406 SR
Queue Stats
103W - 127L
1,441 Elo+
Party 2
Awilix
Awilix
potus98
Awilix
Level 106
God Stats
0W - 1L
1,689 SR
Queue Stats
9W - 11L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boomhauer II
Zhong Kui
17
6 / 5 / 16
10,980
915
10,657
14,280
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Cad16
Chiron
18
5 / 3 / 15
10,599
883
14,943
10,558
3,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
17
7 / 4 / 20
10,759
897
10,034
12,173
9,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
SavagePop1400
Discordia
16
8 / 5 / 21
10,470
873
13,192
9,048
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 2 / 20
11,889
991
20,658
11,086
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 10
9,084
757
4,970
24,859
30,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 9 / 6
9,968
831
12,917
16,025
6,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
3 / 7 / 10
9,576
798
12,047
12,712
9,098
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
WaZa Spratt
Arachne
17
4 / 5 / 7
10,120
843
3,616
12,502
6,030
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
potus98
Awilix
18
8 / 8 / 8
11,520
960
9,711
17,650
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
60
36
Kills
19
19
Deaths
36
92
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
10
0.71
W
Zhong Kui
Boomhauer II
Zhong Kui
6
5
16
2.8
W
Chiron
Cad16
Chiron
5
3
15
4.17
L
4
9
6
0.78
W
Nike
7
4
20
4.25
W
Discordia
SavagePop1400
Discordia
8
5
21
3.7
W
10
2
20
10
L
Eset
3
7
10
1.14
L
Arachne
WaZa Spratt
Arachne
4
5
7
1.5
L
Awilix
potus98
Awilix
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,484
Damage
43,261
57,145
Taken
83,748
37,950
Mitigated
59,312
20,340
Healing
22,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,970
973
519
6,560
24,859
30,192
157
11,373
13,030
15,681
0
W
Zhong Kui
Boomhauer II
Zhong Kui
10,657
836
950
3,484
14,280
17,265
1,645
4,612
9,350
19,102
0
W
Chiron
Cad16
Chiron
14,943
4,566
1,011
3,102
10,558
3,925
896
3,661
6,737
0
30,305
L
12,917
4,926
1,547
2,138
16,025
6,545
668
9,419
6,494
0
22,798
W
Nike
10,034
1,650
1,771
2,759
12,173
9,045
544
4,747
7,210
538
17,757
W
Discordia
SavagePop1400
Discordia
13,192
723
665
898
9,048
3,381
1,385
1,204
7,776
29,315
0
W
20,658
1,341
628
5,072
11,086
4,334
793
1,957
9,055
39,299
0
L
Eset
12,047
1,121
1,089
2,546
12,712
9,098
252
6,343
6,115
26,685
0
L
Arachne
WaZa Spratt
Arachne
3,616
2,361
396
3,171
12,502
6,030
195
5,582
6,711
0
12,392
L
Awilix
potus98
Awilix
9,711
3,677
840
3,520
17,650
7,447
851
10,541
6,870
0
15,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
50,268
167
Minions Killed
124
0
Camps Cleared
0
1,100,203
Distance Traveled
1,054,866
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,084
757
21
2
0
220,421
1
W
Zhong Kui
10,980
915
14
1
0
204,941
3
W
Chiron
10,599
883
44
4
0
242,292
2
L
Medusa
9,968
831
22
2
0
183,189
0
W
Nike
10,759
897
19
2
0
219,752
1
W
Discordia
10,470
873
45
4
0
188,060
1
W
Ah Puch
11,889
991
45
4
0
245,158
0
L
Eset
9,576
798
49
4
0
195,440
0
L
Arachne
10,120
843
22
2
0
258,402
0
L
Awilix
11,520
960
10
1
0
197,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role